Player Matchup

Odin
Odin
SABER S0FT
Odin
Level 153
God Stats
0W - 1L
1,291 SR
Queue Stats
116W - 98L
1,554 Elo+
Solo
Ymir
Ymir
Triggerman007
Ymir
Level 181
God Stats
0W - 1L
1,202 SR
Queue Stats
106W - 91L
1,654 Elo+
Solo
Set
Set
YellowCosmo777
Set
Level 153
God Stats
6W - 9L
1,563 SR
Queue Stats
158W - 147L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
jikao
Baron Samedi
Level 150
God Stats
2W - 1L
1,760 SR
Queue Stats
118W - 106L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
thirstyforfame14
Ah Muzen Cab
Level 158
God Stats
1W - 1L
1,374 SR
Queue Stats
96W - 83L
1,614 Elo+
Solo
Team Averages
Level 159
1,438 SR
1,588 Elo+

VS

Team Averages
Level 123
1,461 SR
1,479 Elo+
The Morrigan
The Morrigan
AxisTrev
The Morrigan
Level 158
God Stats
2W - 0L
1,386 SR
Queue Stats
110W - 124L
1,476 Elo+
Party 1
Surtr
Surtr
CasRytsar
Surtr
Level 38
God Stats
3W - 5L
1,279 SR
Queue Stats
35W - 54L
1,436 Elo+
Solo
Ra
Ra
YkCrin
Ra
Level 156
God Stats
2W - 8L
1,537 SR
Queue Stats
324W - 340L
1,535 Elo+
Party 1
Lancelot
Lancelot
silverpaw29
Lancelot
Level 107
God Stats
15W - 10L
1,536 SR
Queue Stats
230W - 207L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
ykfate
Danzaburou
Level 156
God Stats
82W - 78L
1,565 SR
Queue Stats
425W - 434L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,680
557
3,868
15,370
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 3 / 0
5,883
490
2,751
8,655
5,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 0
6,528
544
5,060
13,145
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
jikao
Baron Samedi
11
0 / 5 / 1
6,172
514
3,249
9,754
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
thirstyforfame14
Ah Muzen Cab
12
0 / 2 / 0
6,466
539
4,565
8,058
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AxisTrev
The Morrigan
13
4 / 1 / 4
7,599
633
7,830
4,067
1,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
CasRytsar
Surtr
14
4 / 1 / 2
8,394
700
12,346
8,394
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
13
3 / 1 / 4
6,487
541
5,749
6,397
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
silverpaw29
Lancelot
14
4 / 0 / 3
7,247
604
6,231
8,113
4,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
ykfate
Danzaburou
13
2 / 0 / 3
7,317
610
4,829
5,521
2,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AxisTrev
The Morrigan
4
1
4
6
W
Surtr
CasRytsar
Surtr
4
1
2
5
L
0
4
1
0.13
L
0
3
0
0
L
3
3
0
1
W
Ra
3
1
4
5
L
Baron Samedi
jikao
Baron Samedi
0
5
1
0.1
W
Lancelot
silverpaw29
Lancelot
4
0
3
5.5
L
Ah Muzen Cab
thirstyforfame14
Ah Muzen Cab
0
2
0
0
W
Danzaburou
ykfate
Danzaburou
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,493
Damage
36,985
54,982
Taken
32,492
26,060
Mitigated
14,458
13,826
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AxisTrev
The Morrigan
7,830
930
73
571
4,067
1,318
0
2,599
1,196
50,726
69
W
Surtr
CasRytsar
Surtr
12,346
4,260
0
2,848
8,394
4,810
0
443
7,951
2,448
57,518
L
3,868
714
0
4,056
15,370
9,644
0
1,002
14,368
891
52,876
L
2,751
445
0
1,042
8,655
5,978
0
3,084
5,530
18,425
790
L
5,060
1,843
0
4,330
13,145
4,717
0
2,802
10,343
0
45,500
W
Ra
5,749
320
1,202
2,958
6,397
2,182
0
1,482
4,875
42,826
0
L
Baron Samedi
jikao
Baron Samedi
3,249
408
48
2,796
9,754
3,284
0
5,947
3,768
42,226
931
W
Lancelot
silverpaw29
Lancelot
6,231
569
0
3,384
8,113
4,140
0
948
7,101
0
59,437
L
Ah Muzen Cab
thirstyforfame14
Ah Muzen Cab
4,565
831
0
1,554
8,058
2,437
0
1,497
6,462
0
56,285
W
Danzaburou
ykfate
Danzaburou
4,829
1,297
0
1,401
5,521
2,008
0
159
5,362
0
51,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,729
Gold Earned
37,044
420
Minions Killed
439
0
Camps Cleared
0
1,229,846
Distance Traveled
1,338,417
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,599
633
92
8
0
235,892
0
W
Surtr
8,394
700
105
9
0
239,483
0
L
Odin
6,680
557
108
9
0
235,456
1
L
Ymir
5,883
490
29
2
0
240,417
2
L
Set
6,528
544
77
6
0
282,467
0
W
Ra
6,487
541
62
5
0
274,750
0
L
Baron Samedi
6,172
514
102
9
0
218,756
0
W
Lancelot
7,247
604
88
7
0
320,215
2
L
Ah Muzen Cab
6,466
539
104
9
0
252,750
1
W
Danzaburou
7,317
610
92
8
0
268,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role