Player Matchup

Mercury
Mercury
Gabis112
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 12L
1,666 Elo+
Solo
Rama
Rama
Palacee99
Rama
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 49L
1,395 Elo+
Party 1
Bacchus
Bacchus
adri_arevalo_06
Bacchus
Level 39
God Stats
73W - 73L
1,535 SR
Queue Stats
140W - 154L
1,463 Elo+
Party 1
Thor
Thor
sirfue17
Thor
Level 125
God Stats
2W - 4L
1,653 SR
Queue Stats
139W - 140L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
ttrobles
Nu Wa
Level 128
God Stats
33W - 25L
1,621 SR
Queue Stats
264W - 273L
1,496 Elo+
Party 1
Team Averages
Level 92
1,562 SR
1,513 Elo+

VS

Team Averages
Level 121
1,522 SR
1,501 Elo+
Bacchus
Bacchus
 
Bacchus
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Blueraven366
Nut
Level 108
God Stats
4W - 1L
1,867 SR
Queue Stats
128W - 150L
1,463 Elo+
Solo
Kukulkan
Kukulkan
BrinkPvP
Kukulkan
Level 117
God Stats
7W - 7L
1,559 SR
Queue Stats
203W - 190L
1,529 Elo+
Party 2
Susano
Susano
Diaphanous
Susano
Level 104
God Stats
2W - 3L
1,288 SR
Queue Stats
142W - 135L
1,543 Elo+
Party 2
Amaterasu
Amaterasu
Mootja
Amaterasu
Level 85
God Stats
72W - 53L
1,396 SR
Queue Stats
1,128W - 1,082L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Gabis112
Mercury
11
1 / 2 / 0
5,700
570
2,754
7,270
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
7
0 / 4 / 1
4,496
450
1,570
6,439
1,661
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 4 / 0
4,768
477
2,098
7,829
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
8
1 / 5 / 0
5,317
532
4,530
11,732
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Nu Wa
ttrobles
Nu Wa
12
1 / 0 / 0
6,278
628
4,981
1,809
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
4 / 0 / 3
5,867
587
4,748
7,402
6,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 1 / 7
5,934
593
4,503
5,028
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
BrinkPvP
Kukulkan
12
0 / 1 / 0
6,109
611
884
4,833
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
Diaphanous
Susano
11
6 / 0 / 2
6,081
608
7,743
8,022
2,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Mootja
Amaterasu
12
4 / 1 / 3
7,288
729
6,367
10,049
6,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
3
5.5
W
1
1
7
4.5
W
Kukulkan
BrinkPvP
Kukulkan
0
1
0
0
W
Susano
Diaphanous
Susano
6
0
2
7
L
Mercury
Gabis112
Mercury
1
2
0
0.5
W
Amaterasu
Mootja
Amaterasu
4
1
3
5.5
L
Rama
0
4
1
0.13
L
0
4
0
0
L
Thor
1
5
0
0.2
L
Nu Wa
ttrobles
Nu Wa
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
24,245
35,079
Taken
35,334
13,986
Mitigated
18,793
6,305
Healing
14,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,748
497
0
2,586
7,402
6,529
0
1,702
5,700
18,219
2,059
W
4,503
2,543
0
2,160
5,028
1,659
627
1,045
3,983
0
31,678
W
Kukulkan
BrinkPvP
Kukulkan
884
45
0
750
4,833
1,297
0
2,248
2,585
51,820
0
W
Susano
Diaphanous
Susano
7,743
1,824
0
4,266
8,022
2,670
0
1,022
7,000
0
36,169
L
Mercury
Gabis112
Mercury
2,754
1,071
0
895
7,270
2,688
0
0
7,270
0
45,479
W
Amaterasu
Mootja
Amaterasu
6,367
2,697
0
5,148
10,049
6,638
0
1,062
8,987
0
44,849
L
Rama
1,570
1,097
0
1,317
6,439
1,661
0
2,564
3,875
0
16,692
L
2,098
267
0
1,684
7,829
6,253
0
2,066
5,763
15,218
0
L
Thor
4,530
1,512
0
2,165
11,732
2,833
0
0
11,732
0
32,619
L
Nu Wa
ttrobles
Nu Wa
4,981
1,291
0
244
1,809
551
0
884
925
47,551
696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,559
Gold Earned
31,279
280
Minions Killed
348
0
Camps Cleared
0
1,024,360
Distance Traveled
1,065,370
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,867
587
28
3
0
200,587
0
W
Nut
5,934
593
65
7
0
196,894
2
W
Kukulkan
6,109
611
106
11
0
224,839
4
W
Susano
6,081
608
63
6
0
245,341
0
L
Mercury
5,700
570
84
8
0
256,908
0
W
Amaterasu
7,288
729
86
9
0
197,709
2
L
Rama
4,496
450
35
4
0
179,305
0
L
Bacchus
4,768
477
26
3
0
208,209
0
L
Thor
5,317
532
53
5
0
175,105
0
L
Nu Wa
6,278
628
82
8
0
204,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role