Player Matchup

Kukulkan
Kukulkan
CRAZY BRUH
Kukulkan
Level 141
God Stats
4W - 7L
1,410 SR
Queue Stats
154W - 141L
1,415 Elo+
Solo
Chiron
Chiron
SgtLeprosy
Chiron
Level 154
God Stats
6W - 5L
1,542 SR
Queue Stats
146W - 130L
1,547 Elo+
Solo
Cthulhu
Cthulhu
SkillsBoii1
Cthulhu
Level 100
God Stats
18W - 13L
1,621 SR
Queue Stats
85W - 112L
1,420 Elo+
Solo
Da Ji
Da Ji
Vividus Hunter
Da Ji
Level 155
God Stats
7W - 6L
1,604 SR
Queue Stats
30W - 23L
1,559 Elo+
Solo
Artio
Artio
darkvenom100
Artio
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 45L
1,476 Elo+
Solo
Team Averages
Level 133
1,535 SR
1,483 Elo+

VS

Team Averages
Level 126
1,505 SR
1,485 Elo+
Amaterasu
Amaterasu
Kinosaypient
Amaterasu
Level 144
God Stats
17W - 10L
1,593 SR
Queue Stats
296W - 313L
1,492 Elo+
Solo
Artemis
Artemis
MarcosM214
Artemis
Level 139
God Stats
22W - 27L
1,440 SR
Queue Stats
136W - 135L
1,432 Elo+
Solo
Thor
Thor
Muffins72
Thor
Level 110
God Stats
2W - 6L
1,419 SR
Queue Stats
83W - 82L
1,466 Elo+
Solo
Cthulhu
Cthulhu
ScantYew9166888
Cthulhu
Level 127
God Stats
40W - 39L
1,575 SR
Queue Stats
489W - 489L
1,532 Elo+
Solo
Tiamat
Tiamat
Wolf of Shadow1
Tiamat
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 205L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRAZY BRUH
Kukulkan
12
0 / 2 / 1
6,817
568
2,700
4,288
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
SgtLeprosy
Chiron
13
4 / 1 / 1
8,162
680
6,158
6,686
1,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
SkillsBoii1
Cthulhu
13
2 / 1 / 5
7,536
628
7,209
10,386
5,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 1
7,961
663
8,175
11,807
3,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 2
6,713
559
2,702
8,415
5,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Kinosaypient
Amaterasu
12
1 / 4 / 1
7,226
602
7,189
12,353
7,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
MarcosM214
Artemis
11
1 / 5 / 2
5,912
493
4,194
7,765
1,881
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
12
2 / 3 / 1
6,202
517
4,675
10,992
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 0
6,524
544
4,902
7,486
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 2
6,007
501
3,548
4,278
1,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
14
Kills
6
6
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CRAZY BRUH
Kukulkan
0
2
1
0.25
L
Amaterasu
Kinosaypient
Amaterasu
1
4
1
0.38
L
Artemis
MarcosM214
Artemis
1
5
2
0.4
L
Thor
2
3
1
0.83
L
2
1
0
2
W
Chiron
SgtLeprosy
Chiron
4
1
1
4.5
W
Cthulhu
SkillsBoii1
Cthulhu
2
1
5
4.5
W
7
2
1
3.75
L
0
1
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,944
Damage
24,508
41,582
Taken
42,874
18,552
Mitigated
19,571
17,315
Healing
9,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CRAZY BRUH
Kukulkan
2,700
256
0
749
4,288
1,399
636
1,870
2,346
50,292
1,035
L
Amaterasu
Kinosaypient
Amaterasu
7,189
2,384
0
4,890
12,353
7,418
0
5,326
6,229
0
40,923
L
Artemis
MarcosM214
Artemis
4,194
1,553
0
591
7,765
1,881
0
904
6,814
0
30,744
L
Thor
4,675
936
0
630
10,992
3,740
0
2,439
8,464
0
43,586
L
4,902
139
0
2,157
7,486
4,827
0
893
6,593
34,869
1,056
W
Chiron
SgtLeprosy
Chiron
6,158
2,449
213
2,259
6,686
1,959
1,034
1,943
4,380
0
60,526
W
Cthulhu
SkillsBoii1
Cthulhu
7,209
1,382
125
4,167
10,386
5,791
507
0
9,541
48,407
0
W
8,175
2,163
0
5,630
11,807
3,972
0
995
10,701
0
60,921
L
3,548
419
0
1,612
4,278
1,705
0
2,115
2,163
30,729
2,002
W
2,702
692
40
4,132
8,415
5,431
0
2,377
5,770
21,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,189
Gold Earned
31,871
424
Minions Killed
334
0
Camps Cleared
0
1,256,444
Distance Traveled
1,210,574
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,817
568
109
9
0
233,017
2
L
Amaterasu
7,226
602
75
6
0
253,660
2
L
Artemis
5,912
493
53
4
0
225,442
0
L
Thor
6,202
517
69
6
0
279,473
1
L
Cthulhu
6,524
544
72
6
0
261,080
5
W
Chiron
8,162
680
115
10
0
232,888
4
W
Cthulhu
7,536
628
83
7
0
247,732
0
W
Da Ji
7,961
663
95
8
0
268,704
0
L
Tiamat
6,007
501
65
5
0
190,919
2
W
Artio
6,713
559
22
2
0
274,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role