Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Chilledvibes56
Jormungandr
Level 147
God Stats
1W - 0L
1,257 SR
Queue Stats
39W - 42L
1,437 Elo+
Solo
Discordia
Discordia
OkayKayo911
Discordia
Level 64
God Stats
4W - 0L
1,720 SR
Queue Stats
103W - 106L
1,499 Elo+
Solo
Tiamat
Tiamat
TheDmH
Tiamat
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 76L
1,485 Elo+
Solo
Chaac
Chaac
snukum5
Chaac
Level 129
God Stats
38W - 23L
1,659 SR
Queue Stats
593W - 588L
1,490 Elo+
Party 1
Team Averages
Level 105
1,527 SR
1,482 Elo+

VS

Team Averages
Level 103
1,522 SR
1,481 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AmNm
Sun Wukong
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 22L
1,633 Elo+
Solo
Chang'e
Chang'e
Kayden_SoCool1
Chang'e
Level 25
God Stats
5W - 2L
1,830 SR
Queue Stats
262W - 286L
1,364 Elo+
Solo
Geb
Geb
Presunto2432
Geb
Level 88
God Stats
0W - 1L
1,280 SR
Queue Stats
28W - 22L
1,479 Elo+
Solo
Thoth
Thoth
WizardOfSh4dows
Thoth
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 117L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 0 / 3
5,194
1,039
2,078
2,993
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Chilledvibes56
Jormungandr
11
2 / 1 / 7
5,879
1,176
2,544
5,976
5,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Discordia
OkayKayo911
Discordia
10
5 / 2 / 5
5,995
1,199
9,460
2,153
607
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
TheDmH
Tiamat
10
0 / 0 / 3
5,180
1,036
2,259
3,871
1,705
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
snukum5
Chaac
11
5 / 2 / 4
6,352
1,270
4,932
7,131
6,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 3 / 3
4,733
947
1,846
4,975
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
AmNm
Sun Wukong
1
0 / 0 / 0
1,208
242
0
0
0
10
1 / 3 / 2
4,895
979
2,554
5,948
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 4 / 3
5,172
1,034
2,756
8,180
6,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

10
2 / 2 / 2
5,215
1,043
2,725
5,031
1,807
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
12
Kills
4
5
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
3
1.5
L
He Bo
 
He Bo
0
3
3
0.5
L
Sun Wukong
AmNm
Sun Wukong
0
0
0
0
W
Jormungandr
Chilledvibes56
Jormungandr
2
1
7
5.5
L
1
3
2
0.67
W
Discordia
OkayKayo911
Discordia
5
2
5
3.75
L
1
4
3
0.63
W
Tiamat
TheDmH
Tiamat
0
0
3
1.5
L
2
2
2
1.5
W
Chaac
snukum5
Chaac
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,273
Damage
9,881
22,124
Taken
24,134
14,773
Mitigated
11,999
10,995
Healing
7,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,078
197
2,312
1,643
2,993
1,203
185
1,744
1,249
6,774
0
L
He Bo
 
He Bo
1,846
182
458
1,299
4,975
1,706
0
3,694
1,153
5,074
232
L
Sun Wukong
AmNm
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Chilledvibes56
Jormungandr
2,544
463
209
1,422
5,976
5,257
12
2,521
3,455
11,230
0
L
2,554
366
1,419
1,952
5,948
2,311
0
3,901
2,009
5,794
0
W
Discordia
OkayKayo911
Discordia
9,460
0
0
12
2,153
607
176
886
1,267
10,555
0
L
2,756
156
822
583
8,180
6,175
0
4,479
3,594
6,477
0
W
Tiamat
TheDmH
Tiamat
2,259
378
353
2,146
3,871
1,705
433
1,917
1,954
6,217
0
L
2,725
226
282
1,022
5,031
1,807
0
3,821
1,037
4,809
0
W
Chaac
snukum5
Chaac
4,932
89
813
2,085
7,131
6,001
0
2,686
4,445
0
9,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
21,223
46
Minions Killed
24
0
Camps Cleared
0
483,824
Distance Traveled
382,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,194
1,039
8
2
0
102,083
0
L
He Bo
4,733
947
9
2
0
81,109
0
L
Sun Wukong
1,208
242
0
0
0
0
0
W
Jormungandr
5,879
1,176
14
3
0
93,898
0
L
Chang'e
4,895
979
7
1
0
96,120
0
W
Discordia
5,995
1,199
5
1
0
94,519
0
L
Geb
5,172
1,034
3
1
0
102,858
0
W
Tiamat
5,180
1,036
10
2
0
88,632
0
L
Thoth
5,215
1,043
5
1
0
102,252
0
W
Chaac
6,352
1,270
9
2
0
104,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role