Player Matchup

Anhur
Anhur
Bilou94260
Anhur
Level 121
God Stats
12W - 10L
1,471 SR
Queue Stats
179W - 174L
1,519 Elo+
Party 1
Fenrir
Fenrir
Krieghor
Fenrir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 46L
1,500 Elo+
Solo
Vulcan
Vulcan
Merdoru
Vulcan
Level 173
God Stats
15W - 13L
1,594 SR
Queue Stats
251W - 230L
1,568 Elo+
Solo
Ullr
Ullr
Rayfool
Ullr
Level 156
God Stats
1W - 0L
1,854 SR
Queue Stats
30W - 28L
1,533 Elo+
Party 1
Cthulhu
Cthulhu
Remco13456766
Cthulhu
Level 109
God Stats
5W - 1L
1,689 SR
Queue Stats
65W - 57L
1,518 Elo+
Solo
Team Averages
Level 140
1,621 SR
1,528 Elo+

VS

Team Averages
Level 141
1,513 SR
1,522 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Itz_Farhan_Yo_20
Guan Yu
Level 155
God Stats
8W - 7L
1,514 SR
Queue Stats
182W - 185L
1,575 Elo+
Solo
Danzaburou
Danzaburou
niklasfasterling
Danzaburou
Level 154
God Stats
28W - 29L
1,651 SR
Queue Stats
250W - 248L
1,490 Elo+
Solo
Arachne
Arachne
parasytemax
Arachne
Level 85
God Stats
78W - 52L
1,672 SR
Queue Stats
220W - 217L
1,551 Elo+
Solo
Ares
Ares
洗面奶钢铁侠
Ares
Level 157
God Stats
5W - 13L
1,230 SR
Queue Stats
255W - 302L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
6
1 / 0 / 1
3,887
777
1,436
1,519
348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Krieghor
Fenrir
6
5 / 1 / 1
4,011
802
2,778
4,753
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
Merdoru
Vulcan
6
1 / 1 / 2
3,489
698
2,674
2,731
494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ullr
Rayfool
Ullr
8
1 / 0 / 5
4,117
823
2,584
1,647
430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
6
1 / 0 / 1
3,958
792
823
2,486
1,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
3
0 / 2 / 0
2,855
571
88
1,301
190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 1 / 0
4,252
850
2,476
4,957
2,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
niklasfasterling
Danzaburou
6
0 / 1 / 0
3,325
665
1,262
2,118
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
parasytemax
Arachne
5
0 / 3 / 1
3,249
650
1,598
4,623
1,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 2 / 1
3,489
698
1,057
3,670
2,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
2
2
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
Anhur
1
0
1
1.5
L
2
1
0
2
W
Fenrir
Krieghor
Fenrir
5
1
1
5.5
W
Vulcan
Merdoru
Vulcan
1
1
2
2
W
Ullr
Rayfool
Ullr
1
0
5
3.5
W
Cthulhu
1
0
1
1.5
L
Danzaburou
niklasfasterling
Danzaburou
0
1
0
0
L
Arachne
parasytemax
Arachne
0
3
1
0.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,295
Damage
6,481
13,136
Taken
16,669
3,893
Mitigated
6,576
4,900
Healing
4,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
88
88
0
135
1,301
190
0
0
1,301
4,781
0
W
Anhur
1,436
682
0
731
1,519
348
290
39
1,480
0
24,263
L
2,476
296
0
2,450
4,957
2,361
0
2,524
2,433
0
21,514
W
Fenrir
Krieghor
Fenrir
2,778
1,140
0
1,207
4,753
1,588
0
387
4,325
0
20,163
W
Vulcan
Merdoru
Vulcan
2,674
382
0
1,000
2,731
494
0
0
2,480
15,120
0
W
Ullr
Rayfool
Ullr
2,584
1,147
0
370
1,647
430
0
309
1,338
0
19,135
W
Cthulhu
823
64
442
1,150
2,486
1,033
0
410
2,076
10,202
0
L
Danzaburou
niklasfasterling
Danzaburou
1,262
455
0
604
2,118
448
0
503
1,615
0
17,315
L
Arachne
parasytemax
Arachne
1,598
1,116
0
605
4,623
1,455
0
32
4,591
0
12,990
L
1,057
64
0
1,100
3,670
2,122
0
438
3,232
9,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,462
Gold Earned
17,170
166
Minions Killed
124
0
Camps Cleared
0
557,514
Distance Traveled
468,766
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,855
571
12
2
0
41,835
0
W
Anhur
3,887
777
46
9
0
91,518
0
L
Guan Yu
4,252
850
32
6
0
103,745
0
W
Fenrir
4,011
802
35
7
0
129,523
0
W
Vulcan
3,489
698
24
5
0
107,789
1
W
Ullr
4,117
823
43
9
0
104,243
0
W
Cthulhu
3,958
792
18
4
0
124,441
0
L
Danzaburou
3,325
665
36
7
0
93,377
0
L
Arachne
3,249
650
25
5
0
119,563
0
L
Ares
3,489
698
19
4
0
110,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role