Player Matchup

Mercury
Mercury
Adless
Mercury
Level 122
God Stats
1W - 4L
1,727 SR
Queue Stats
48W - 43L
1,535 Elo+
Party 2
Horus
Horus
Luminom
Horus
Level 155
God Stats
0W - 1L
1,725 SR
Queue Stats
19W - 17L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
N199ERSl3VE
Danzaburou
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 13L
1,157 Elo+
Party 3
Loki
Loki
kinai500
Loki
Level 126
God Stats
1W - 3L
1,208 SR
Queue Stats
16W - 36L
1,285 Elo+
Party 3
The Morrigan
The Morrigan
vochtigmeisje69
The Morrigan
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 15L
1,196 Elo+
Party 3
Team Averages
Level 88
1,489 SR
1,343 Elo+

VS

Team Averages
Level 99
1,556 SR
1,545 Elo+
Medusa
Medusa
EmpxBoss
Medusa
Level 126
God Stats
8W - 5L
1,350 SR
Queue Stats
599W - 567L
1,529 Elo+
Solo
Agni
Agni
EnVisioN_xEngagE
Agni
Level 97
God Stats
15W - 3L
1,669 SR
Queue Stats
200W - 165L
1,469 Elo+
Solo
Mercury
Mercury
Killcollins
Mercury
Level 26
God Stats
2W - 0L
1,764 SR
Queue Stats
13W - 5L
1,642 Elo+
Party 1
Chaac
Chaac
Oeek
Chaac
Level 103
God Stats
4W - 3L
1,380 SR
Queue Stats
60W - 40L
1,545 Elo+
Party 1
Sylvanus
Sylvanus
TheLauson
Sylvanus
Level 141
God Stats
14W - 11L
1,618 SR
Queue Stats
181W - 171L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Adless
Mercury
7
0 / 3 / 0
4,136
591
1,911
5,265
1,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
Luminom
Horus
6
0 / 1 / 0
3,704
529
868
4,833
2,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
N199ERSl3VE
Danzaburou
6
0 / 2 / 0
3,232
462
1,277
3,944
910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Loki
8
0 / 0 / 0
4,032
576
1,009
5,831
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Morrigan
vochtigmeisje69
The Morrigan
5
0 / 3 / 0
3,483
498
483
2,700
597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EmpxBoss
Medusa
8
1 / 0 / 2
4,399
628
4,820
2,370
659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 0 / 1
4,757
680
1,329
1,546
364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
Killcollins
Mercury
8
2 / 0 / 0
4,084
583
2,121
4,728
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
Oeek
Chaac
9
3 / 0 / 0
5,175
739
3,522
4,714
2,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
TheLauson
Sylvanus
8
1 / 0 / 2
4,166
595
1,591
2,502
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
9
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
Adless
Mercury
0
3
0
0
W
Medusa
EmpxBoss
Medusa
1
0
2
2
W
1
0
1
1.5
W
Mercury
Killcollins
Mercury
2
0
0
2
L
Horus
Luminom
Horus
0
1
0
0
L
Danzaburou
N199ERSl3VE
Danzaburou
0
2
0
0
W
Chaac
Oeek
Chaac
3
0
0
3
W
Sylvanus
TheLauson
Sylvanus
1
0
2
2
L
Loki
0
0
0
0
L
The Morrigan
vochtigmeisje69
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,548
Damage
13,383
22,573
Taken
15,860
6,600
Mitigated
5,493
8,765
Healing
6,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Adless
Mercury
1,911
833
0
1,154
5,265
1,379
0
0
5,265
0
19,956
W
Medusa
EmpxBoss
Medusa
4,820
1,590
0
560
2,370
659
248
0
2,370
0
27,049
W
1,329
104
0
500
1,546
364
0
281
1,265
31,406
405
W
Mercury
Killcollins
Mercury
2,121
894
0
2,501
4,728
1,173
0
202
4,526
0
18,029
L
Horus
Luminom
Horus
868
344
406
2,221
4,833
2,210
0
622
4,211
0
11,354
L
Danzaburou
N199ERSl3VE
Danzaburou
1,277
121
0
1,516
3,944
910
0
473
3,471
0
13,010
W
Chaac
Oeek
Chaac
3,522
1,274
0
1,701
4,714
2,321
0
0
4,714
0
29,893
W
Sylvanus
TheLauson
Sylvanus
1,591
531
360
776
2,502
976
210
0
2,502
12,049
7,686
L
Loki
1,009
136
0
2,959
5,831
1,504
0
546
5,285
0
26,601
L
The Morrigan
vochtigmeisje69
The Morrigan
483
134
0
509
2,700
597
0
861
1,704
11,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,587
Gold Earned
22,581
156
Minions Killed
244
0
Camps Cleared
0
712,098
Distance Traveled
753,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,136
591
42
6
0
143,808
0
W
Medusa
4,399
628
40
6
0
130,324
0
W
Agni
4,757
680
70
10
0
149,042
2
W
Mercury
4,084
583
37
5
0
184,596
0
L
Horus
3,704
529
19
3
0
167,276
0
L
Danzaburou
3,232
462
22
3
0
141,842
0
W
Chaac
5,175
739
58
8
0
151,160
0
W
Sylvanus
4,166
595
39
6
0
137,917
0
L
Loki
4,032
576
53
8
0
160,869
0
L
The Morrigan
3,483
498
20
3
0
98,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role