Player Matchup

Morgan Le Fay
Morgan Le Fay
Nakitia
Morgan Le Fay
Level 126
God Stats
6W - 11L
1,500 SR
Queue Stats
199W - 201L
1,490 Elo+
Party 1
Aphrodite
Aphrodite
RoseQuartz22
Aphrodite
Level 94
God Stats
0W - 7L
1,502 SR
Queue Stats
0W - 7L
1,071 Elo+
Solo
Izanami
Izanami
SubieFlow9406
Izanami
Level 80
God Stats
65W - 41L
1,614 SR
Queue Stats
235W - 215L
1,414 Elo+
Solo
Mulan
Mulan
TragiicSniipe
Mulan
Level 127
God Stats
8W - 7L
1,524 SR
Queue Stats
316W - 314L
1,366 Elo+
Solo
Nemesis
Nemesis
silentassaszzn02
Nemesis
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
208W - 210L
1,403 Elo+
Party 1
Team Averages
Level 86
1,528 SR
1,349 Elo+

VS

Team Averages
Level 73
1,525 SR
1,412 Elo+
Hun Batz
Hun Batz
AimedBump360
Hun Batz
Level 83
God Stats
2W - 2L
1,768 SR
Queue Stats
60W - 62L
1,436 Elo+
Solo
Danzaburou
Danzaburou
BigChungus603TTV
Danzaburou
Level 68
God Stats
14W - 16L
1,495 SR
Queue Stats
96W - 90L
1,458 Elo+
Solo
Geb
Geb
TheBlueLadm8
Geb
Level 46
God Stats
2W - 4L
1,421 SR
Queue Stats
81W - 113L
1,338 Elo+
Solo
Nu Wa
Nu Wa
TheGoldnMute
Nu Wa
Level 41
God Stats
3W - 4L
1,440 SR
Queue Stats
46W - 61L
1,387 Elo+
Solo
Nike
Nike
yzsooks
Nike
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
110W - 127L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nakitia
Morgan Le Fay
11
2 / 1 / 0
5,792
579
2,612
4,960
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Aphrodite
RoseQuartz22
Aphrodite
1
0 / 0 / 0
1,893
189
0
407
28
Izanami
10
0 / 2 / 1
5,820
582
2,391
5,551
1,540
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 3 / 0
6,191
619
3,332
7,523
4,071
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
1 / 0 / 1
5,700
570
3,461
6,806
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AimedBump360
Hun Batz
11
1 / 0 / 3
5,677
568
2,212
5,894
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
BigChungus603TTV
Danzaburou
10
1 / 1 / 1
5,395
540
3,971
3,877
988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 0
4,840
484
1,507
5,047
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 2 / 1
6,327
633
3,981
4,283
983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
yzsooks
Nike
11
2 / 1 / 2
5,919
592
4,253
7,559
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
6
6
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AimedBump360
Hun Batz
1
0
3
2.5
W
Danzaburou
BigChungus603TTV
Danzaburou
1
1
1
1.5
L
Morgan Le Fay
Nakitia
Morgan Le Fay
2
1
0
2
L
Aphrodite
RoseQuartz22
Aphrodite
0
0
0
0
L
Izanami
0
2
1
0.25
W
1
0
0
1
W
1
2
1
0.75
L
1
3
0
0.33
L
1
0
1
1.5
W
Nike
yzsooks
Nike
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,796
Damage
15,924
25,247
Taken
26,660
9,378
Mitigated
11,939
4,855
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AimedBump360
Hun Batz
2,212
442
0
3,604
5,894
1,827
0
0
5,894
0
40,238
W
Danzaburou
BigChungus603TTV
Danzaburou
3,971
1,258
0
1,833
3,877
988
0
0
3,877
0
37,362
L
Morgan Le Fay
Nakitia
Morgan Le Fay
2,612
0
0
402
4,960
1,360
192
2,444
2,205
39,536
0
L
Aphrodite
RoseQuartz22
Aphrodite
0
0
0
0
407
28
0
327
0
0
0
L
Izanami
2,391
1,431
0
1,795
5,551
1,540
0
1,322
4,149
0
40,507
W
1,507
354
68
469
5,047
2,111
0
0
5,047
12,684
1,058
W
3,981
862
0
1,215
4,283
983
731
1,990
2,293
37,544
1,659
L
3,332
903
0
1,839
7,523
4,071
0
552
6,400
0
40,509
L
3,461
770
0
819
6,806
2,379
0
760
5,966
0
38,431
W
Nike
yzsooks
Nike
4,253
578
0
1,692
7,559
6,030
0
622
6,937
991
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,396
Gold Earned
28,158
294
Minions Killed
314
0
Camps Cleared
0
816,085
Distance Traveled
943,239
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
5,677
568
70
7
0
222,307
0
W
Danzaburou
5,395
540
69
7
0
185,854
0
L
Morgan Le Fay
5,792
579
70
7
0
181,732
0
L
Aphrodite
1,893
189
0
0
0
0
0
L
Izanami
5,820
582
91
9
0
194,822
0
W
Geb
4,840
484
21
2
0
173,908
2
W
Nu Wa
6,327
633
87
9
0
175,645
0
L
Mulan
6,191
619
71
7
0
175,903
0
L
Nemesis
5,700
570
62
6
0
263,628
0
W
Nike
5,919
592
67
7
0
185,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role