Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Hani72
Hun Batz
Level 62
God Stats
6W - 5L
1,463 SR
Queue Stats
16W - 9L
1,427 Elo+
Solo
Apollo
Apollo
bibersprej
Apollo
Level 43
God Stats
8W - 7L
1,615 SR
Queue Stats
148W - 156L
1,464 Elo+
Solo
Nu Wa
Nu Wa
sephidante69
Nu Wa
Level 37
God Stats
16W - 17L
1,340 SR
Queue Stats
132W - 159L
1,337 Elo+
Solo
Team Averages
Level 71
1,484 SR
1,446 Elo+

VS

Team Averages
Level 64
1,587 SR
1,422 Elo+
Osiris
Osiris
Change Up4208
Osiris
Level 65
God Stats
20W - 24L
1,371 SR
Queue Stats
316W - 344L
1,431 Elo+
Solo
Thanatos
Thanatos
Crunchiiez
Thanatos
Level 54
God Stats
77W - 79L
1,368 SR
Queue Stats
102W - 102L
1,380 Elo+
Solo
Ah Puch
Ah Puch
Era3er
Ah Puch
Level 44
God Stats
2W - 2L
1,793 SR
Queue Stats
53W - 57L
1,407 Elo+
Solo
Cupid
Cupid
Gitjuh Cheetoh
Cupid
Level 107
God Stats
8W - 6L
1,809 SR
Queue Stats
175W - 192L
1,431 Elo+
Solo
Athena
Athena
Plazilc
Athena
Level 49
God Stats
9W - 10L
1,594 SR
Queue Stats
166W - 166L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
4 / 4 / 0
9,999
556
4,972
9,370
3,032
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Sun Wukong
 
Sun Wukong
15
1 / 1 / 3
9,363
520
11,094
14,863
14,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
Hani72
Hun Batz
15
4 / 4 / 1
9,221
512
5,954
11,677
3,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
bibersprej
Apollo
13
0 / 5 / 1
8,288
460
4,548
10,985
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 4
10,167
565
15,264
9,129
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 4
8,651
481
7,434
18,727
21,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Thanatos
Crunchiiez
Thanatos
16
12 / 4 / 2
10,131
563
11,775
14,816
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ah Puch
Era3er
Ah Puch
12
0 / 5 / 3
7,865
437
4,103
10,369
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 3 / 4
9,816
545
9,289
14,166
4,889
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Plazilc
Athena
1
0 / 0 / 0
3,422
190
0
1,538
380

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
31
13
Kills
18
18
Deaths
13
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
4
0
1
W
Sun Wukong
 
Sun Wukong
1
1
3
2.5
L
0
1
4
2
L
Thanatos
Crunchiiez
Thanatos
12
4
2
3.25
L
Ah Puch
Era3er
Ah Puch
0
5
3
0.3
L
6
3
4
2.67
W
Hun Batz
Hani72
Hun Batz
4
4
1
1.13
L
Athena
Plazilc
Athena
0
0
0
0
W
Apollo
bibersprej
Apollo
0
5
1
0.1
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,832
Damage
32,601
56,024
Taken
59,616
26,719
Mitigated
35,389
10,975
Healing
30,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,972
1,435
0
973
9,370
3,032
1,187
0
9,370
0
57,482
W
Sun Wukong
 
Sun Wukong
11,094
2,482
0
3,566
14,863
14,515
0
0
14,863
0
64,887
L
7,434
2,661
0
7,533
18,727
21,542
0
1,449
17,051
0
66,618
L
Thanatos
Crunchiiez
Thanatos
11,775
3,680
0
12,857
14,816
5,850
0
2,162
12,478
0
65,215
L
Ah Puch
Era3er
Ah Puch
4,103
239
0
2,440
10,369
2,728
0
5,942
3,976
48,085
0
L
9,289
4,459
0
7,668
14,166
4,889
399
2,922
11,027
0
60,591
W
Hun Batz
Hani72
Hun Batz
5,954
1,631
0
3,047
11,677
3,283
489
1,857
9,820
0
49,323
L
Athena
Plazilc
Athena
0
0
0
0
1,538
380
0
1,352
0
0
0
W
Apollo
bibersprej
Apollo
4,548
2,805
0
1,986
10,985
3,291
1,492
0
10,985
0
46,392
W
15,264
4,926
85
1,318
9,129
2,598
228
2,246
6,883
63,570
3,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,038
Gold Earned
39,885
479
Minions Killed
419
0
Camps Cleared
0
1,602,098
Distance Traveled
1,177,153
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,999
556
78
4
0
310,388
0
W
Sun Wukong
9,363
520
87
5
0
315,642
0
L
Osiris
8,651
481
111
6
0
317,603
0
L
Thanatos
10,131
563
104
6
0
352,785
1
L
Ah Puch
7,865
437
98
5
0
206,616
0
L
Cupid
9,816
545
106
6
0
300,149
0
W
Hun Batz
9,221
512
75
4
0
368,308
0
L
Athena
3,422
190
0
0
0
0
0
W
Apollo
8,288
460
98
5
0
317,080
0
W
Nu Wa
10,167
565
141
8
0
290,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role