Player Matchup

Horus
Horus
ArbiterElite343
Horus
Level 149
God Stats
1W - 2L
1,425 SR
Queue Stats
75W - 79L
1,520 Elo+
Party 1
Atlas
Atlas
Scat Eating
Atlas
Level 141
God Stats
1W - 5L
1,506 SR
Queue Stats
232W - 335L
1,467 Elo+
Party 1
Thor
Thor
VaniszH
Thor
Level 183
God Stats
408W - 423L
1,542 SR
Queue Stats
534W - 592L
1,476 Elo+
Party 1
Ra
Ra
sevigny05w
Ra
Level 151
God Stats
3W - 5L
1,373 SR
Queue Stats
31W - 49L
1,410 Elo+
Party 1
Hou Yi
Hou Yi
xgpxsteroids
Hou Yi
Level 111
God Stats
1W - 1L
1,491 SR
Queue Stats
3W - 9L
1,221 Elo+
Party 1
Team Averages
Level 147
1,467 SR
1,419 Elo+

VS

Team Averages
Level 122
1,586 SR
1,539 Elo+
Nut
Nut
ASK3TILL
Nut
Level 157
God Stats
8W - 4L
1,633 SR
Queue Stats
57W - 44L
1,567 Elo+
Solo
Camazotz
Camazotz
Cynnur
Camazotz
Level 143
God Stats
0W - 1L
1,285 SR
Queue Stats
132W - 118L
1,532 Elo+
Solo
Zeus
Zeus
HotGirlFartzYUM
Zeus
Level 122
God Stats
5W - 4L
1,607 SR
Queue Stats
132W - 114L
1,619 Elo+
Solo
Osiris
Osiris
ben-dover0409
Osiris
Level 40
God Stats
5W - 2L
1,770 SR
Queue Stats
114W - 125L
1,370 Elo+
Solo
Yemoja
Yemoja
jmart2415
Yemoja
Level 147
God Stats
3W - 3L
1,638 SR
Queue Stats
163W - 160L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 6
5,735
574
3,253
7,813
4,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 2
7,403
740
7,553
8,914
9,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Thor
VaniszH
Thor
12
5 / 3 / 4
6,666
667
5,426
7,179
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
5 / 1 / 2
6,964
696
4,403
4,464
1,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
11
1 / 1 / 0
5,671
567
2,586
6,563
2,031
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,230
523
4,862
4,355
1,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Camazotz
Cynnur
Camazotz
10
3 / 4 / 1
5,496
550
4,757
9,619
2,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
5,179
518
2,352
5,355
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
4,763
476
4,672
11,184
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
jmart2415
Yemoja
9
0 / 0 / 0
4,927
493
2,097
4,323
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
16
Kills
5
5
Deaths
16
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
0
0
6
3
L
Camazotz
Cynnur
Camazotz
3
4
1
0.88
L
2
5
0
0.4
W
5
0
2
6
W
Thor
VaniszH
Thor
5
3
4
2.33
L
0
6
0
0
L
Yemoja
jmart2415
Yemoja
0
0
0
0
W
5
1
2
6
W
Hou Yi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,221
Damage
18,740
34,933
Taken
34,836
19,832
Mitigated
12,479
13,889
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,862
2,303
0
549
4,355
1,132
0
0
4,355
0
38,778
W
3,253
1,060
780
3,269
7,813
4,619
120
1,008
6,805
0
12,351
L
Camazotz
Cynnur
Camazotz
4,757
1,545
0
2,264
9,619
2,829
0
3,929
5,690
0
33,329
L
2,352
518
0
500
5,355
1,163
0
477
4,878
29,048
0
W
7,553
4,065
0
2,168
8,914
9,349
378
98
8,816
37,805
14,252
W
Thor
VaniszH
Thor
5,426
1,345
0
2,532
7,179
2,410
532
1,320
5,859
0
39,101
L
4,672
2,074
0
3,844
11,184
5,334
0
6,506
4,678
0
26,632
L
Yemoja
jmart2415
Yemoja
2,097
424
435
1,914
4,323
2,021
0
162
4,161
19,428
0
W
4,403
188
444
2,184
4,464
1,423
358
1,426
3,038
42,948
818
W
Hou Yi
2,586
1,055
0
2,512
6,563
2,031
0
695
5,868
0
41,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
25,595
322
Minions Killed
275
0
Camps Cleared
0
947,190
Distance Traveled
926,223
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,230
523
69
7
0
168,011
0
W
Horus
5,735
574
19
2
0
200,285
4
L
Camazotz
5,496
550
58
6
0
210,696
0
L
Zeus
5,179
518
65
7
0
179,090
0
W
Atlas
7,403
740
77
8
0
175,572
0
W
Thor
6,666
667
70
7
0
199,937
0
L
Osiris
4,763
476
57
6
0
186,818
0
L
Yemoja
4,927
493
26
3
0
181,608
3
W
Ra
6,964
696
83
8
0
188,987
0
W
Hou Yi
5,671
567
73
7
0
182,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role