Player Matchup

Mulan
Mulan
 
Mulan
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Draksz
Ymir
Level 99
God Stats
3W - 4L
1,474 SR
Queue Stats
92W - 90L
1,448 Elo+
Solo
Anubis
Anubis
Lion_Ord
Anubis
Level 128
God Stats
21W - 10L
1,750 SR
Queue Stats
121W - 125L
1,458 Elo+
Solo
Anhur
Anhur
SyioMe
Anhur
Level 159
God Stats
3W - 2L
1,441 SR
Queue Stats
142W - 122L
1,530 Elo+
Solo
Neith
Neith
nicolassimson
Neith
Level 37
God Stats
1W - 0L
1,269 SR
Queue Stats
117W - 119L
1,466 Elo+
Solo
Team Averages
Level 111
1,487 SR
1,480 Elo+

VS

Team Averages
Level 145
1,534 SR
1,546 Elo+
Scylla
Scylla
 
Scylla
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Dash_Br_
King Arthur
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
11W - 11L
1,725 Elo+
Solo
Geb
Geb
Varoskt
Geb
Level 143
God Stats
9W - 3L
1,729 SR
Queue Stats
117W - 114L
1,473 Elo+
Solo
Nut
Nut
griloManco
Nut
Level 121
God Stats
13W - 21L
1,440 SR
Queue Stats
333W - 345L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 0 / 3
4,613
769
2,434
3,427
1,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
Draksz
Ymir
6
0 / 2 / 3
3,992
665
1,168
4,515
2,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Lion_Ord
Anubis
9
0 / 0 / 0
4,710
785
102
1,389
504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anhur
SyioMe
Anhur
9
5 / 0 / 0
4,756
793
2,407
3,395
1,081
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 1 / 2
4,081
680
2,617
3,775
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
0 / 1 / 0
4,019
670
721
1,771
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ratatoskr
 
Ratatoskr
5
0 / 1 / 0
3,234
539
926
2,421
571
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

King Arthur
Dash_Br_
King Arthur
7
0 / 1 / 0
3,564
594
1,100
3,983
1,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Geb
6
0 / 2 / 2
3,960
660
2,653
5,406
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
3 / 1 / 0
4,563
761
3,242
2,834
840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
3
3
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
3
1.5
L
Scylla
 
Scylla
0
1
0
0
L
Ratatoskr
 
Ratatoskr
0
1
0
0
L
King Arthur
Dash_Br_
King Arthur
0
1
0
0
W
Ymir
Draksz
Ymir
0
2
3
0.75
W
Anubis
Lion_Ord
Anubis
0
0
0
0
W
Anhur
SyioMe
Anhur
5
0
0
5
L
Geb
0
2
2
0.5
L
3
1
0
3
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,728
Damage
8,642
16,501
Taken
16,415
6,199
Mitigated
5,313
6,686
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,434
85
0
1,732
3,427
1,129
0
454
2,932
0
32,481
L
Scylla
 
Scylla
721
397
0
294
1,771
253
0
0
1,771
22,075
760
L
Ratatoskr
 
Ratatoskr
926
85
0
1,166
2,421
571
0
174
2,247
0
9,403
L
King Arthur
Dash_Br_
King Arthur
1,100
170
0
719
3,983
1,452
0
102
3,881
0
15,251
W
Ymir
Draksz
Ymir
1,168
383
54
1,552
4,515
2,504
0
733
3,782
10,600
0
W
Anubis
Lion_Ord
Anubis
102
0
0
900
1,389
504
0
0
1,209
28,200
770
W
Anhur
SyioMe
Anhur
2,407
1,338
0
1,256
3,395
1,081
0
1,109
2,286
0
23,666
L
Geb
2,653
518
0
1,437
5,406
2,197
0
497
4,909
9,687
0
L
3,242
1,925
0
811
2,834
840
0
497
2,337
0
24,725
W
2,617
1,019
0
1,192
3,775
981
0
1,060
2,715
0
19,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,152
Gold Earned
19,340
228
Minions Killed
172
0
Camps Cleared
0
645,345
Distance Traveled
611,448
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,613
769
60
10
0
146,565
1
L
Scylla
4,019
670
49
8
0
124,813
0
L
Ratatoskr
3,234
539
22
4
0
117,341
0
L
King Arthur
3,564
594
40
7
0
114,742
0
W
Ymir
3,992
665
11
2
0
128,219
0
W
Anubis
4,710
785
78
13
0
109,268
0
W
Anhur
4,756
793
42
7
0
138,010
0
L
Geb
3,960
660
8
1
0
135,810
4
L
Nut
4,563
761
53
9
0
118,742
0
W
Neith
4,081
680
37
6
0
123,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role