Player Matchup

Sun Wukong
Sun Wukong
Silver III
Happg
Sun Wukong
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,456 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
Winf258
Maman Brigitte
Gold IV
Level 124
God Stats
3W - 6L
1,428 SR
Queue Stats
189W - 194L
1,455 MMR
Solo
Artio
Artio
Gold V
hano2a123
Artio
Gold V
Level 123
God Stats
26W - 15L
1,682 SR
Queue Stats
44W - 50L
1,491 MMR
Solo
Charybdis
Charybdis
Silver I
licher96
Charybdis
Silver I
Level 126
God Stats
0W - 1L
1,386 SR
Queue Stats
13W - 21L
1,482 MMR
Solo
Medusa
Medusa
Gold I
raki33
Medusa
Gold I
Level 170
God Stats
24W - 21L
1,621 SR
Queue Stats
115W - 111L
1,499 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,523 SR
1,477 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,470 SR
1,477 MMR
Nike
Nike
Gold V
 
Nike
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold III
Nilpb12
Discordia
Gold III
Level 107
God Stats
17W - 16L
1,527 SR
Queue Stats
74W - 77L
1,513 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
PollaLoca2015
Kuzenbo
Gold III
Level 121
God Stats
2W - 3L
1,310 SR
Queue Stats
143W - 146L
1,452 MMR
Solo
Danzaburou
Danzaburou
Gold III
bambilionar
Danzaburou
Gold III
Level 128
God Stats
96W - 84L
1,510 SR
Queue Stats
623W - 626L
1,504 MMR
Solo
Ne Zha
Ne Zha
Silver I
dody369
Ne Zha
Silver I
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 46L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Happg
Sun Wukong
13
3 / 6 / 0
8,117
507
12,739
14,336
7,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
Winf258
Maman Brigitte
14
3 / 2 / 0
8,360
523
4,886
11,310
3,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Artio
hano2a123
Artio
11
0 / 3 / 0
6,866
429
2,898
13,895
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
licher96
Charybdis
15
1 / 1 / 0
8,586
537
8,561
9,405
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
raki33
Medusa
15
2 / 6 / 2
8,979
561
9,595
11,603
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
AresGebMauiAthena

VS

Bans
GilgameshOsirisThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
4 / 2 / 5
9,079
567
10,716
16,399
13,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
Nilpb12
Discordia
15
3 / 3 / 6
8,695
543
7,568
7,265
2,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
13
1 / 1 / 5
8,116
507
6,172
10,917
11,706
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
bambilionar
Danzaburou
14
3 / 2 / 1
8,161
510
8,553
10,108
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ne Zha
dody369
Ne Zha
17
7 / 1 / 5
9,325
583
9,246
14,093
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
9
Kills
18
18
Deaths
9
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
2
5
3.25
L
Sun Wukong
Happg
Sun Wukong
3
6
0
0.5
W
Discordia
Nilpb12
Discordia
3
3
6
2
W
Kuzenbo
1
1
5
3.5
L
Maman Brigitte
Winf258
Maman Brigitte
3
2
0
1.5
W
Danzaburou
bambilionar
Danzaburou
3
2
1
1.75
W
Ne Zha
dody369
Ne Zha
7
1
5
9.5
L
Artio
hano2a123
Artio
0
3
0
0
L
Charybdis
licher96
Charybdis
1
1
0
1
L
Medusa
raki33
Medusa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,679
Damage
42,255
60,549
Taken
58,782
25,557
Mitigated
35,225
17,971
Healing
21,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,716
1,931
0
5,454
16,399
13,200
14
1,004
14,511
1,426
60,002
L
Sun Wukong
Happg
Sun Wukong
12,739
3,527
0
2,463
14,336
7,685
0
1,348
11,863
0
50,622
W
Discordia
Nilpb12
Discordia
7,568
340
0
2,530
7,265
2,095
0
386
6,879
62,576
0
W
Kuzenbo
6,172
2,466
0
3,473
10,917
11,706
0
1,560
9,226
26,722
2,613
L
Maman Brigitte
Winf258
Maman Brigitte
4,886
388
0
3,608
11,310
3,185
0
1,547
9,587
57,018
0
W
Danzaburou
bambilionar
Danzaburou
8,553
2,527
0
2,452
10,108
3,614
380
837
9,271
0
75,424
W
Ne Zha
dody369
Ne Zha
9,246
2,202
0
7,506
14,093
4,610
0
3,997
9,912
0
81,409
L
Artio
hano2a123
Artio
2,898
134
455
4,671
13,895
8,820
98
4,525
9,069
18,520
0
L
Charybdis
licher96
Charybdis
8,561
5,912
0
6,345
9,405
2,794
762
1,813
7,592
0
83,865
L
Medusa
raki33
Medusa
9,595
2,865
0
429
11,603
3,073
872
4,034
7,037
0
73,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,908
Gold Earned
43,376
514
Minions Killed
537
0
Camps Cleared
0
1,543,051
Distance Traveled
1,541,366
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,079
567
104
7
0
276,414
5
L
Sun Wukong
8,117
507
95
6
0
295,340
0
W
Discordia
8,695
543
131
8
0
302,203
0
W
Kuzenbo
8,116
507
49
3
0
316,518
3
L
Maman Brigitte
8,360
523
100
6
0
361,363
3
W
Danzaburou
8,161
510
127
8
0
270,425
0
W
Ne Zha
9,325
583
126
8
0
375,806
5
L
Artio
6,866
429
26
2
0
333,655
10
L
Charybdis
8,586
537
158
10
0
252,796
2
L
Medusa
8,979
561
135
8
0
299,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role