Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
ICEFikser
Morgan Le Fay
Gold I
Level 67
God Stats
6W - 2L
1,812 SR
Queue Stats
14W - 7L
1,797 MMR
Party 1
Xbalanque
Xbalanque
Gold I
LetMeKind
Xbalanque
Gold I
Level 96
God Stats
4W - 2L
1,834 SR
Queue Stats
14W - 8L
1,768 MMR
Party 1
Horus
Horus
Gold V
Navid
Horus
Gold V
Level 184
God Stats
0W - 1L
1,763 SR
Queue Stats
75W - 91L
1,732 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 116
1,803 SR
1,766 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 84
1,508 SR
1,801 MMR
Bacchus
Bacchus
Gold IV
Doctorjonko
Bacchus
Gold IV
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 15L
1,680 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond V
Guluke
Cu Chulainn
Diamond V
Level 111
God Stats
2W - 6L
1,525 SR
Queue Stats
106W - 122L
1,977 MMR
Solo
Medusa
Medusa
Gold III
Uesuondoelam
Medusa
Gold III
Level 44
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 18L
1,747 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ICEFikser
Morgan Le Fay
14
0 / 3 / 1
8,283
637
8,911
9,801
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
LetMeKind
Xbalanque
13
0 / 3 / 1
8,061
620
6,858
9,687
4,100
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Navid
Horus
12
1 / 3 / 0
7,865
605
3,966
15,435
16,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
KuzenboAchillesThothNe ZhaPersephone

VS

Bans
CthulhuAtlasFafnirAgniCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Doctorjonko
Bacchus
15
1 / 1 / 7
9,205
708
7,917
10,794
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Guluke
Cu Chulainn
16
5 / 0 / 4
10,003
769
13,557
13,575
14,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
3 / 0 / 4
9,837
757
9,669
6,690
2,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
9
9
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Doctorjonko
Bacchus
1
1
7
4.5
W
Cu Chulainn
Guluke
Cu Chulainn
5
0
4
7
L
Morgan Le Fay
ICEFikser
Morgan Le Fay
0
3
1
0.17
L
Xbalanque
LetMeKind
Xbalanque
0
3
1
0.17
L
Horus
Navid
Horus
1
3
0
0.33
W
Medusa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,735
Damage
31,143
34,923
Taken
31,059
25,450
Mitigated
28,811
6,147
Healing
10,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Doctorjonko
Bacchus
7,917
588
0
2,977
10,794
12,311
95
2,284
8,095
17,486
3,031
W
Cu Chulainn
Guluke
Cu Chulainn
13,557
1,207
0
4,701
13,575
14,217
423
3,573
9,465
1,281
44,563
L
Morgan Le Fay
ICEFikser
Morgan Le Fay
8,911
405
0
1,440
9,801
4,517
0
2,383
6,774
39,489
0
L
Xbalanque
LetMeKind
Xbalanque
6,858
3,655
0
485
9,687
4,100
0
2,291
6,854
0
29,784
L
Horus
Navid
Horus
3,966
1,830
906
3,316
15,435
16,833
0
2,664
11,696
0
13,669
W
Medusa
9,669
2,805
0
2,600
6,690
2,283
2,023
1,906
4,470
0
65,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
29,045
156
Minions Killed
194
0
Camps Cleared
0
718,495
Distance Traveled
837,576
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,205
708
27
2
0
268,769
0
W
Cu Chulainn
10,003
769
58
4
0
286,466
0
L
Morgan Le Fay
8,283
637
78
6
0
244,187
4
L
Xbalanque
8,061
620
58
4
0
236,644
0
L
Horus
7,865
605
20
2
0
237,664
0
W
Medusa
9,837
757
109
8
0
282,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role