Player Matchup

Sylvanus
Sylvanus
Coltzk95
Sylvanus
Level 129
God Stats
0W - 1L
1,318 SR
Queue Stats
190W - 187L
1,475 Elo+
Solo
Hera
Hera
IceSugarBird
Hera
Level 69
God Stats
17W - 11L
1,612 SR
Queue Stats
114W - 110L
1,484 Elo+
Solo
Hachiman
Hachiman
NASDID
Hachiman
Level 60
God Stats
23W - 27L
1,498 SR
Queue Stats
374W - 350L
1,441 Elo+
Solo
Da Ji
Da Ji
RogueStar
Da Ji
Level 126
God Stats
1W - 1L
1,812 SR
Queue Stats
21W - 20L
1,543 Elo+
Solo
Osiris
Osiris
TheCopperRod
Osiris
Level 109
God Stats
1W - 7L
1,393 SR
Queue Stats
61W - 60L
1,489 Elo+
Solo
Team Averages
Level 99
1,527 SR
1,486 Elo+

VS

Team Averages
Level 126
1,517 SR
1,489 Elo+
He Bo
He Bo
 
He Bo
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Codster926
Loki
Level 126
God Stats
3W - 4L
1,432 SR
Queue Stats
238W - 232L
1,506 Elo+
Solo
Ishtar
Ishtar
IrritableOwl
Ishtar
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,398 Elo+
Solo
Danzaburou
Danzaburou
JustBuyAWard
Danzaburou
Level 121
God Stats
6W - 3L
1,427 SR
Queue Stats
164W - 149L
1,511 Elo+
Solo
The Morrigan
The Morrigan
SmaugTheDread666
The Morrigan
Level 159
God Stats
18W - 12L
1,728 SR
Queue Stats
178W - 185L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Coltzk95
Sylvanus
2
0 / 1 / 0
2,932
489
197
1,972
802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 2 / 2
4,244
707
2,134
3,484
870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
NASDID
Hachiman
8
1 / 0 / 0
3,929
655
1,086
1,868
457
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
RogueStar
Da Ji
6
2 / 1 / 2
3,986
664
1,767
3,908
998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Osiris
8
1 / 2 / 0
4,472
745
2,367
4,820
2,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
8
0 / 1 / 1
4,018
670
2,175
2,875
638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

7
1 / 3 / 1
3,671
612
1,016
4,549
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
8
1 / 0 / 0
4,222
704
808
2,070
557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
JustBuyAWard
Danzaburou
8
2 / 1 / 0
4,590
765
3,265
5,447
1,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
SmaugTheDread666
The Morrigan
8
2 / 0 / 2
4,446
741
1,524
2,046
870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
6
6
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
1
1
0.5
W
1
3
1
0.5
L
Sylvanus
Coltzk95
Sylvanus
0
1
0
0
L
1
2
2
1
W
Ishtar
1
0
0
1
W
Danzaburou
JustBuyAWard
Danzaburou
2
1
0
2
L
Hachiman
NASDID
Hachiman
1
0
0
1
L
Da Ji
RogueStar
Da Ji
2
1
2
3
W
The Morrigan
SmaugTheDread666
The Morrigan
2
0
2
3
L
Osiris
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,551
Damage
8,788
16,052
Taken
16,987
5,616
Mitigated
4,303
6,577
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,175
0
27
616
2,875
638
0
925
1,778
16,038
1,644
W
1,016
237
0
1,732
4,549
1,056
0
669
3,780
0
14,170
L
Sylvanus
Coltzk95
Sylvanus
197
134
149
797
1,972
802
0
647
1,325
1,710
0
L
2,134
293
0
1,357
3,484
870
0
1,942
1,144
19,114
290
W
Ishtar
808
444
0
1,383
2,070
557
0
197
1,873
0
22,956
W
Danzaburou
JustBuyAWard
Danzaburou
3,265
980
0
883
5,447
1,182
0
0
5,151
0
24,136
L
Hachiman
NASDID
Hachiman
1,086
254
0
839
1,868
457
0
128
1,740
0
22,609
L
Da Ji
RogueStar
Da Ji
1,767
439
0
1,814
3,908
998
0
511
3,348
0
11,152
W
The Morrigan
SmaugTheDread666
The Morrigan
1,524
657
0
649
2,046
870
0
228
1,778
18,780
7,671
L
Osiris
2,367
848
0
1,621
4,820
2,489
0
0
4,820
0
20,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,563
Gold Earned
20,947
142
Minions Killed
206
0
Camps Cleared
0
567,400
Distance Traveled
610,410
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
4,018
670
44
7
0
124,881
2
W
Loki
3,671
612
30
5
0
138,949
0
L
Sylvanus
2,932
489
4
1
0
26,925
0
L
Hera
4,244
707
40
7
0
126,672
2
W
Ishtar
4,222
704
37
6
0
115,879
0
W
Danzaburou
4,590
765
52
9
0
121,116
0
L
Hachiman
3,929
655
35
6
0
127,816
0
L
Da Ji
3,986
664
26
4
0
152,984
0
W
The Morrigan
4,446
741
43
7
0
109,585
0
L
Osiris
4,472
745
37
6
0
133,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role