Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
AbeGSY
Kuzenbo
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,718 Elo+
Solo
Danzaburou
Danzaburou
BlackShea
Danzaburou
Level 120
God Stats
2W - 0L
1,940 SR
Queue Stats
43W - 30L
1,521 Elo+
Solo
Chiron
Chiron
ERMHS
Chiron
Level 157
God Stats
2W - 1L
1,281 SR
Queue Stats
73W - 74L
1,504 Elo+
Solo
Medusa
Medusa
sadsnout
Medusa
Level 147
God Stats
8W - 14L
1,397 SR
Queue Stats
332W - 363L
1,526 Elo+
Party 1
Team Averages
Level 145
1,523 SR
1,554 Elo+

VS

Team Averages
Level 113
1,408 SR
1,476 Elo+
Tiamat
Tiamat
 
Tiamat
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Armenerik800
Charybdis
Level 178
God Stats
2W - 3L
1,376 SR
Queue Stats
170W - 188L
1,481 Elo+
Solo
Surtr
Surtr
Wu-Dima
Surtr
Level 157
God Stats
2W - 4L
1,164 SR
Queue Stats
352W - 393L
1,508 Elo+
Solo
Anhur
Anhur
XMERT3551
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
9 / 5 / 11
9,780
978
12,743
12,261
10,592
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
AbeGSY
Kuzenbo
15
3 / 3 / 14
8,854
885
4,876
15,152
15,702
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
BlackShea
Danzaburou
15
10 / 5 / 7
9,873
987
14,502
10,201
3,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
ERMHS
Chiron
15
2 / 2 / 14
8,510
851
7,309
7,516
3,087
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
sadsnout
Medusa
15
1 / 4 / 13
8,937
894
8,717
7,844
2,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 4 / 10
9,343
934
14,011
8,784
5,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
 
He Bo
11
4 / 8 / 4
7,604
760
6,668
8,508
2,719
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Armenerik800
Charybdis
13
3 / 6 / 7
7,893
789
7,795
11,463
4,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Surtr
Wu-Dima
Surtr
15
3 / 3 / 11
7,980
798
8,517
13,430
13,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Anhur
XMERT3551
Anhur
14
7 / 4 / 6
8,703
870
7,344
9,327
6,684
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
57
25
Kills
19
19
Deaths
25
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
9
5
11
2.9
L
Tiamat
 
Tiamat
2
4
10
1.75
L
He Bo
 
He Bo
4
8
4
0.75
W
Kuzenbo
AbeGSY
Kuzenbo
3
3
14
3.33
L
Charybdis
Armenerik800
Charybdis
3
6
7
1.08
W
Danzaburou
BlackShea
Danzaburou
10
5
7
2.7
W
Chiron
ERMHS
Chiron
2
2
14
4.5
L
Surtr
Wu-Dima
Surtr
3
3
11
2.83
L
Anhur
XMERT3551
Anhur
7
4
6
2.5
W
Medusa
sadsnout
Medusa
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,147
Damage
44,335
52,974
Taken
51,512
35,666
Mitigated
32,964
16,928
Healing
7,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
12,743
1,286
731
2,701
12,261
10,592
75
2,390
9,871
0
16,641
L
Tiamat
 
Tiamat
14,011
1,104
260
1,948
8,784
5,295
0
703
8,081
35,206
265
L
He Bo
 
He Bo
6,668
287
0
128
8,508
2,719
0
1,635
6,829
10,066
0
W
Kuzenbo
AbeGSY
Kuzenbo
4,876
1,052
417
5,101
15,152
15,702
47
6,481
8,671
7,906
0
L
Charybdis
Armenerik800
Charybdis
7,795
3,880
908
1,820
11,463
4,749
0
973
10,231
0
19,106
W
Danzaburou
BlackShea
Danzaburou
14,502
7,717
221
1,950
10,201
3,583
586
4,246
5,955
0
28,349
W
Chiron
ERMHS
Chiron
7,309
2,359
1,075
2,897
7,516
3,087
422
2,807
4,698
0
21,576
L
Surtr
Wu-Dima
Surtr
8,517
2,266
253
1,011
13,430
13,517
0
1,135
11,897
470
11,872
L
Anhur
XMERT3551
Anhur
7,344
2,768
486
644
9,327
6,684
0
430
8,625
0
13,784
W
Medusa
sadsnout
Medusa
8,717
2,141
1,282
553
7,844
2,702
347
4,981
2,863
0
24,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
41,523
139
Minions Killed
110
0
Camps Cleared
0
990,737
Distance Traveled
862,280
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,780
978
10
1
0
227,594
0
L
Tiamat
9,343
934
57
6
0
205,798
0
L
He Bo
7,604
760
9
1
0
140,759
0
W
Kuzenbo
8,854
885
5
1
0
196,079
0
L
Charybdis
7,893
789
23
2
0
155,030
0
W
Danzaburou
9,873
987
45
5
0
170,765
2
W
Chiron
8,510
851
29
3
0
196,998
0
L
Surtr
7,980
798
8
1
0
188,838
0
L
Anhur
8,703
870
13
1
0
171,855
0
W
Medusa
8,937
894
50
5
0
199,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role