Player Matchup

Hou Yi
Hou Yi
Silver III
Lu952is
Hou Yi
Silver III
Level 100
God Stats
4W - 4L
1,477 SR
Queue Stats
51W - 72L
814 MMR
Solo
Kuzenbo
Kuzenbo
Silver V
beastlee1234
Kuzenbo
Silver V
Level 141
God Stats
2W - 3L
1,272 SR
Queue Stats
40W - 68L
637 MMR
Solo
Surtr
Surtr
Silver III
demonslayeraj14
Surtr
Silver III
Level 149
God Stats
14W - 28L
1,318 SR
Queue Stats
244W - 267L
820 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
wolFriderrrrrrr
Ao Kuang
Silver II
Level 76
God Stats
2W - 0L
1,738 SR
Queue Stats
102W - 118L
828 MMR
Solo
Kukulkan
Kukulkan
Silver IV
yeray49
Kukulkan
Silver IV
Level 105
God Stats
2W - 2L
1,430 SR
Queue Stats
17W - 27L
850 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,447 SR
790 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,482 SR
785 MMR
King Arthur
King Arthur
Silver V
Agent_Butt
King Arthur
Silver V
Level 63
God Stats
1W - 4L
1,390 SR
Queue Stats
35W - 53L
652 MMR
Party 2
Cabrakan
Cabrakan
Silver V
CaptnCaliber
Cabrakan
Silver V
Level 126
God Stats
9W - 4L
1,627 SR
Queue Stats
152W - 190L
767 MMR
Party 2
Cerberus
Cerberus
Silver IV
Dilla000x2
Cerberus
Silver IV
Level 129
God Stats
3W - 5L
1,416 SR
Queue Stats
46W - 72L
783 MMR
Solo
Nut
Nut
Silver III
ItsZeus Joker
Nut
Silver III
Level 146
God Stats
3W - 6L
1,477 SR
Queue Stats
62W - 78L
890 MMR
Party 1
Agni
Agni
Silver III
SoraMasterForm
Agni
Silver III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
833 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lu952is
Hou Yi
9
2 / 3 / 3
5,571
619
4,124
6,602
1,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
beastlee1234
Kuzenbo
9
3 / 2 / 1
5,763
640
3,609
7,467
5,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 1
5,965
663
5,163
7,780
4,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
9
2 / 1 / 0
5,133
570
2,248
7,487
2,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
yeray49
Kukulkan
11
1 / 2 / 0
5,924
658
2,589
4,761
1,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AnubisHeimdallrBellonaMulan

VS

Bans
AthenaThanatosLokiNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agent_Butt
King Arthur
7
0 / 3 / 0
4,441
493
3,811
6,889
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
CaptnCaliber
Cabrakan
9
1 / 0 / 5
5,035
559
2,157
5,156
2,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dilla000x2
Cerberus
9
2 / 2 / 3
5,732
637
3,442
8,217
3,340
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 3 / 2
5,639
627
5,543
6,388
1,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 3 / 0
5,376
597
4,683
5,817
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
10
Kills
9
9
Deaths
11
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agent_Butt
King Arthur
0
3
0
0
L
Cabrakan
CaptnCaliber
Cabrakan
1
0
5
3.5
L
Cerberus
Dilla000x2
Cerberus
2
2
3
1.75
L
3
3
2
1.33
W
Hou Yi
Lu952is
Hou Yi
2
3
3
1.17
L
3
3
0
1
W
Kuzenbo
beastlee1234
Kuzenbo
3
2
1
1.75
W
2
1
1
2.5
W
Ao Kuang
2
1
0
2
W
Kukulkan
yeray49
Kukulkan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,733
Damage
19,636
34,097
Taken
32,467
14,537
Mitigated
11,775
8,783
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agent_Butt
King Arthur
3,811
767
0
1,680
6,889
2,304
0
317
6,145
0
17,574
L
Cabrakan
CaptnCaliber
Cabrakan
2,157
483
0
2,942
5,156
2,496
0
1,394
3,700
24,797
0
L
Cerberus
Dilla000x2
Cerberus
3,442
351
1,002
2,701
8,217
3,340
0
2,315
5,813
16,728
1,710
L
5,543
2,854
0
788
6,388
1,962
0
1,678
4,710
0
37,146
W
Hou Yi
Lu952is
Hou Yi
4,124
1,020
0
2,478
6,602
1,686
55
1,674
4,928
0
27,988
L
4,683
461
0
1,275
5,817
1,673
0
2,515
3,302
26,633
876
W
Kuzenbo
beastlee1234
Kuzenbo
3,609
1,610
0
1,533
7,467
5,262
145
1,230
6,237
19,282
0
W
5,163
1,887
0
2,797
7,780
4,206
301
577
7,203
635
36,802
W
Ao Kuang
2,248
228
0
1,104
7,487
2,175
0
2,531
4,735
24,367
1,537
W
Kukulkan
yeray49
Kukulkan
2,589
220
0
871
4,761
1,208
96
3,221
1,148
37,379
1,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,356
Gold Earned
26,223
251
Minions Killed
242
0
Camps Cleared
0
949,152
Distance Traveled
870,153
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,441
493
26
3
0
133,657
3
L
Cabrakan
5,035
559
48
5
0
200,866
1
L
Cerberus
5,732
637
47
5
0
180,751
5
L
Nut
5,639
627
67
7
0
167,973
2
W
Hou Yi
5,571
619
50
6
0
166,296
0
L
Agni
5,376
597
54
6
0
186,906
3
W
Kuzenbo
5,763
640
19
2
0
181,186
0
W
Surtr
5,965
663
65
7
0
197,019
0
W
Ao Kuang
5,133
570
48
5
0
223,634
0
W
Kukulkan
5,924
658
69
8
0
181,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role