Player Matchup

He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Daddiocoolj1999
Cerberus
Level 119
God Stats
15W - 12L
1,506 SR
Queue Stats
107W - 105L
1,497 Elo+
Solo
King Arthur
King Arthur
Dman432dman4
King Arthur
Level 55
God Stats
8W - 8L
1,343 SR
Queue Stats
63W - 53L
1,382 Elo+
Solo
Skadi
Skadi
THETEAM2BE
Skadi
Level 44
God Stats
3W - 3L
1,468 SR
Queue Stats
42W - 79L
1,289 Elo+
Solo
Ao Kuang
Ao Kuang
TyHasDoneIt
Ao Kuang
Level 57
God Stats
4W - 0L
1,795 SR
Queue Stats
35W - 24L
1,503 Elo+
Solo
Team Averages
Level 87
1,522 SR
1,434 Elo+

VS

Team Averages
Level 91
1,399 SR
1,425 Elo+
Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
GodSend0117
Nut
Level 69
God Stats
1W - 1L
1,274 SR
Queue Stats
74W - 76L
1,408 Elo+
Solo
Poseidon
Poseidon
Player2015us
Poseidon
Level 105
God Stats
28W - 23L
1,512 SR
Queue Stats
439W - 449L
1,376 Elo+
Solo
Odin
Odin
cralex27
Odin
Level 69
God Stats
0W - 2L
1,297 SR
Queue Stats
129W - 154L
1,360 Elo+
Solo
Izanami
Izanami
totable877
Izanami
Level 86
God Stats
1W - 8L
1,411 SR
Queue Stats
72W - 71L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
0 / 1 / 3
5,427
1,085
925
2,087
676
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cerberus
11
1 / 0 / 6
5,924
1,185
3,775
6,628
4,022
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

King Arthur
Dman432dman4
King Arthur
11
2 / 1 / 4
6,143
1,229
4,342
5,365
4,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
10
0 / 1 / 4
5,505
1,101
949
2,326
769
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
TyHasDoneIt
Ao Kuang
11
4 / 0 / 3
6,627
1,325
4,633
3,653
1,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

415

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 0 / 1
5,934
1,187
4,266
4,015
1,642
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 1 / 2
5,748
1,150
4,537
3,279
949
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Poseidon
Player2015us
Poseidon
10
1 / 0 / 2
5,753
1,151
2,734
1,911
503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Odin
10
1 / 6 / 2
5,768
1,154
3,360
7,717
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
totable877
Izanami
8
0 / 0 / 0
3,432
686
0
0
0

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
7
Kills
3
3
Deaths
7
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
1
3
1.5
L
Persephone
 
Persephone
1
0
1
1.5
W
Cerberus
1
0
6
4
W
King Arthur
Dman432dman4
King Arthur
2
1
4
4
L
0
1
2
1
L
Poseidon
Player2015us
Poseidon
1
0
2
2
W
Skadi
0
1
4
2
W
Ao Kuang
TyHasDoneIt
Ao Kuang
4
0
3
5.5
L
Odin
1
6
2
0.33
L
Izanami
totable877
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,624
Damage
14,897
20,059
Taken
16,922
11,344
Mitigated
8,569
2,025
Healing
1,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
925
667
0
0
2,087
676
0
434
1,653
5,201
0
L
Persephone
 
Persephone
4,266
724
10
485
4,015
1,642
0
2,564
1,451
13,837
362
W
Cerberus
3,775
516
0
1,411
6,628
4,022
0
3,233
3,359
8,311
276
W
King Arthur
Dman432dman4
King Arthur
4,342
353
0
0
5,365
4,537
0
1,219
3,994
0
16,009
L
4,537
3,043
0
525
3,279
949
0
774
2,505
0
13,414
L
Poseidon
Player2015us
Poseidon
2,734
803
0
693
1,911
503
0
510
1,401
5,815
0
W
Skadi
949
375
0
60
2,326
769
0
470
1,732
0
6,488
W
Ao Kuang
TyHasDoneIt
Ao Kuang
4,633
1,647
0
554
3,653
1,340
0
1,475
2,136
8,765
3,115
L
Odin
3,360
1,096
0
153
7,717
5,475
0
4,802
2,915
0
6,529
L
Izanami
totable877
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,626
Gold Earned
26,635
82
Minions Killed
54
3
Camps Cleared
4
447,292
Distance Traveled
312,992
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,427
1,085
7
1
0
77,632
0
L
Persephone
5,934
1,187
15
3
1
84,443
0
W
Cerberus
5,924
1,185
13
3
0
107,813
2
W
King Arthur
6,143
1,229
29
6
0
101,810
0
L
Nut
5,748
1,150
23
5
3
75,325
0
L
Poseidon
5,753
1,151
11
2
0
82,075
17
W
Skadi
5,505
1,101
15
3
0
52,455
1
W
Ao Kuang
6,627
1,325
18
4
3
107,582
0
L
Odin
5,768
1,154
5
1
0
71,149
0
L
Izanami
3,432
686
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role