Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FreeRiders
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
TigerBrook2707
Hel
Level 27
God Stats
1W - 2L
1,448 SR
Queue Stats
19W - 26L
1,490 Elo+
Solo
Ganesha
Ganesha
street2seby
Ganesha
Level 146
God Stats
0W - 2L
1,310 SR
Queue Stats
12W - 29L
1,385 Elo+
Solo
Team Averages
Level 97
1,452 SR
1,475 Elo+

VS

Team Averages
Level 123
1,460 SR
1,536 Elo+
Surtr
Surtr
AShGeK
Surtr
Level 114
God Stats
2W - 0L
1,465 SR
Queue Stats
210W - 197L
1,591 Elo+
Solo
Aphrodite
Aphrodite
Bonecrawler
Aphrodite
Level 109
God Stats
1W - 0L
1,312 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tyr
Tyr
LETH96
Tyr
Level 124
God Stats
1W - 1L
1,272 SR
Queue Stats
195W - 195L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Rebite14
Danzaburou
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Mulan
Mulan
mortefy
Mulan
Level 142
God Stats
20W - 9L
1,750 SR
Queue Stats
507W - 474L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 5 / 2
8,210
821
9,675
12,408
5,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
 
Freya
15
3 / 6 / 1
7,917
792
8,617
13,128
5,501
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Jing Wei
FreeRiders
Jing Wei
13
0 / 3 / 2
6,881
688
5,526
9,955
3,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 6 / 3
6,775
678
6,121
10,345
4,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
street2seby
Ganesha
13
0 / 8 / 6
7,449
745
5,493
15,112
16,939
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AShGeK
Surtr
15
4 / 3 / 17
9,102
910
5,918
12,662
10,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Bonecrawler
Aphrodite
17
4 / 0 / 21
9,517
952
8,373
4,198
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
LETH96
Tyr
14
4 / 2 / 17
8,708
871
8,838
12,247
10,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Rebite14
Danzaburou
16
8 / 0 / 19
9,959
996
17,856
10,155
4,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
mortefy
Mulan
17
8 / 3 / 17
9,813
981
15,218
14,597
11,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
119
7
Kills
28
28
Deaths
8
14
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
2
1
L
Freya
 
Freya
3
6
1
0.58
W
Surtr
AShGeK
Surtr
4
3
17
4.17
W
Aphrodite
Bonecrawler
Aphrodite
4
0
21
14.5
L
Jing Wei
FreeRiders
Jing Wei
0
3
2
0.33
W
Tyr
LETH96
Tyr
4
2
17
6.25
W
Danzaburou
Rebite14
Danzaburou
8
0
19
17.5
L
0
6
3
0.25
W
Mulan
mortefy
Mulan
8
3
17
5.5
L
Ganesha
street2seby
Ganesha
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,432
Damage
56,203
60,948
Taken
53,859
35,905
Mitigated
38,101
18,405
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,675
1,054
915
3,001
12,408
5,290
0
1,388
11,020
0
22,115
L
Freya
 
Freya
8,617
2,169
0
1,540
13,128
5,501
0
2,480
10,648
13,089
1,008
W
Surtr
AShGeK
Surtr
5,918
991
2,078
2,277
12,662
10,120
560
5,638
7,024
364
13,979
W
Aphrodite
Bonecrawler
Aphrodite
8,373
1,464
7,944
2,335
4,198
2,182
380
2,671
1,527
17,252
0
L
Jing Wei
FreeRiders
Jing Wei
5,526
4,475
0
1,690
9,955
3,936
0
837
9,118
0
15,937
W
Tyr
LETH96
Tyr
8,838
892
809
1,575
12,247
10,506
558
4,973
7,274
0
12,537
W
Danzaburou
Rebite14
Danzaburou
17,856
5,935
407
4,314
10,155
4,026
3,085
3,205
6,950
0
37,090
L
6,121
45
6,375
3,132
10,345
4,239
0
1,846
8,499
14,516
0
W
Mulan
mortefy
Mulan
15,218
924
1,132
3,526
14,597
11,267
946
3,508
11,089
0
27,481
L
Ganesha
street2seby
Ganesha
5,493
115
343
1,409
15,112
16,939
0
2,057
13,055
14,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
47,099
119
Minions Killed
119
0
Camps Cleared
0
871,932
Distance Traveled
1,031,822
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,210
821
28
3
0
184,003
0
L
Freya
7,917
792
29
3
0
171,094
0
W
Surtr
9,102
910
21
2
0
205,064
0
W
Aphrodite
9,517
952
22
2
0
213,355
0
L
Jing Wei
6,881
688
32
3
0
178,336
0
W
Tyr
8,708
871
13
1
0
193,163
0
W
Danzaburou
9,959
996
39
4
0
204,232
1
L
Hel
6,775
678
25
3
0
169,543
0
W
Mulan
9,813
981
24
2
0
216,008
0
L
Ganesha
7,449
745
5
1
0
168,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role