Player Matchup

Hercules
Hercules
Bronze III
Bones
Hercules
Bronze III
Level 166
God Stats
1W - 0L
1,965 SR
Queue Stats
62W - 15L
1,500 MMR
Party 1
Vamana
Vamana
Bronze V
HemiGamerSRT
Vamana
Bronze V
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,556 MMR
Party 1
Artemis
Artemis
Gold IV
bluesumo
Artemis
Gold IV
Level 112
God Stats
6W - 6L
1,677 SR
Queue Stats
68W - 78L
1,514 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,714 SR
1,523 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,502 SR
1,505 MMR
Mulan
Mulan
Gold V
MuLaN2293
Mulan
Gold V
Level 85
God Stats
1W - 5L
1,382 SR
Queue Stats
165W - 188L
1,441 MMR
Solo
Neith
Neith
Gold II
Munch2thamax
Neith
Gold II
Level 149
God Stats
8W - 8L
1,584 SR
Queue Stats
235W - 260L
1,530 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
O-M-W-2-Y-B-H
Baron Samedi
Platinum III
Level 197
God Stats
14W - 26L
1,539 SR
Queue Stats
837W - 883L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bones
Hercules
14
5 / 2 / 10
8,890
808
12,341
13,514
9,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Vamana
14
7 / 2 / 8
9,688
881
11,327
13,625
11,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
bluesumo
Artemis
14
3 / 2 / 10
9,049
823
6,519
7,463
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AchillesKuzenboNe ZhaBacchusThoth

VS

Bans
OdinAresFafnirSobekCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
MuLaN2293
Mulan
13
3 / 6 / 0
8,405
764
8,386
12,862
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 4
7,436
676
9,998
10,888
3,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
O-M-W-2-Y-B-H
Baron Samedi
11
2 / 5 / 2
7,881
716
6,837
10,889
11,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
15
Kills
5
6
Deaths
15
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bones
Hercules
5
2
10
5
W
Vamana
7
2
8
5.5
L
Mulan
MuLaN2293
Mulan
3
6
0
0.5
L
0
4
4
0.5
L
Baron Samedi
O-M-W-2-Y-B-H
Baron Samedi
2
5
2
0.6
W
Artemis
bluesumo
Artemis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,187
Damage
25,221
34,602
Taken
34,639
23,860
Mitigated
28,621
11,479
Healing
6,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bones
Hercules
12,341
3,832
0
5,759
13,514
9,580
374
2,979
10,239
0
26,910
W
Vamana
11,327
4,864
0
2,820
13,625
11,526
405
2,767
10,489
0
35,499
L
Mulan
MuLaN2293
Mulan
8,386
1,297
0
1,680
12,862
13,646
125
0
11,985
868
17,898
L
9,998
2,913
0
2,296
10,888
3,971
304
0
10,505
0
28,009
L
Baron Samedi
O-M-W-2-Y-B-H
Baron Samedi
6,837
487
139
2,078
10,889
11,004
0
0
10,075
23,525
0
W
Artemis
bluesumo
Artemis
6,519
1,871
0
2,900
7,463
2,754
934
2,015
5,273
0
35,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,627
Gold Earned
23,722
117
Minions Killed
107
0
Camps Cleared
0
683,429
Distance Traveled
589,549
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,890
808
33
3
0
238,432
0
W
Vamana
9,688
881
31
3
0
246,623
0
L
Mulan
8,405
764
28
3
0
194,846
1
L
Neith
7,436
676
44
4
0
206,219
0
L
Baron Samedi
7,881
716
35
3
0
188,484
0
W
Artemis
9,049
823
53
5
0
198,374
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role