Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Devious220
Hades
Level 145
God Stats
0W - 2L
1,273 SR
Queue Stats
76W - 86L
1,464 Elo+
Solo
Agni
Agni
Eljefe7527
Agni
Level 42
God Stats
4W - 4L
1,510 SR
Queue Stats
118W - 143L
1,424 Elo+
Solo
Nemesis
Nemesis
Jmb280
Nemesis
Level 84
God Stats
4W - 3L
1,780 SR
Queue Stats
593W - 601L
1,428 Elo+
Solo
Cthulhu
Cthulhu
Seakeen
Cthulhu
Level 128
God Stats
4W - 1L
1,961 SR
Queue Stats
325W - 364L
1,468 Elo+
Solo
Team Averages
Level 109
1,605 SR
1,457 Elo+

VS

Team Averages
Level 119
1,543 SR
1,460 Elo+
Hun Batz
Hun Batz
FIshingfool75
Hun Batz
Level 74
God Stats
20W - 5L
1,794 SR
Queue Stats
292W - 305L
1,518 Elo+
Solo
Jormungandr
Jormungandr
Jackfroosth
Jormungandr
Level 121
God Stats
6W - 2L
1,446 SR
Queue Stats
254W - 259L
1,488 Elo+
Party 1
Hou Yi
Hou Yi
LadyFaie
Hou Yi
Level 121
God Stats
2W - 3L
1,423 SR
Queue Stats
102W - 134L
1,338 Elo+
Solo
Sol
Sol
Rodrigoflames
Sol
Level 125
God Stats
5W - 10L
1,439 SR
Queue Stats
296W - 281L
1,505 Elo+
Party 1
Skadi
Skadi
WolfWoman10151
Skadi
Level 154
God Stats
12W - 2L
1,615 SR
Queue Stats
405W - 458L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 3
6,503
1,084
7,681
3,477
1,222
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hades
5
0 / 0 / 0
4,682
780
0
0
0
8
1 / 3 / 1
5,426
904
4,455
3,264
879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nemesis
Jmb280
Nemesis
11
1 / 4 / 2
5,819
970
3,421
7,793
4,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
Seakeen
Cthulhu
14
4 / 1 / 2
7,395
1,233
7,603
10,149
5,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FIshingfool75
Hun Batz
8
0 / 4 / 4
5,697
950
5,307
6,888
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Jackfroosth
Jormungandr
12
4 / 2 / 4
6,847
1,141
4,995
10,693
6,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hou Yi
LadyFaie
Hou Yi
11
2 / 1 / 4
6,670
1,112
3,996
4,027
1,364
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
1 / 0 / 5
6,710
1,118
3,699
4,184
1,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 3
6,182
1,030
4,738
5,677
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
8
8
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
L
Hades
0
0
0
0
L
1
3
1
0.5
W
Hun Batz
FIshingfool75
Hun Batz
0
4
4
0.5
W
Jormungandr
Jackfroosth
Jormungandr
4
2
4
3
L
Nemesis
Jmb280
Nemesis
1
4
2
0.5
W
Hou Yi
LadyFaie
Hou Yi
2
1
4
4
W
1
0
5
3.5
L
Cthulhu
Seakeen
Cthulhu
4
1
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
22,735
24,683
Taken
31,469
12,675
Mitigated
13,063
10,021
Healing
12,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,681
828
1,158
1,350
3,477
1,222
0
1,272
2,031
17,181
621
L
Hades
0
0
0
0
0
0
0
0
0
0
0
L
4,455
132
608
366
3,264
879
0
1,141
2,103
9,262
0
W
Hun Batz
FIshingfool75
Hun Batz
5,307
415
473
900
6,888
2,470
0
3,177
3,507
0
9,320
W
Jormungandr
Jackfroosth
Jormungandr
4,995
706
966
3,482
10,693
6,183
80
5,709
4,897
13,198
0
L
Nemesis
Jmb280
Nemesis
3,421
1,250
162
2,168
7,793
4,758
0
2,168
5,442
0
5,912
W
Hou Yi
LadyFaie
Hou Yi
3,996
1,145
1,038
981
4,027
1,364
414
3,083
905
0
10,763
W
3,699
461
617
2,229
4,184
1,245
650
3,043
1,102
12,786
130
L
Cthulhu
Seakeen
Cthulhu
7,603
71
360
3,849
10,149
5,816
0
3,399
6,449
17,945
0
W
4,738
1,055
699
1,502
5,677
1,801
426
4,430
1,158
0
10,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,825
Gold Earned
32,106
58
Minions Killed
72
0
Camps Cleared
0
471,102
Distance Traveled
702,436
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,503
1,084
23
4
0
135,452
0
L
Hades
4,682
780
0
0
0
0
0
L
Agni
5,426
904
7
1
0
74,282
0
W
Hun Batz
5,697
950
8
1
0
160,542
0
W
Jormungandr
6,847
1,141
9
2
0
136,163
0
L
Nemesis
5,819
970
0
0
0
137,226
0
W
Hou Yi
6,670
1,112
15
3
0
128,196
0
W
Sol
6,710
1,118
24
4
0
141,243
0
L
Cthulhu
7,395
1,233
28
5
0
124,142
0
W
Skadi
6,182
1,030
16
3
0
136,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role