Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Girlyfox
Jormungandr
Level 118
God Stats
47W - 33L
1,573 SR
Queue Stats
188W - 183L
1,431 Elo+
Solo
Chang'e
Chang'e
TheHellRage
Chang'e
Level 142
God Stats
4W - 6L
1,455 SR
Queue Stats
349W - 346L
1,455 Elo+
Solo
Thanatos
Thanatos
Tower_Block-39
Thanatos
Level 116
God Stats
4W - 7L
1,341 SR
Queue Stats
56W - 64L
1,416 Elo+
Solo
Cu Chulainn
Cu Chulainn
lAizenI
Cu Chulainn
Level 68
God Stats
8W - 4L
1,692 SR
Queue Stats
17W - 16L
1,442 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,449 Elo+

VS

Team Averages
Level 97
1,459 SR
1,452 Elo+
Ymir
Ymir
 
Ymir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Carbonatosodico
Kukulkan
Level 120
God Stats
2W - 7L
1,292 SR
Queue Stats
75W - 83L
1,423 Elo+
Solo
Lancelot
Lancelot
EppoLoco
Lancelot
Level 106
God Stats
23W - 16L
1,603 SR
Queue Stats
519W - 469L
1,485 Elo+
Solo
Anhur
Anhur
ItzツChrissi
Anhur
Level 46
God Stats
5W - 7L
1,478 SR
Queue Stats
395W - 411L
1,362 Elo+
Party 1
Mulan
Mulan
MarkuZZZ98
Mulan
Level 149
God Stats
3W - 1L
1,420 SR
Queue Stats
97W - 88L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
4
0 / 0 / 0
3,424
489
710
514
59
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Girlyfox
Jormungandr
8
1 / 3 / 1
4,563
652
1,516
6,341
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
TheHellRage
Chang'e
9
4 / 2 / 0
5,570
796
3,482
4,706
1,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thanatos
8
2 / 2 / 2
4,664
666
2,724
5,901
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
lAizenI
Cu Chulainn
10
4 / 1 / 0
5,679
811
6,504
7,172
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 3
5,033
719
2,868
5,194
3,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
9
0 / 2 / 0
4,308
615
298
3,002
1,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
EppoLoco
Lancelot
9
4 / 3 / 0
5,070
724
3,974
6,132
2,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

8
2 / 2 / 1
4,553
650
2,485
3,492
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
8
1 / 3 / 0
4,276
611
3,198
7,024
3,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
11
Kills
8
8
Deaths
11
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
0
0
0
W
Ymir
 
Ymir
1
1
3
2.5
W
Kukulkan
0
2
0
0
W
Lancelot
EppoLoco
Lancelot
4
3
0
1.33
L
Jormungandr
Girlyfox
Jormungandr
1
3
1
0.5
W
2
2
1
1.25
W
Mulan
1
3
0
0.33
L
Chang'e
TheHellRage
Chang'e
4
2
0
2
L
Thanatos
2
2
2
1.5
L
Cu Chulainn
lAizenI
Cu Chulainn
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,936
Damage
12,823
24,634
Taken
24,844
9,299
Mitigated
10,879
8,043
Healing
5,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
710
396
24
399
514
59
0
105
409
0
7,090
W
Ymir
 
Ymir
2,868
1,073
0
1,449
5,194
3,391
0
961
4,233
14,407
0
W
Kukulkan
298
0
0
190
3,002
1,021
0
2,219
752
23,081
0
W
Lancelot
EppoLoco
Lancelot
3,974
1,328
0
634
6,132
2,179
0
1,384
4,727
0
27,321
L
Jormungandr
Girlyfox
Jormungandr
1,516
385
0
1,348
6,341
2,534
0
2,076
4,265
21,911
0
W
2,485
1,644
0
760
3,492
940
66
555
2,937
0
26,691
W
Mulan
3,198
383
0
2,237
7,024
3,348
0
441
6,583
0
19,611
L
Chang'e
TheHellRage
Chang'e
3,482
287
80
977
4,706
1,121
0
298
4,408
27,005
2,121
L
Thanatos
2,724
691
0
3,190
5,901
1,653
0
687
5,214
0
21,782
L
Cu Chulainn
lAizenI
Cu Chulainn
6,504
1,030
0
2,025
7,172
3,932
0
0
6,837
5,018
33,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,900
Gold Earned
23,240
211
Minions Killed
213
0
Camps Cleared
0
666,375
Distance Traveled
780,088
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,424
489
19
3
0
62,816
0
W
Ymir
5,033
719
9
1
0
152,131
0
W
Kukulkan
4,308
615
49
7
0
152,518
3
W
Lancelot
5,070
724
54
8
0
189,538
0
L
Jormungandr
4,563
652
34
5
0
139,172
2
W
Anhur
4,553
650
60
9
0
137,496
0
W
Mulan
4,276
611
41
6
0
148,405
1
L
Chang'e
5,570
796
59
8
0
155,975
0
L
Thanatos
4,664
666
38
5
0
162,187
0
L
Cu Chulainn
5,679
811
61
9
0
146,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role