Player Matchup

Ravana
Ravana
 
Ravana
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Frankdup14
Sol
Level 124
God Stats
27W - 23L
1,537 SR
Queue Stats
163W - 161L
1,452 Elo+
Solo
Danzaburou
Danzaburou
TallGuy_Theman
Danzaburou
Level 115
God Stats
23W - 24L
1,477 SR
Queue Stats
495W - 483L
1,468 Elo+
Solo
Achilles
Achilles
TheTractorMan
Achilles
Level 78
God Stats
15W - 14L
1,595 SR
Queue Stats
86W - 77L
1,558 Elo+
Solo
Cthulhu
Cthulhu
lmlGATOlml
Cthulhu
Level 147
God Stats
27W - 20L
1,537 SR
Queue Stats
128W - 128L
1,498 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,495 Elo+

VS

Team Averages
Level 86
1,483 SR
1,457 Elo+
Cerberus
Cerberus
AddioDavideZero
Cerberus
Level 32
God Stats
11W - 20L
1,163 SR
Queue Stats
14W - 24L
1,267 Elo+
Solo
Arachne
Arachne
Coolice2002
Arachne
Level 85
God Stats
10W - 7L
1,628 SR
Queue Stats
69W - 61L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Danny_Avlis
Kukulkan
Level 99
God Stats
2W - 2L
1,549 SR
Queue Stats
102W - 105L
1,534 Elo+
Party 1
Anubis
Anubis
MoonMoon187
Anubis
Level 104
God Stats
7W - 10L
1,510 SR
Queue Stats
66W - 72L
1,432 Elo+
Solo
Rama
Rama
micheal_RIP
Rama
Level 109
God Stats
2W - 2L
1,565 SR
Queue Stats
137W - 127L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
6 / 0 / 4
6,812
619
6,594
5,110
1,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 5
6,871
625
4,608
6,919
1,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Danzaburou
TallGuy_Theman
Danzaburou
12
1 / 1 / 3
6,358
578
4,489
5,528
1,675
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
TheTractorMan
Achilles
13
6 / 1 / 2
8,084
735
4,571
6,827
4,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
lmlGATOlml
Cthulhu
10
4 / 1 / 2
5,993
545
3,936
5,141
2,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 2 / 1
4,548
413
2,589
8,745
3,183
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Coolice2002
Arachne
10
2 / 3 / 1
5,767
524
2,840
8,083
2,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
Danny_Avlis
Kukulkan
11
0 / 5 / 2
5,905
537
2,926
6,021
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
10
1 / 6 / 0
5,758
523
2,584
7,281
2,179
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 3 / 0
5,462
497
2,135
5,975
1,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
19
Kills
4
4
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
0
4
8
L
Cerberus
0
2
1
0.25
L
Arachne
Coolice2002
Arachne
2
3
1
0.83
L
Kukulkan
Danny_Avlis
Kukulkan
0
5
2
0.2
W
2
1
5
4.5
L
Anubis
1
6
0
0.17
W
Danzaburou
TallGuy_Theman
Danzaburou
1
1
3
2.5
W
Achilles
TheTractorMan
Achilles
6
1
2
7
W
Cthulhu
lmlGATOlml
Cthulhu
4
1
2
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,198
Damage
13,074
29,525
Taken
36,105
12,145
Mitigated
10,811
13,702
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,594
2,053
0
3,214
5,110
1,606
0
1,051
4,059
0
43,613
L
Cerberus
2,589
143
0
2,312
8,745
3,183
0
1,569
7,036
20,671
433
L
Arachne
Coolice2002
Arachne
2,840
1,426
0
2,677
8,083
2,193
0
2,195
5,802
0
28,701
L
Kukulkan
Danny_Avlis
Kukulkan
2,926
319
0
765
6,021
1,777
0
2,483
3,370
44,859
0
W
4,608
1,592
0
3,056
6,919
1,716
763
3,101
3,818
41,873
1,183
L
Anubis
2,584
197
0
1,981
7,281
2,179
0
593
6,320
35,172
0
W
Danzaburou
TallGuy_Theman
Danzaburou
4,489
1,781
0
2,162
5,528
1,675
689
847
4,681
0
45,403
W
Achilles
TheTractorMan
Achilles
4,571
725
0
3,376
6,827
4,168
0
1,948
4,879
0
50,021
W
Cthulhu
lmlGATOlml
Cthulhu
3,936
35
268
1,626
5,141
2,980
270
1,086
4,055
24,586
0
L
2,135
1,686
0
1,183
5,975
1,479
205
1,073
4,676
0
31,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,118
Gold Earned
27,440
371
Minions Killed
320
0
Camps Cleared
0
1,074,619
Distance Traveled
1,030,372
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,812
619
78
7
0
246,496
1
L
Cerberus
4,548
413
30
3
0
191,192
0
L
Arachne
5,767
524
60
5
0
238,733
0
L
Kukulkan
5,905
537
85
8
0
199,216
0
W
Sol
6,871
625
89
8
0
195,835
0
L
Anubis
5,758
523
75
7
0
187,533
0
W
Danzaburou
6,358
578
83
8
0
184,981
0
W
Achilles
8,084
735
89
8
0
211,518
2
W
Cthulhu
5,993
545
32
3
0
235,789
0
L
Rama
5,462
497
70
6
0
213,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role