Player Matchup

Lancelot
Lancelot
DaRdaX-luchojia
Lancelot
Level 109
God Stats
2W - 2L
1,709 SR
Queue Stats
132W - 128L
1,526 Elo+
Solo
Chaac
Chaac
Papi2109
Chaac
Level 146
God Stats
0W - 2L
1,657 SR
Queue Stats
10W - 17L
1,404 Elo+
Solo
Heimdallr
Heimdallr
STR_AMIRALI
Heimdallr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,300 Elo+
Party 1
Charon
Charon
x8_xtreme_7x
Charon
Level 40
God Stats
1W - 1L
1,744 SR
Queue Stats
37W - 63L
1,326 Elo+
Party 1
Janus
Janus
xFinesseSznn
Janus
Level 82
God Stats
52W - 49L
1,488 SR
Queue Stats
106W - 105L
1,449 Elo+
Solo
Team Averages
Level 81
1,619 SR
1,401 Elo+

VS

Team Averages
Level 132
1,562 SR
1,482 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Viloreo
Hun Batz
Level 163
God Stats
6W - 4L
1,534 SR
Queue Stats
288W - 311L
1,445 Elo+
Solo
Hades
Hades
jusDAFOX
Hades
Level 108
God Stats
12W - 5L
1,965 SR
Queue Stats
241W - 231L
1,472 Elo+
Solo
Nut
Nut
kader80kader
Nut
Level 98
God Stats
4W - 11L
1,310 SR
Queue Stats
225W - 191L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
0 / 0 / 0
2,986
597
501
2,739
874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
Papi2109
Chaac
6
1 / 2 / 0
3,636
727
1,139
3,282
1,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heimdallr
STR_AMIRALI
Heimdallr
5
0 / 4 / 0
2,891
578
1,721
3,461
821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charon
5
0 / 2 / 0
3,197
639
1,382
4,689
1,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 0 / 0
2,484
497
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
6
2 / 0 / 4
3,895
779
3,262
3,140
1,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
6
0 / 0 / 0
3,734
747
608
809
200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
Viloreo
Hun Batz
6
0 / 0 / 0
3,486
697
717
3,306
817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
jusDAFOX
Hades
7
2 / 1 / 0
4,040
808
1,974
2,802
819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
4 / 0 / 2
4,388
878
2,773
2,621
696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
8
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
L
Lancelot
0
0
0
0
L
Chaac
Papi2109
Chaac
1
2
0
0.5
L
Heimdallr
STR_AMIRALI
Heimdallr
0
4
0
0
W
Hun Batz
Viloreo
Hun Batz
0
0
0
0
W
Hades
jusDAFOX
Hades
2
1
0
2
W
4
0
2
5
L
Charon
0
2
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,743
Damage
9,334
14,171
Taken
12,678
3,998
Mitigated
3,766
2,371
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,262
1,895
343
1,596
3,140
1,234
0
538
2,602
12,021
3,893
W
Morgan Le Fay
 
Morgan Le Fay
608
0
0
359
809
200
28
0
809
16,933
0
L
Lancelot
501
138
0
0
2,739
874
0
608
2,131
0
8,544
L
Chaac
Papi2109
Chaac
1,139
213
0
665
3,282
1,001
0
1,929
1,353
0
12,877
L
Heimdallr
STR_AMIRALI
Heimdallr
1,721
887
0
64
3,461
821
0
1,121
2,340
0
12,274
W
Hun Batz
Viloreo
Hun Batz
717
334
0
2,704
3,306
817
0
0
3,306
0
21,564
W
Hades
jusDAFOX
Hades
1,974
267
0
1,528
2,802
819
0
0
2,802
13,102
2,559
W
2,773
1,869
0
500
2,621
696
0
844
1,777
0
17,341
L
Charon
1,382
646
395
1,247
4,689
1,302
0
1,754
2,935
7,549
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,194
Gold Earned
19,543
74
Minions Killed
174
0
Camps Cleared
0
414,026
Distance Traveled
515,590
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
3,895
779
20
4
0
135,907
0
W
Morgan Le Fay
3,734
747
34
7
0
89,220
0
L
Lancelot
2,986
597
20
4
0
128,701
0
L
Chaac
3,636
727
25
5
0
95,633
1
L
Heimdallr
2,891
578
22
4
0
98,176
0
W
Hun Batz
3,486
697
54
11
0
117,860
0
W
Hades
4,040
808
30
6
0
79,517
0
W
Nut
4,388
878
36
7
0
93,086
0
L
Charon
3,197
639
7
1
0
91,516
0
L
Janus
2,484
497
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role