Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
DemxnGhost
Serqet
Level 123
God Stats
8W - 4L
1,772 SR
Queue Stats
55W - 42L
1,566 Elo+
Solo
Izanami
Izanami
LAX Bro 759811
Izanami
Level 147
God Stats
1W - 1L
1,735 SR
Queue Stats
127W - 108L
1,608 Elo+
Solo
Agni
Agni
Talon66
Agni
Level 126
God Stats
4W - 2L
1,644 SR
Queue Stats
15W - 14L
1,582 Elo+
Solo
Skadi
Skadi
iDunedain
Skadi
Level 156
God Stats
1W - 1L
1,917 SR
Queue Stats
33W - 34L
1,516 Elo+
Solo
Team Averages
Level 136
1,714 SR
1,554 Elo+

VS

Team Averages
Level 155
1,634 SR
1,530 Elo+
Persephone
Persephone
Azoth7766
Persephone
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,547 Elo+
Solo
Bacchus
Bacchus
BattlePotato1104
Bacchus
Level 123
God Stats
4W - 1L
1,636 SR
Queue Stats
241W - 200L
1,525 Elo+
Solo
Danzaburou
Danzaburou
PapaLaVader
Danzaburou
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 151L
1,523 Elo+
Party 1
Chaac
Chaac
Rem 1G
Chaac
Level 215
God Stats
5W - 1L
1,665 SR
Queue Stats
244W - 229L
1,508 Elo+
Party 1
Ravana
Ravana
ShirtlessGoku
Ravana
Level 155
God Stats
11W - 4L
1,871 SR
Queue Stats
231W - 183L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
3 / 2 / 2
7,047
587
3,590
8,418
5,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
DemxnGhost
Serqet
12
3 / 1 / 3
6,499
542
5,984
8,087
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,266
522
3,219
6,941
2,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Talon66
Agni
11
1 / 4 / 4
6,134
511
4,035
6,164
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
iDunedain
Skadi
11
0 / 3 / 1
6,205
517
5,370
9,159
7,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Azoth7766
Persephone
11
1 / 3 / 0
6,842
570
4,642
6,619
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
3 / 1 / 4
6,613
551
4,357
12,454
8,718
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
PapaLaVader
Danzaburou
13
2 / 1 / 5
7,753
646
4,469
5,929
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Rem 1G
Chaac
14
0 / 1 / 3
7,812
651
7,143
9,782
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
8 / 1 / 2
7,561
630
5,368
6,176
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
7
Kills
14
14
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
2
2
2
W
Persephone
Azoth7766
Persephone
1
3
0
0.33
W
3
1
4
5
L
Serqet
DemxnGhost
Serqet
3
1
3
4.5
L
0
4
1
0.13
W
Danzaburou
PapaLaVader
Danzaburou
2
1
5
4.5
W
Chaac
Rem 1G
Chaac
0
1
3
1.5
W
8
1
2
9
L
Agni
Talon66
Agni
1
4
4
0.75
L
Skadi
iDunedain
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,198
Damage
25,979
38,769
Taken
40,960
20,340
Mitigated
20,752
10,173
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,590
547
0
1,145
8,418
5,829
0
2,631
5,717
17,096
1,534
W
Persephone
Azoth7766
Persephone
4,642
119
0
987
6,619
1,707
0
2,686
3,727
36,623
543
W
4,357
704
1,249
3,746
12,454
8,718
0
3,606
8,848
13,294
0
L
Serqet
DemxnGhost
Serqet
5,984
1,123
0
5,424
8,087
2,930
0
1,127
6,937
0
46,624
L
3,219
2,629
0
1,109
6,941
2,080
0
1,827
5,092
0
48,057
W
Danzaburou
PapaLaVader
Danzaburou
4,469
1,896
0
2,720
5,929
1,766
620
317
5,612
0
60,886
W
Chaac
Rem 1G
Chaac
7,143
1,252
0
4,481
9,782
5,930
0
343
8,551
0
60,382
W
5,368
867
0
2,231
6,176
2,631
279
551
5,462
0
49,747
L
Agni
Talon66
Agni
4,035
444
0
431
6,164
1,675
0
3,130
2,998
30,330
469
L
Skadi
iDunedain
Skadi
5,370
1,727
0
2,064
9,159
7,826
0
0
8,332
957
38,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
36,581
352
Minions Killed
401
0
Camps Cleared
0
1,251,542
Distance Traveled
1,290,839
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,047
587
25
2
0
239,048
2
W
Persephone
6,842
570
75
6
0
241,502
3
W
Bacchus
6,613
551
12
1
0
265,396
4
L
Serqet
6,499
542
89
7
0
313,530
0
L
Izanami
6,266
522
102
9
0
234,075
1
W
Danzaburou
7,753
646
111
9
0
219,270
0
W
Chaac
7,812
651
118
10
0
262,743
2
W
Ravana
7,561
630
85
7
0
301,928
5
L
Agni
6,134
511
68
6
0
243,402
1
L
Skadi
6,205
517
68
6
0
221,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role