Player Matchup

Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
Nordicrune
Osiris
Bronze III
Level 125
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 2L
1,454 MMR
Solo
Ne Zha
Ne Zha
Gold I
TZ17
Ne Zha
Gold I
Level 178
God Stats
106W - 90L
1,596 SR
Queue Stats
281W - 281L
1,438 MMR
Solo
Olorun
Olorun
Gold V
firefox754
Olorun
Gold V
Level 67
God Stats
17W - 11L
1,468 SR
Queue Stats
76W - 78L
1,461 MMR
Solo
The Morrigan
The Morrigan
Bronze III
kharestu
The Morrigan
Bronze III
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,474 SR
1,463 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 122
1,487 SR
1,460 MMR
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
TheReaLFeRoZ4
Bakasura
Gold I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 239L
1,600 MMR
Party 1
Nut
Nut
Gold V
iTrueViolEnce
Nut
Gold V
Level 158
God Stats
8W - 6L
1,742 SR
Queue Stats
211W - 210L
1,457 MMR
Solo
Cthulhu
Cthulhu
Gold IV
kershOn
Cthulhu
Gold IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 100L
1,432 MMR
Solo
Ah Puch
Ah Puch
Gold IV
xImJakia-_-
Ah Puch
Gold IV
Level 156
God Stats
1W - 5L
1,194 SR
Queue Stats
315W - 316L
1,313 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
5 / 0 / 2
5,902
738
3,772
5,429
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Osiris
Nordicrune
Osiris
10
2 / 1 / 0
6,314
789
4,271
6,835
5,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
TZ17
Ne Zha
10
4 / 0 / 4
6,288
786
3,377
6,892
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
firefox754
Olorun
10
3 / 0 / 4
5,888
736
5,277
5,149
1,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

The Morrigan
kharestu
The Morrigan
9
0 / 1 / 1
5,284
661
2,643
3,428
1,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
MulanAnhurVamanaArachneKali

VS

Bans
MedusaMaman BrigitteAthenaThothAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 1
4,747
593
2,646
6,322
4,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
TheReaLFeRoZ4
Bakasura
8
0 / 2 / 1
4,381
548
1,142
9,038
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 3 / 0
3,833
479
2,568
3,957
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
kershOn
Cthulhu
8
0 / 5 / 0
4,384
548
3,532
8,212
4,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
xImJakia-_-
Ah Puch
10
2 / 2 / 0
5,488
686
3,846
4,502
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
2
2
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
2
6
L
Achilles
 
Achilles
0
2
1
0.25
W
Osiris
Nordicrune
Osiris
2
1
0
2
W
Ne Zha
TZ17
Ne Zha
4
0
4
6
L
Bakasura
TheReaLFeRoZ4
Bakasura
0
2
1
0.25
W
Olorun
firefox754
Olorun
3
0
4
5
L
0
3
0
0
L
Cthulhu
kershOn
Cthulhu
0
5
0
0
W
The Morrigan
kharestu
The Morrigan
0
1
1
0.5
L
Ah Puch
xImJakia-_-
Ah Puch
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,340
Damage
13,734
27,733
Taken
32,031
13,451
Mitigated
13,514
13,122
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,772
1,285
0
3,244
5,429
2,482
0
932
4,497
0
31,477
L
Achilles
 
Achilles
2,646
651
0
1,956
6,322
4,385
0
0
6,322
0
26,667
W
Osiris
Nordicrune
Osiris
4,271
1,736
0
2,969
6,835
5,217
0
629
6,083
0
38,618
W
Ne Zha
TZ17
Ne Zha
3,377
1,127
571
2,203
6,892
3,218
0
1,689
5,203
0
28,773
L
Bakasura
TheReaLFeRoZ4
Bakasura
1,142
836
0
4,824
9,038
2,650
0
884
8,154
0
16,179
W
Olorun
firefox754
Olorun
5,277
2,981
60
3,071
5,149
1,514
885
1,708
3,441
31,449
5,022
L
2,568
1,258
0
679
3,957
970
0
704
3,253
0
18,121
L
Cthulhu
kershOn
Cthulhu
3,532
848
436
1,114
8,212
4,102
0
3,763
4,449
19,520
0
W
The Morrigan
kharestu
The Morrigan
2,643
452
0
1,004
3,428
1,020
0
2,282
1,146
34,318
1,335
L
Ah Puch
xImJakia-_-
Ah Puch
3,846
0
0
1,181
4,502
1,407
0
1,687
2,815
39,253
1,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,676
Gold Earned
22,833
338
Minions Killed
246
0
Camps Cleared
0
873,201
Distance Traveled
829,217
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,902
738
71
9
0
221,868
0
L
Achilles
4,747
593
51
6
0
167,018
4
W
Osiris
6,314
789
82
10
0
155,917
0
W
Ne Zha
6,288
786
50
6
0
173,344
0
L
Bakasura
4,381
548
52
7
0
200,555
0
W
Olorun
5,888
736
69
9
0
155,393
0
L
Nut
3,833
479
35
4
0
118,403
1
L
Cthulhu
4,384
548
31
4
0
168,627
0
W
The Morrigan
5,284
661
66
8
0
166,679
0
L
Ah Puch
5,488
686
77
10
0
174,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role