Player Matchup

Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Expunged2996
Morgan Le Fay
Platinum IV
Level 89
God Stats
20W - 16L
1,598 SR
Queue Stats
381W - 367L
1,625 MMR
Solo
Athena
Athena
Platinum V
LucasAleksandr
Athena
Platinum V
Level 179
God Stats
3W - 3L
1,539 SR
Queue Stats
43W - 35L
1,600 MMR
Solo
Mulan
Mulan
Gold V
the12hunter21
Mulan
Gold V
Level 140
God Stats
2W - 1L
1,164 SR
Queue Stats
48W - 42L
1,604 MMR
Solo
Neith
Neith
Platinum V
xXxSLOTH2311xXx
Neith
Platinum V
Level 158
God Stats
8W - 9L
1,499 SR
Queue Stats
259W - 238L
1,619 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 141
1,460 SR
1,590 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 160
1,443 SR
1,567 MMR
Ishtar
Ishtar
Gold I
 
Ishtar
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum III
Jarcomode
Janus
Platinum III
Level 157
God Stats
0W - 3L
1,142 SR
Queue Stats
150W - 142L
1,611 MMR
Solo
Cliodhna
Cliodhna
Silver I
OnStage
Cliodhna
Silver I
Level 177
God Stats
0W - 1L
1,540 SR
Queue Stats
34W - 23L
1,630 MMR
Solo
Surtr
Surtr
Platinum V
xHiyokoSaionji
Surtr
Platinum V
Level 153
God Stats
1W - 2L
1,534 SR
Queue Stats
189W - 192L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
5 / 2 / 3
6,855
686
3,708
9,496
2,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Expunged2996
Morgan Le Fay
13
3 / 2 / 5
7,445
745
8,236
5,862
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 4
6,101
610
2,846
10,196
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
4 / 2 / 0
7,520
752
6,274
8,668
4,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 3
6,971
697
6,925
5,438
1,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixAresAgni

VS

Bans
Bake KujiraThorThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 4 / 0
5,504
550
3,408
6,449
1,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
 
Sylvanus
10
2 / 1 / 0
5,427
543
2,784
7,943
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Jarcomode
Janus
11
0 / 5 / 1
5,966
597
3,600
6,927
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
OnStage
Cliodhna
11
3 / 3 / 0
5,887
589
5,122
9,278
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 4 / 0
5,722
572
2,989
8,923
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
8
8
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
5
2
3
3.25
L
Ishtar
 
Ishtar
1
4
0
0.25
L
Sylvanus
 
Sylvanus
2
1
0
2
W
Morgan Le Fay
Expunged2996
Morgan Le Fay
3
2
5
2.75
L
Janus
Jarcomode
Janus
0
5
1
0.1
W
2
2
4
2
L
Cliodhna
OnStage
Cliodhna
3
3
0
1
W
4
2
0
2
L
2
4
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,989
Damage
17,903
39,660
Taken
39,520
16,890
Mitigated
16,275
14,506
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
3,708
1,203
0
4,921
9,496
2,526
0
971
8,503
0
34,017
L
Ishtar
 
Ishtar
3,408
2,210
0
1,053
6,449
1,930
0
752
5,697
0
27,206
L
Sylvanus
 
Sylvanus
2,784
914
476
2,713
7,943
4,791
0
2,795
4,976
19,204
11,010
W
Morgan Le Fay
Expunged2996
Morgan Le Fay
8,236
256
0
574
5,862
1,807
0
1,865
3,843
47,331
0
L
Janus
Jarcomode
Janus
3,600
47
0
540
6,927
1,329
0
3,481
3,066
44,258
437
W
2,846
1,131
0
2,016
10,196
5,938
0
2,667
7,435
18,126
221
L
Cliodhna
OnStage
Cliodhna
5,122
714
0
1,086
9,278
2,459
0
3,373
5,789
0
37,081
W
6,274
492
0
4,780
8,668
4,990
0
90
8,289
0
53,672
L
2,989
1,415
0
2,573
8,923
5,766
0
0
8,438
457
34,244
W
6,925
2,233
0
2,215
5,438
1,629
741
245
5,193
0
49,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
28,506
401
Minions Killed
337
0
Camps Cleared
0
1,169,540
Distance Traveled
1,026,991
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,855
686
59
6
0
264,815
0
L
Ishtar
5,504
550
62
6
0
192,882
0
L
Sylvanus
5,427
543
54
5
0
187,314
3
W
Morgan Le Fay
7,445
745
103
10
0
227,283
0
L
Janus
5,966
597
102
10
0
209,181
0
W
Athena
6,101
610
26
3
0
255,478
5
L
Cliodhna
5,887
589
62
6
0
246,237
0
W
Mulan
7,520
752
110
11
0
213,780
1
L
Surtr
5,722
572
57
6
0
191,377
1
W
Neith
6,971
697
103
10
0
208,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role