Player Matchup

Olorun
Olorun
ButtersAWolf
Olorun
Level 45
God Stats
1W - 1L
1,270 SR
Queue Stats
124W - 124L
1,535 Elo+
Solo
Medusa
Medusa
Fav0red
Medusa
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,636 Elo+
Solo
Atlas
Atlas
MaximusFearless
Atlas
Level 176
God Stats
4W - 0L
1,600 SR
Queue Stats
136W - 39L
1,747 Elo+
Party 1
Charon
Charon
Rastabronze
Charon
Level 133
God Stats
2W - 3L
1,224 SR
Queue Stats
145W - 159L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
RuinedPersephone
Baba Yaga
Level 171
God Stats
3W - 0L
1,803 SR
Queue Stats
167W - 51L
1,742 Elo+
Party 1
Team Averages
Level 134
1,479 SR
1,628 Elo+

VS

Team Averages
Level 144
1,404 SR
1,539 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FuNkYPoG
Janus
Level 162
God Stats
0W - 3L
1,282 SR
Queue Stats
58W - 53L
1,598 Elo+
Solo
Sun Wukong
Sun Wukong
ScorpioGaming82
Sun Wukong
Level 168
God Stats
8W - 6L
1,465 SR
Queue Stats
772W - 779L
1,492 Elo+
Solo
Ganesha
Ganesha
iAesthetics
Ganesha
Level 123
God Stats
3W - 3L
1,576 SR
Queue Stats
656W - 624L
1,561 Elo+
Solo
Lancelot
Lancelot
peterloins
Lancelot
Level 128
God Stats
2W - 9L
1,198 SR
Queue Stats
239W - 265L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 2 / 7
7,823
782
4,539
5,191
1,703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Fav0red
Medusa
16
10 / 1 / 7
9,685
969
15,511
9,435
3,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 1 / 16
8,652
865
11,955
10,703
10,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
14
2 / 1 / 16
8,506
851
5,681
6,983
2,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
16
5 / 0 / 14
9,425
943
10,423
5,104
2,051
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
1 / 4 / 1
7,097
710
8,840
9,872
7,074
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
FuNkYPoG
Janus
13
2 / 4 / 1
7,665
767
9,415
6,899
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
ScorpioGaming82
Sun Wukong
11
0 / 4 / 3
6,634
663
5,445
10,691
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
iAesthetics
Ganesha
13
0 / 4 / 2
7,426
743
3,314
11,889
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
peterloins
Lancelot
11
0 / 5 / 2
7,018
702
3,673
11,193
9,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
12
21
Kills
3
5
Deaths
21
60
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
Olorun
1
2
7
2.25
W
Medusa
Fav0red
Medusa
10
1
7
13.5
L
Janus
FuNkYPoG
Janus
2
4
1
0.63
W
3
1
16
11
W
Charon
2
1
16
10
W
Baba Yaga
5
0
14
12
L
Sun Wukong
ScorpioGaming82
Sun Wukong
0
4
3
0.38
L
Ganesha
iAesthetics
Ganesha
0
4
2
0.25
L
Lancelot
peterloins
Lancelot
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,109
Damage
30,687
37,416
Taken
50,544
21,246
Mitigated
43,246
17,668
Healing
15,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
8,840
0
3,050
3,155
9,872
7,074
0
7,121
2,628
15,857
560
W
Olorun
4,539
1,692
5,585
1,799
5,191
1,703
1,233
4,184
930
10,411
608
W
Medusa
Fav0red
Medusa
15,511
5,852
606
3,132
9,435
3,872
1,034
5,117
4,273
0
34,159
L
Janus
FuNkYPoG
Janus
9,415
223
350
940
6,899
2,783
0
4,004
2,719
25,724
0
W
11,955
3,344
472
2,278
10,703
10,811
247
5,182
5,172
20,187
1,217
W
Charon
5,681
391
519
1,276
6,983
2,809
440
3,363
3,412
13,828
0
W
Baba Yaga
10,423
541
446
1,555
5,104
2,051
504
3,325
1,734
19,565
768
L
Sun Wukong
ScorpioGaming82
Sun Wukong
5,445
456
1,291
1,917
10,691
12,666
0
5,562
4,938
0
9,405
L
Ganesha
iAesthetics
Ganesha
3,314
208
284
1,948
11,889
11,093
0
6,516
5,012
15,537
0
L
Lancelot
peterloins
Lancelot
3,673
218
745
1,491
11,193
9,630
0
7,193
3,745
0
5,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
35,840
124
Minions Killed
89
0
Camps Cleared
0
1,051,695
Distance Traveled
992,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,097
710
24
2
0
188,269
0
W
Olorun
7,823
782
23
2
0
186,847
0
W
Medusa
9,685
969
39
4
0
215,278
0
L
Janus
7,665
767
46
5
0
193,789
0
W
Atlas
8,652
865
19
2
0
216,211
0
W
Charon
8,506
851
17
2
0
209,029
0
W
Baba Yaga
9,425
943
26
3
0
224,330
0
L
Sun Wukong
6,634
663
11
1
0
194,093
0
L
Ganesha
7,426
743
2
0
0
194,693
0
L
Lancelot
7,018
702
6
1
0
222,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role