Player Matchup

Hel
Hel
Cucetiane
Hel
Level 121
God Stats
4W - 2L
1,577 SR
Queue Stats
315W - 336L
1,508 Elo+
Solo
Nut
Nut
Draxxus_Odure
Nut
Level 87
God Stats
3W - 4L
1,324 SR
Queue Stats
41W - 46L
1,312 Elo+
Solo
Ymir
Ymir
Nupis2
Ymir
Level 66
God Stats
19W - 14L
1,645 SR
Queue Stats
71W - 71L
1,469 Elo+
Solo
Sun Wukong
Sun Wukong
TRex Dynoshere
Sun Wukong
Level 157
God Stats
34W - 37L
1,501 SR
Queue Stats
467W - 486L
1,474 Elo+
Solo
Bastet
Bastet
Vivvianne
Bastet
Level 72
God Stats
2W - 0L
1,793 SR
Queue Stats
30W - 15L
1,622 Elo+
Solo
Team Averages
Level 101
1,568 SR
1,477 Elo+

VS

Team Averages
Level 130
1,531 SR
1,538 Elo+
Janus
Janus
AnjoMortal132
Janus
Level 138
God Stats
6W - 3L
1,621 SR
Queue Stats
9W - 6L
1,630 Elo+
Solo
Tsukuyomi
Tsukuyomi
DisableFlame
Tsukuyomi
Level 108
God Stats
0W - 1L
1,757 SR
Queue Stats
10W - 6L
1,719 Elo+
Solo
Kukulkan
Kukulkan
DougDimmadomeDD
Kukulkan
Level 121
God Stats
1W - 4L
1,457 SR
Queue Stats
4W - 7L
1,430 Elo+
Solo
Cthulhu
Cthulhu
WiredDDP2016
Cthulhu
Level 129
God Stats
7W - 8L
1,273 SR
Queue Stats
67W - 64L
1,436 Elo+
Solo
Artemis
Artemis
gulugulugulumiao
Artemis
Level 155
God Stats
19W - 13L
1,546 SR
Queue Stats
228W - 234L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 10
8,087
1,155
2,525
1,942
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
3 / 0 / 5
8,909
1,273
3,800
3,991
1,485
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Nupis2
Ymir
14
3 / 2 / 10
8,778
1,254
6,928
8,910
7,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Sun Wukong
TRex Dynoshere
Sun Wukong
13
3 / 0 / 8
8,262
1,180
4,256
7,686
5,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Vivvianne
Bastet
13
5 / 0 / 8
8,503
1,215
7,579
5,105
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Team 1 Tickets

371

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
7,230
1,033
6,789
6,716
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
DisableFlame
Tsukuyomi
12
1 / 1 / 1
7,117
1,017
2,571
2,425
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
0 / 3 / 0
6,909
987
2,227
3,461
1,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
WiredDDP2016
Cthulhu
12
0 / 2 / 1
6,639
948
1,661
3,273
1,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 1
7,600
1,086
8,106
11,405
3,717
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
15
Kills
2
2
Deaths
15
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
1
0
10
6
L
Tsukuyomi
DisableFlame
Tsukuyomi
1
1
1
1.5
L
Kukulkan
0
3
0
0
W
3
0
5
5.5
W
Ymir
Nupis2
Ymir
3
2
10
4
W
Sun Wukong
TRex Dynoshere
Sun Wukong
3
0
8
7
W
Bastet
Vivvianne
Bastet
5
0
8
9
L
Cthulhu
WiredDDP2016
Cthulhu
0
2
1
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,088
Damage
21,354
27,634
Taken
27,280
17,028
Mitigated
9,232
9,295
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,789
205
0
0
6,716
2,059
0
2,716
3,944
18,231
0
W
2,525
218
2,725
1,571
1,942
840
0
609
1,333
19,044
0
L
Tsukuyomi
DisableFlame
Tsukuyomi
2,571
877
0
74
2,425
713
0
775
1,610
0
9,065
L
Kukulkan
2,227
254
0
340
3,461
1,045
0
675
2,786
12,449
844
W
3,800
1,777
0
2,242
3,991
1,485
0
1,462
2,453
0
27,077
W
Ymir
Nupis2
Ymir
6,928
1,642
0
950
8,910
7,615
0
2,697
5,930
16,154
0
W
Sun Wukong
TRex Dynoshere
Sun Wukong
4,256
807
238
732
7,686
5,191
0
2,932
4,046
0
13,373
W
Bastet
Vivvianne
Bastet
7,579
1,579
0
837
5,105
1,897
0
1,822
3,113
0
17,154
L
Cthulhu
WiredDDP2016
Cthulhu
1,661
75
76
629
3,273
1,698
0
701
2,512
5,202
120
L
8,106
2,374
0
956
11,405
3,717
0
4,302
6,975
0
28,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,539
Gold Earned
35,495
165
Minions Killed
125
9
Camps Cleared
3
732,199
Distance Traveled
433,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,230
1,033
40
6
0
111,601
0
W
Hel
8,087
1,155
53
8
0
155,470
0
L
Tsukuyomi
7,117
1,017
9
1
0
81,540
0
L
Kukulkan
6,909
987
23
3
2
85,575
0
W
Nut
8,909
1,273
52
7
4
123,114
0
W
Ymir
8,778
1,254
19
3
1
129,347
0
W
Sun Wukong
8,262
1,180
17
2
2
158,668
0
W
Bastet
8,503
1,215
24
3
2
165,600
0
L
Cthulhu
6,639
948
7
1
0
38,546
0
L
Artemis
7,600
1,086
46
7
1
115,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role