Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
InfidelSlayer1
Merlin
Level 56
God Stats
73W - 65L
1,580 SR
Queue Stats
229W - 242L
1,503 Elo+
Solo
Loki
Loki
Oilmaster710
Loki
Level 83
God Stats
2W - 5L
1,576 SR
Queue Stats
78W - 85L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
mightybbLP
Baron Samedi
Level 124
God Stats
20W - 16L
1,487 SR
Queue Stats
164W - 161L
1,511 Elo+
Solo
Vamana
Vamana
spinelesunicorn
Vamana
Level 149
God Stats
9W - 17L
1,313 SR
Queue Stats
398W - 452L
1,577 Elo+
Solo
Team Averages
Level 120
1,491 SR
1,511 Elo+

VS

Team Averages
Level 106
1,558 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ArthanVorn
Baron Samedi
Level 58
God Stats
9W - 8L
1,712 SR
Queue Stats
35W - 30L
1,557 Elo+
Party 1
Horus
Horus
ESKing
Horus
Level 48
God Stats
5W - 5L
1,406 SR
Queue Stats
145W - 133L
1,512 Elo+
Solo
Bacchus
Bacchus
Sashii
Bacchus
Level 162
God Stats
12W - 11L
1,681 SR
Queue Stats
157W - 153L
1,608 Elo+
Party 1
Fenrir
Fenrir
TH3 FEARLESS 1x
Fenrir
Level 140
God Stats
164W - 167L
1,492 SR
Queue Stats
778W - 819L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 0
5,142
1,028
340
2,103
1,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 0
5,216
1,043
276
827
236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 1
5,723
1,145
3,115
5,568
1,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
mightybbLP
Baron Samedi
10
0 / 3 / 0
5,636
1,127
2,066
4,197
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 0
5,778
1,156
6,236
8,524
7,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

336

VS

Team 2 Tickets

406

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 0 / 2
6,412
1,282
4,779
1,034
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ArthanVorn
Baron Samedi
11
1 / 1 / 5
5,892
1,178
3,891
2,560
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
ESKing
Horus
11
0 / 0 / 6
5,851
1,170
3,291
4,069
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Sashii
Bacchus
11
3 / 0 / 4
6,295
1,259
5,601
4,635
5,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 0 / 5
6,427
1,285
2,093
2,659
1,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
8
8
Deaths
1
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
0
0
W
Kukulkan
 
Kukulkan
2
0
2
3
W
Baron Samedi
ArthanVorn
Baron Samedi
1
1
5
3.5
W
Horus
ESKing
Horus
0
0
6
3
L
0
1
0
0
L
0
2
1
0.25
W
Bacchus
Sashii
Bacchus
3
0
4
5
W
2
0
5
4.5
L
Baron Samedi
mightybbLP
Baron Samedi
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,033
Damage
19,655
21,219
Taken
14,957
11,235
Mitigated
11,159
1,832
Healing
6,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
340
41
0
417
2,103
1,100
0
1,377
604
1,234
20
W
Kukulkan
 
Kukulkan
4,779
279
448
140
1,034
319
0
291
707
29,824
0
W
Baron Samedi
ArthanVorn
Baron Samedi
3,891
278
844
710
2,560
1,070
0
220
2,253
6,399
0
W
Horus
ESKing
Horus
3,291
1,317
811
1,844
4,069
3,067
0
403
3,464
0
6,839
L
276
0
0
0
827
236
0
142
647
2,194
0
L
3,115
374
0
417
5,568
1,518
0
3,554
1,770
0
13,854
W
Bacchus
Sashii
Bacchus
5,601
818
0
1,020
4,635
5,323
0
1,098
3,465
7,708
957
W
2,093
170
0
337
2,659
1,380
0
563
2,055
0
6,148
L
Baron Samedi
mightybbLP
Baron Samedi
2,066
97
0
234
4,197
1,321
0
3,361
656
10,807
307
L
6,236
2,870
0
764
8,524
7,060
0
4,561
3,459
0
14,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
30,877
79
Minions Killed
93
3
Camps Cleared
4
377,181
Distance Traveled
552,669
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,142
1,028
2
0
0
46,792
0
W
Kukulkan
6,412
1,282
63
13
2
108,402
1
W
Baron Samedi
5,892
1,178
7
1
0
93,481
0
W
Horus
5,851
1,170
7
1
1
111,309
0
L
Merlin
5,216
1,043
13
3
2
23,386
0
L
Loki
5,723
1,145
14
3
1
101,339
0
W
Bacchus
6,295
1,259
8
2
1
109,860
0
W
Fenrir
6,427
1,285
8
2
0
129,617
0
L
Baron Samedi
5,636
1,127
18
4
0
99,657
0
L
Vamana
5,778
1,156
32
6
0
106,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role