Player Matchup

Ah Puch
Ah Puch
Bronze III
 
Ah Puch
Bronze III
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze IV
AL_JAGER-_-
Fenrir
Bronze IV
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,427 MMR
Solo
Ra
Ra
Silver III
Frozen Games972
Ra
Silver III
Level 129
God Stats
1W - 1L
1,757 SR
Queue Stats
23W - 29L
1,435 MMR
Solo
Ares
Ares
Bronze III
aintitmane918
Ares
Bronze III
Level 45
God Stats
1W - 1L
1,541 SR
Queue Stats
3W - 6L
1,448 MMR
Solo
Charybdis
Charybdis
Gold V
xXcuervomayorXx
Charybdis
Gold V
Level 164
God Stats
1W - 3L
1,492 SR
Queue Stats
28W - 27L
1,428 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 129
1,558 SR
1,448 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 160
1,567 SR
1,440 MMR
Hercules
Hercules
Gold IV
DabUpDopeyOG
Hercules
Gold IV
Level 198
God Stats
12W - 8L
1,500 SR
Queue Stats
39W - 42L
1,417 MMR
Solo
Loki
Loki
Silver II
Guntane
Loki
Silver II
Level 144
God Stats
3W - 1L
1,692 SR
Queue Stats
26W - 26L
1,478 MMR
Solo
Olorun
Olorun
Gold III
RaccooN_PK1
Olorun
Gold III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 64L
1,415 MMR
Solo
Neith
Neith
Bronze III
hollywoodsamurai
Neith
Bronze III
Level 153
God Stats
1W - 1L
1,724 SR
Queue Stats
12W - 16L
1,446 MMR
Solo
Ymir
Ymir
Gold IV
lALFl
Ymir
Gold IV
Level 147
God Stats
4W - 5L
1,417 SR
Queue Stats
321W - 316L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
1 / 6 / 0
5,198
520
6,045
7,939
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
2 / 5 / 0
5,482
548
2,782
10,420
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,086
509
2,169
6,448
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,465
447
2,618
8,791
4,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
xXcuervomayorXx
Charybdis
9
0 / 2 / 0
4,951
495
2,378
4,717
1,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Sun WukongDa JiMedusa

VS

Bans
KaliAo KuangDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DabUpDopeyOG
Hercules
12
6 / 1 / 1
6,607
661
7,454
9,004
4,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
Guntane
Loki
13
5 / 0 / 3
6,496
650
5,753
6,919
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
12
3 / 0 / 2
6,853
685
4,790
3,315
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
5 / 1 / 1
6,649
665
7,107
5,380
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
lALFl
Ymir
10
2 / 1 / 5
6,164
616
3,164
6,050
4,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
21
21
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
6
0
0.17
L
Fenrir
2
5
0
0.4
W
Hercules
DabUpDopeyOG
Hercules
6
1
1
6.5
L
0
4
1
0.13
W
Loki
Guntane
Loki
5
0
3
6.5
W
Olorun
3
0
2
4
L
0
4
0
0
W
5
1
1
5.5
W
Ymir
lALFl
Ymir
2
1
5
4.5
L
Charybdis
xXcuervomayorXx
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,992
Damage
28,268
38,315
Taken
30,668
13,472
Mitigated
13,773
8,788
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,045
184
0
2,068
7,939
2,018
0
344
7,117
20,644
577
L
Fenrir
2,782
437
0
1,170
10,420
3,912
0
674
9,660
0
25,101
W
Hercules
DabUpDopeyOG
Hercules
7,454
2,774
0
3,196
9,004
4,814
0
4,570
3,937
0
33,065
L
2,169
311
192
1,243
6,448
1,603
0
0
6,448
35,932
0
W
Loki
Guntane
Loki
5,753
2,449
0
4,630
6,919
2,082
0
1,354
5,513
0
55,266
W
Olorun
4,790
2,298
350
1,693
3,315
1,163
110
387
2,928
49,966
4,019
L
2,618
185
10
1,907
8,791
4,727
0
4,205
4,541
10,643
1,947
W
7,107
2,473
0
1,281
5,380
1,668
1,034
1,756
3,624
0
47,940
W
Ymir
lALFl
Ymir
3,164
1,409
0
1,638
6,050
4,046
0
2,269
3,709
19,197
1,084
L
Charybdis
xXcuervomayorXx
Charybdis
2,378
764
0
2,198
4,717
1,212
0
2,621
2,096
0
31,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,182
Gold Earned
32,769
259
Minions Killed
364
0
Camps Cleared
0
966,120
Distance Traveled
993,610
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,198
520
44
4
0
186,378
0
L
Fenrir
5,482
548
50
5
0
229,361
0
W
Hercules
6,607
661
64
6
0
197,827
2
L
Ra
5,086
509
72
7
0
190,560
2
W
Loki
6,496
650
100
10
0
226,245
0
W
Olorun
6,853
685
100
10
0
182,673
2
L
Ares
4,465
447
19
2
0
188,764
2
W
Neith
6,649
665
80
8
0
179,312
1
W
Ymir
6,164
616
20
2
0
207,553
3
L
Charybdis
4,951
495
74
7
0
171,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role