Player Matchup

Merlin
Merlin
 
Merlin
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CasRytsar
Sun Wukong
Level 38
God Stats
5W - 5L
1,500 SR
Queue Stats
35W - 54L
1,418 Elo+
Solo
Nike
Nike
MrRubicsCube
Nike
Level 172
God Stats
4W - 2L
1,661 SR
Queue Stats
82W - 87L
1,533 Elo+
Solo
Nemesis
Nemesis
SinFkey
Nemesis
Level 129
God Stats
46W - 25L
1,578 SR
Queue Stats
135W - 125L
1,460 Elo+
Solo
Sol
Sol
iFuhny
Sol
Level 139
God Stats
1W - 1L
1,562 SR
Queue Stats
50W - 52L
1,500 Elo+
Solo
Team Averages
Level 122
1,560 SR
1,482 Elo+

VS

Team Averages
Level 139
1,533 SR
1,478 Elo+
Ares
Ares
Ictonixst
Ares
Level 108
God Stats
6W - 3L
1,722 SR
Queue Stats
184W - 171L
1,464 Elo+
Solo
Chaac
Chaac
Snonatra
Chaac
Level 52
God Stats
1W - 3L
1,313 SR
Queue Stats
1W - 3L
1,367 Elo+
Solo
Chronos
Chronos
Some_Rojin
Chronos
Level 198
God Stats
3W - 5L
1,454 SR
Queue Stats
536W - 523L
1,470 Elo+
Solo
Apollo
Apollo
kilokillo
Apollo
Level 194
God Stats
0W - 6L
1,426 SR
Queue Stats
309W - 290L
1,557 Elo+
Party 1
Loki
Loki
oG_DahLehMon_x
Loki
Level 142
God Stats
11W - 9L
1,749 SR
Queue Stats
524W - 487L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 1
5,534
692
2,425
1,205
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sun Wukong
CasRytsar
Sun Wukong
10
1 / 0 / 0
5,786
723
587
3,937
1,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 0 / 2
5,201
650
3,835
5,428
2,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
SinFkey
Nemesis
9
5 / 2 / 0
5,556
695
3,370
6,096
1,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sol
iFuhny
Sol
8
0 / 2 / 3
4,766
596
3,906
3,265
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
0 / 3 / 1
4,204
526
1,412
7,340
3,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
Snonatra
Chaac
3
0 / 1 / 0
3,234
404
260
1,460
360
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Some_Rojin
Chronos
9
1 / 2 / 0
4,794
599
680
4,434
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kilokillo
Apollo
8
0 / 0 / 2
4,423
553
2,822
4,839
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
3 / 2 / 1
4,874
609
2,414
4,478
937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
W
Sun Wukong
CasRytsar
Sun Wukong
1
0
0
1
L
Ares
0
3
1
0.17
W
1
0
2
2
W
Nemesis
SinFkey
Nemesis
5
2
0
2.5
L
Chaac
Snonatra
Chaac
0
1
0
0
L
Chronos
Some_Rojin
Chronos
1
2
0
0.5
W
Sol
iFuhny
Sol
0
2
3
0.75
L
Apollo
kilokillo
Apollo
0
0
2
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,123
Damage
7,588
19,931
Taken
22,551
6,782
Mitigated
7,084
6,052
Healing
7,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,425
135
0
237
1,205
350
615
532
673
29,422
1,779
W
Sun Wukong
CasRytsar
Sun Wukong
587
0
0
1,265
3,937
1,328
0
0
3,937
0
36,357
L
Ares
1,412
162
0
1,994
7,340
3,154
0
2,684
4,656
10,905
0
W
3,835
482
0
1,444
5,428
2,784
0
941
4,487
0
18,614
W
Nemesis
SinFkey
Nemesis
3,370
1,554
0
2,174
6,096
1,527
0
192
5,904
0
24,715
L
Chaac
Snonatra
Chaac
260
21
0
420
1,460
360
0
0
1,460
0
3,744
L
Chronos
Some_Rojin
Chronos
680
169
0
1,483
4,434
1,186
0
1,920
2,105
25,607
0
W
Sol
iFuhny
Sol
3,906
2,232
0
932
3,265
793
0
427
2,838
33,139
0
L
Apollo
kilokillo
Apollo
2,822
1,563
0
1,953
4,839
1,447
0
990
3,849
0
26,935
L
2,414
716
0
1,731
4,478
937
0
232
4,246
0
22,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,843
Gold Earned
21,529
287
Minions Killed
184
0
Camps Cleared
0
835,527
Distance Traveled
731,184
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,534
692
67
8
0
149,586
4
W
Sun Wukong
5,786
723
75
9
0
160,369
0
L
Ares
4,204
526
21
3
0
162,602
3
W
Nike
5,201
650
30
4
0
176,223
5
W
Nemesis
5,556
695
50
6
0
189,118
0
L
Chaac
3,234
404
4
1
0
91,096
0
L
Chronos
4,794
599
63
8
0
136,732
0
W
Sol
4,766
596
65
8
0
160,231
0
L
Apollo
4,423
553
54
7
0
158,540
1
L
Loki
4,874
609
42
5
0
182,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role