Player Matchup

Zeus
Zeus
Silver I
Bigjeffv
Zeus
Silver I
Level 197
God Stats
6W - 6L
1,521 SR
Queue Stats
182W - 194L
1,239 MMR
Solo
Charybdis
Charybdis
Silver I
Chrch
Charybdis
Silver I
Level 186
God Stats
24W - 27L
1,530 SR
Queue Stats
325W - 346L
1,158 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
IjustClockedIn
Cu Chulainn
Silver I
Level 150
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 151L
1,215 MMR
Solo
Bacchus
Bacchus
Silver II
chenhang1983
Bacchus
Silver II
Level 125
God Stats
56W - 47L
1,568 SR
Queue Stats
237W - 258L
1,118 MMR
Solo
Fenrir
Fenrir
Silver IV
xShadowHunter84
Fenrir
Silver IV
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 95L
1,217 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,524 SR
1,189 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 150
1,526 SR
1,328 MMR
Tyr
Tyr
Gold V
 
Tyr
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold V
 
Chang'e
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
Aly0n
Awilix
Silver II
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 225L
1,112 MMR
Solo
Skadi
Skadi
Gold V
Its Trashest
Skadi
Gold V
Level 201
God Stats
100W - 80L
1,585 SR
Queue Stats
488W - 498L
1,235 MMR
Party 1
Bellona
Bellona
Gold V
PRETTYKITTYXO-
Bellona
Gold V
Level 157
God Stats
24W - 21L
1,546 SR
Queue Stats
221W - 224L
1,294 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
1 / 2 / 1
5,862
586
6,381
5,340
1,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charybdis
Chrch
Charybdis
10
1 / 2 / 0
5,394
539
3,578
5,200
1,399
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
IjustClockedIn
Cu Chulainn
5
0 / 2 / 0
4,183
418
1,728
3,956
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
chenhang1983
Bacchus
8
0 / 1 / 0
5,009
501
2,088
7,385
6,401
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
5,158
516
4,879
9,401
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
MerlinAgniSolAthena

VS

Bans
Nu WaArachneMulanThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
3 / 0 / 2
6,352
635
3,912
8,382
4,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
 
Chang'e
10
0 / 2 / 2
5,841
584
1,615
5,706
1,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Aly0n
Awilix
11
4 / 1 / 3
6,107
611
5,848
7,228
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 0 / 0
6,678
668
4,138
4,242
1,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 0 / 2
6,682
668
3,936
9,817
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
11
11
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
2
4
W
Chang'e
 
Chang'e
0
2
2
0.5
W
Awilix
Aly0n
Awilix
4
1
3
5.5
L
Zeus
1
2
1
0.75
L
Charybdis
Chrch
Charybdis
1
2
0
0.5
L
Cu Chulainn
IjustClockedIn
Cu Chulainn
0
2
0
0
W
2
0
0
2
W
2
0
2
3
L
Bacchus
chenhang1983
Bacchus
0
1
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,654
Damage
19,449
31,282
Taken
35,375
13,809
Mitigated
16,858
10,404
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,912
353
0
3,164
8,382
4,433
0
2,613
5,769
0
19,228
W
Chang'e
 
Chang'e
1,615
284
137
1,903
5,706
1,459
672
1,655
4,051
32,644
0
W
Awilix
Aly0n
Awilix
5,848
2,896
0
3,470
7,228
2,019
0
560
6,668
0
35,560
L
Zeus
6,381
606
0
1,470
5,340
1,494
77
973
4,289
37,371
4,908
L
Charybdis
Chrch
Charybdis
3,578
1,403
0
1,552
5,200
1,399
0
0
5,200
0
37,583
L
Cu Chulainn
IjustClockedIn
Cu Chulainn
1,728
404
0
714
3,956
1,734
0
0
3,956
0
12,783
W
4,138
1,318
0
638
4,242
1,155
563
406
3,836
0
50,644
W
3,936
1,266
0
3,213
9,817
7,792
673
2,972
6,845
0
41,073
L
Bacchus
chenhang1983
Bacchus
2,088
106
0
3,279
7,385
6,401
0
328
7,016
14,887
0
L
4,879
1,574
0
3,389
9,401
2,781
0
155
9,206
0
32,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,606
Gold Earned
31,660
260
Minions Killed
328
0
Camps Cleared
0
910,129
Distance Traveled
1,049,358
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,352
635
41
4
0
231,189
1
W
Chang'e
5,841
584
68
7
0
183,837
0
W
Awilix
6,107
611
66
7
0
241,778
3
L
Zeus
5,862
586
76
8
0
172,433
4
L
Charybdis
5,394
539
75
8
0
180,830
0
L
Cu Chulainn
4,183
418
23
2
0
133,258
0
W
Skadi
6,678
668
81
8
0
196,383
0
W
Bellona
6,682
668
72
7
0
196,171
1
L
Bacchus
5,009
501
31
3
0
211,550
4
L
Fenrir
5,158
516
55
6
0
212,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role