Player Matchup

Rama
Rama
 
Rama
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Jones2400
Arachne
Level 107
God Stats
0W - 2L
1,307 SR
Queue Stats
174W - 177L
1,432 Elo+
Party 1
Nox
Nox
King J A 9158
Nox
Level 158
God Stats
6W - 8L
1,436 SR
Queue Stats
265W - 270L
1,520 Elo+
Solo
Loki
Loki
Nvjook
Loki
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,437 Elo+
Solo
Kuzenbo
Kuzenbo
wrygamer21
Kuzenbo
Level 103
God Stats
3W - 2L
1,682 SR
Queue Stats
270W - 259L
1,492 Elo+
Party 1
Team Averages
Level 135
1,485 SR
1,476 Elo+

VS

Team Averages
Level 133
1,428 SR
1,509 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BasterdT12
Thoth
Level 158
God Stats
5W - 8L
1,373 SR
Queue Stats
453W - 482L
1,571 Elo+
Solo
Bastet
Bastet
DraoX
Bastet
Level 129
God Stats
2W - 6L
1,075 SR
Queue Stats
265W - 251L
1,450 Elo+
Solo
Chiron
Chiron
EV1L EX 8
Chiron
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
205W - 208L
1,527 Elo+
Solo
Anubis
Anubis
temp-541135
Anubis
Level 128
God Stats
3W - 1L
1,694 SR
Queue Stats
165W - 169L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 2 / 3
7,735
774
4,310
6,711
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Jones2400
Arachne
11
2 / 3 / 3
6,894
689
3,486
5,210
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 1 / 3
7,546
755
3,706
3,402
1,193
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Nvjook
Loki
15
1 / 2 / 3
7,039
704
6,409
4,477
1,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
wrygamer21
Kuzenbo
10
0 / 3 / 2
6,437
644
3,227
7,311
6,368
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
4 / 2 / 3
8,380
838
2,895
4,577
2,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
15
3 / 2 / 3
8,759
876
6,797
6,555
2,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
DraoX
Bastet
12
2 / 2 / 5
7,671
767
5,566
6,410
2,201
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
EV1L EX 8
Chiron
16
1 / 0 / 7
8,664
866
5,289
6,129
2,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Anubis
14
1 / 1 / 7
8,200
820
4,685
5,138
2,343
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
7
Kills
11
11
Deaths
7
14
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
3
1.25
W
Ao Kuang
 
Ao Kuang
4
2
3
2.75
W
Thoth
3
2
3
2.25
W
Bastet
DraoX
Bastet
2
2
5
2.25
W
Chiron
EV1L EX 8
Chiron
1
0
7
4.5
L
Arachne
Jones2400
Arachne
2
3
3
1.17
L
3
1
3
4.5
L
Loki
Nvjook
Loki
1
2
3
1.25
W
Anubis
1
1
7
4.5
L
Kuzenbo
wrygamer21
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,138
Damage
25,232
27,111
Taken
28,809
14,917
Mitigated
11,778
5,707
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,310
1,897
290
1,668
6,711
2,098
0
2,858
3,812
0
18,144
W
Ao Kuang
 
Ao Kuang
2,895
105
176
773
4,577
2,148
1,006
505
4,023
7,791
0
W
Thoth
6,797
215
287
564
6,555
2,924
1,914
2,775
3,776
23,338
0
W
Bastet
DraoX
Bastet
5,566
1,566
415
873
6,410
2,201
0
1,201
5,205
0
10,494
W
Chiron
EV1L EX 8
Chiron
5,289
403
2,353
2,478
6,129
2,162
830
809
5,277
0
19,688
L
Arachne
Jones2400
Arachne
3,486
2,342
386
583
5,210
4,148
0
2,643
2,567
0
4,162
L
3,706
172
183
708
3,402
1,193
0
1,632
1,770
13,287
463
L
Loki
Nvjook
Loki
6,409
575
216
529
4,477
1,110
0
2,643
1,792
0
20,476
W
Anubis
4,685
153
1,137
1,792
5,138
2,343
1,052
1,472
3,624
21,090
1,064
L
Kuzenbo
wrygamer21
Kuzenbo
3,227
1,893
524
620
7,311
6,368
0
4,241
2,949
3,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,651
Gold Earned
41,674
110
Minions Killed
149
0
Camps Cleared
0
711,424
Distance Traveled
845,807
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,735
774
48
5
0
140,077
0
W
Ao Kuang
8,380
838
16
2
0
116,764
0
W
Thoth
8,759
876
42
4
0
184,867
0
W
Bastet
7,671
767
11
1
0
216,923
0
W
Chiron
8,664
866
41
4
0
186,439
0
L
Arachne
6,894
689
14
1
0
113,344
0
L
Nox
7,546
755
24
2
0
155,209
0
L
Loki
7,039
704
18
2
0
195,497
0
W
Anubis
8,200
820
39
4
0
140,814
0
L
Kuzenbo
6,437
644
6
1
0
107,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role