Player Matchup

Izanami
Izanami
Belial2232
Izanami
Level 67
God Stats
11W - 8L
1,581 SR
Queue Stats
359W - 355L
1,468 Elo+
Party 1
Surtr
Surtr
Ghost MTL
Surtr
Level 112
God Stats
48W - 36L
1,471 SR
Queue Stats
158W - 151L
1,442 Elo+
Solo
Arachne
Arachne
JudgeXDredd
Arachne
Level 64
God Stats
5W - 3L
1,751 SR
Queue Stats
61W - 68L
1,474 Elo+
Solo
Sobek
Sobek
V380
Sobek
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
685W - 673L
1,488 Elo+
Party 1
Ah Puch
Ah Puch
mazecomet
Ah Puch
Level 111
God Stats
2W - 1L
1,312 SR
Queue Stats
127W - 108L
1,483 Elo+
Solo
Team Averages
Level 89
1,523 SR
1,471 Elo+

VS

Team Averages
Level 98
1,474 SR
1,469 Elo+
Achilles
Achilles
AlfreIFX11
Achilles
Level 35
God Stats
3W - 3L
1,500 SR
Queue Stats
65W - 65L
1,448 Elo+
Party 2
Ishtar
Ishtar
GGN Orphan
Ishtar
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
333W - 331L
1,471 Elo+
Party 3
Cliodhna
Cliodhna
Mariohd7_YTB
Cliodhna
Level 100
God Stats
49W - 36L
1,486 SR
Queue Stats
106W - 94L
1,435 Elo+
Party 2
Anubis
Anubis
Mello342
Anubis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,518 Elo+
Solo
Ganesha
Ganesha
aubjew
Ganesha
Level 148
God Stats
3W - 8L
1,382 SR
Queue Stats
348W - 341L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Belial2232
Izanami
6
3 / 0 / 0
3,746
749
2,509
2,029
510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Ghost MTL
Surtr
6
0 / 1 / 0
3,594
719
1,764
3,795
1,622
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Arachne
JudgeXDredd
Arachne
6
3 / 0 / 2
3,954
791
954
2,923
700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
V380
Sobek
5
0 / 0 / 2
3,472
694
1,874
4,183
2,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
mazecomet
Ah Puch
7
2 / 0 / 2
4,103
821
1,988
2,108
535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlfreIFX11
Achilles
6
1 / 0 / 0
3,246
649
1,437
3,393
1,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ishtar
GGN Orphan
Ishtar
4
0 / 1 / 0
2,814
563
2,166
3,286
719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Mariohd7_YTB
Cliodhna
6
0 / 3 / 0
3,041
608
2,199
3,697
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Anubis
Mello342
Anubis
2
0 / 1 / 0
2,607
521
80
1,067
324
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
aubjew
Ganesha
3
0 / 3 / 0
2,854
571
1,253
4,524
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Achilles
AlfreIFX11
Achilles
1
0
0
1
W
Izanami
Belial2232
Izanami
3
0
0
3
L
Ishtar
GGN Orphan
Ishtar
0
1
0
0
W
Surtr
Ghost MTL
Surtr
0
1
0
0
W
Arachne
JudgeXDredd
Arachne
3
0
2
4
L
Cliodhna
Mariohd7_YTB
Cliodhna
0
3
0
0
L
Anubis
Mello342
Anubis
0
1
0
0
W
Sobek
V380
Sobek
0
0
2
1
L
Ganesha
aubjew
Ganesha
0
3
0
0
W
Ah Puch
mazecomet
Ah Puch
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,089
Damage
7,135
15,038
Taken
15,967
6,092
Mitigated
5,208
7,275
Healing
5,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AlfreIFX11
Achilles
1,437
180
0
1,684
3,393
1,581
0
58
3,335
0
10,661
W
Izanami
Belial2232
Izanami
2,509
2,210
0
788
2,029
510
0
795
1,234
0
21,196
L
Ishtar
GGN Orphan
Ishtar
2,166
1,170
0
1,289
3,286
719
0
834
2,452
0
11,024
W
Surtr
Ghost MTL
Surtr
1,764
572
0
1,409
3,795
1,622
3
0
3,546
295
17,448
W
Arachne
JudgeXDredd
Arachne
954
637
0
1,782
2,923
700
0
0
2,923
0
16,500
L
Cliodhna
Mariohd7_YTB
Cliodhna
2,199
474
0
1,010
3,697
883
0
1,115
2,582
0
12,751
L
Anubis
Mello342
Anubis
80
0
0
188
1,067
324
0
689
378
3,920
0
W
Sobek
V380
Sobek
1,874
180
0
2,133
4,183
2,725
0
458
3,725
6,488
1,190
L
Ganesha
aubjew
Ganesha
1,253
172
47
964
4,524
1,701
0
871
3,653
4,783
0
W
Ah Puch
mazecomet
Ah Puch
1,988
28
0
1,163
2,108
535
0
80
2,028
13,015
2,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,869
Gold Earned
14,562
145
Minions Killed
82
0
Camps Cleared
0
484,802
Distance Traveled
452,590
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,246
649
22
4
0
99,517
0
W
Izanami
3,746
749
36
7
0
76,387
0
L
Ishtar
2,814
563
22
4
0
104,924
0
W
Surtr
3,594
719
36
7
0
107,863
2
W
Arachne
3,954
791
40
8
0
111,827
0
L
Cliodhna
3,041
608
26
5
0
110,290
0
L
Anubis
2,607
521
11
2
0
35,486
0
W
Sobek
3,472
694
12
2
0
99,306
2
L
Ganesha
2,854
571
1
0
0
102,373
2
W
Ah Puch
4,103
821
21
4
0
89,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role