Player Matchup

Geb
Geb
Gold III
 
Geb
Gold III
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
Judje
Medusa
Gold II
Level 156
God Stats
3W - 1L
1,654 SR
Queue Stats
35W - 22L
1,864 MMR
Solo
Poseidon
Poseidon
Platinum II
iOwN NaTiONs
Poseidon
Platinum II
Level 119
God Stats
1W - 1L
1,742 SR
Queue Stats
143W - 144L
1,803 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,632 SR
1,722 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 96
1,512 SR
1,777 MMR
Surtr
Surtr
Bronze III
GMGOM
Surtr
Bronze III
Level 57
God Stats
0W - 1L
1,613 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
SleepForDinner
Sun Wukong
Diamond IV
Level 68
God Stats
22W - 19L
1,625 SR
Queue Stats
99W - 83L
2,082 MMR
Party 1
Merlin
Merlin
Platinum III
Wolmen27
Merlin
Platinum III
Level 163
God Stats
1W - 1L
1,297 SR
Queue Stats
137W - 126L
1,749 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 0 / 13
8,126
739
5,424
10,829
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Judje
Medusa
15
13 / 0 / 1
10,128
921
14,519
7,238
3,340
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
iOwN NaTiONs
Poseidon
14
1 / 0 / 9
8,350
759
7,662
5,331
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
CthulhuAchillesNe ZhaThothMorgan Le Fay

VS

Bans
CharonOdinHerculesMulanGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GMGOM
Surtr
10
0 / 7 / 0
6,380
580
4,142
12,283
5,441
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SleepForDinner
Sun Wukong
11
0 / 4 / 0
6,475
589
5,801
12,288
9,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
Wolmen27
Merlin
13
0 / 3 / 0
7,199
654
5,875
7,464
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
14
Kills
0
0
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
13
6.5
L
Surtr
GMGOM
Surtr
0
7
0
0
W
Medusa
Judje
Medusa
13
0
1
13.5
L
Sun Wukong
SleepForDinner
Sun Wukong
0
4
0
0
L
Merlin
Wolmen27
Merlin
0
3
0
0
W
Poseidon
iOwN NaTiONs
Poseidon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,605
Damage
15,818
23,398
Taken
32,035
15,795
Mitigated
17,411
7,946
Healing
3,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,424
290
0
1,712
10,829
10,806
446
2,445
7,577
9,638
1,075
L
Surtr
GMGOM
Surtr
4,142
856
0
1,740
12,283
5,441
0
4,679
7,040
637
14,688
W
Medusa
Judje
Medusa
14,519
6,329
0
3,371
7,238
3,340
1,243
1,413
5,021
0
55,075
L
Sun Wukong
SleepForDinner
Sun Wukong
5,801
282
0
1,907
12,288
9,800
0
4,660
6,845
0
20,925
L
Merlin
Wolmen27
Merlin
5,875
266
0
125
7,464
2,170
0
2,590
4,441
27,687
792
W
Poseidon
iOwN NaTiONs
Poseidon
7,662
1,984
0
2,863
5,331
1,649
907
1,102
3,986
47,757
406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
20,054
191
Minions Killed
116
0
Camps Cleared
0
679,056
Distance Traveled
577,733
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,126
739
15
1
0
226,773
9
L
Surtr
6,380
580
21
2
0
178,365
0
W
Medusa
10,128
921
80
7
0
233,644
0
L
Sun Wukong
6,475
589
32
3
0
215,139
0
L
Merlin
7,199
654
63
6
0
184,229
2
W
Poseidon
8,350
759
96
9
0
218,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role