Player Matchup

Amaterasu
Amaterasu
Gold IV
 
Amaterasu
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
AloneMastery
Morgan Le Fay
Gold II
Level 144
God Stats
7W - 4L
1,683 SR
Queue Stats
44W - 39L
1,618 MMR
Solo
Geb
Geb
Gold II
Babic69
Geb
Gold II
Level 167
God Stats
72W - 69L
1,544 SR
Queue Stats
188W - 193L
1,595 MMR
Solo
Rama
Rama
Gold II
OUKIGVNG
Rama
Gold II
Level 145
God Stats
9W - 7L
1,725 SR
Queue Stats
65W - 54L
1,703 MMR
Solo
Mercury
Mercury
Gold II
Xenoneyt
Mercury
Gold II
Level 108
God Stats
3W - 4L
1,497 SR
Queue Stats
201W - 199L
1,579 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,590 SR
1,599 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 97
1,668 SR
1,604 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
BBsfmg
Bacchus
Gold III
Level 48
God Stats
27W - 17L
1,734 SR
Queue Stats
144W - 149L
1,555 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
ImFushe
Ratatoskr
Gold I
Level 124
God Stats
4W - 1L
1,768 SR
Queue Stats
72W - 63L
1,630 MMR
Solo
Medusa
Medusa
Gold II
Spartanec95
Medusa
Gold II
Level 68
God Stats
13W - 7L
1,668 SR
Queue Stats
255W - 243L
1,650 MMR
Solo
Jormungandr
Jormungandr
Gold II
didikid94
Jormungandr
Gold II
Level 123
God Stats
7W - 3L
1,669 SR
Queue Stats
61W - 48L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
5
0 / 2 / 0
3,905
391
1,633
4,638
2,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Morgan Le Fay
AloneMastery
Morgan Le Fay
10
0 / 0 / 0
5,341
534
3,872
4,428
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Geb
8
0 / 2 / 1
5,168
517
2,032
4,520
2,589
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
11
2 / 4 / 0
5,997
600
4,231
7,114
1,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mercury
Xenoneyt
Mercury
8
0 / 2 / 2
4,831
483
1,907
7,352
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresAthenaAgniArachne

VS

Bans
ThorAwilixThanatosSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 0 / 0
5,821
582
2,089
3,009
797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
BBsfmg
Bacchus
9
2 / 1 / 3
5,787
579
2,918
7,453
5,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
ImFushe
Ratatoskr
11
1 / 1 / 1
5,695
570
2,510
7,180
2,044
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
12
4 / 0 / 3
7,147
715
5,744
5,449
1,710
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
didikid94
Jormungandr
13
3 / 0 / 0
7,609
761
5,145
5,807
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
10
10
Deaths
2
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Thoth
 
Thoth
0
0
0
0
L
Morgan Le Fay
AloneMastery
Morgan Le Fay
0
0
0
0
W
Bacchus
BBsfmg
Bacchus
2
1
3
3.5
L
Geb
0
2
1
0.25
W
Ratatoskr
ImFushe
Ratatoskr
1
1
1
1.5
L
Rama
2
4
0
0.5
W
Medusa
4
0
3
5.5
L
Mercury
Xenoneyt
Mercury
0
2
2
0.5
W
Jormungandr
didikid94
Jormungandr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,675
Damage
18,406
28,052
Taken
28,898
9,948
Mitigated
13,102
8,237
Healing
12,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,633
825
0
1,760
4,638
2,051
0
3,115
1,523
0
9,395
W
Thoth
 
Thoth
2,089
0
0
401
3,009
797
0
2,024
985
35,081
0
L
Morgan Le Fay
AloneMastery
Morgan Le Fay
3,872
260
0
1,027
4,428
1,288
0
1,829
2,409
39,243
0
W
Bacchus
BBsfmg
Bacchus
2,918
245
0
2,454
7,453
5,829
0
2,393
5,060
12,341
0
L
Geb
2,032
283
0
1,093
4,520
2,589
0
1,370
3,052
16,861
1,163
W
Ratatoskr
ImFushe
Ratatoskr
2,510
207
0
4,268
7,180
2,044
0
566
6,614
0
40,729
L
Rama
4,231
3,533
0
1,814
7,114
1,989
0
1,028
6,086
0
42,175
W
Medusa
5,744
2,784
0
2,787
5,449
1,710
922
556
4,893
0
46,618
L
Mercury
Xenoneyt
Mercury
1,907
810
0
2,543
7,352
2,031
0
2,113
5,199
0
25,133
W
Jormungandr
didikid94
Jormungandr
5,145
1,686
0
2,577
5,807
2,722
0
319
5,318
54,193
7,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
32,059
258
Minions Killed
381
0
Camps Cleared
0
978,149
Distance Traveled
1,068,206
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,905
391
20
2
0
107,046
0
W
Thoth
5,821
582
89
9
0
224,508
2
L
Morgan Le Fay
5,341
534
89
9
0
226,606
4
W
Bacchus
5,787
579
16
2
0
221,199
3
L
Geb
5,168
517
18
2
0
210,134
5
W
Ratatoskr
5,695
570
72
7
0
252,485
2
L
Rama
5,997
600
74
7
0
195,540
2
W
Medusa
7,147
715
86
9
0
200,362
1
L
Mercury
4,831
483
57
6
0
238,823
0
W
Jormungandr
7,609
761
118
12
0
169,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role