Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ArcanaSpirit
Aphrodite
Level 60
God Stats
10W - 8L
1,426 SR
Queue Stats
76W - 81L
1,369 Elo+
Solo
Odin
Odin
DUTCH33rd
Odin
Level 102
God Stats
35W - 51L
1,478 SR
Queue Stats
183W - 211L
1,453 Elo+
Solo
Merlin
Merlin
Mastermage32
Merlin
Level 45
God Stats
1W - 2L
1,549 SR
Queue Stats
1W - 2L
1,513 Elo+
Solo
Hou Yi
Hou Yi
Price
Hou Yi
Level 154
God Stats
2W - 3L
1,512 SR
Queue Stats
178W - 183L
1,522 Elo+
Solo
Team Averages
Level 104
1,493 SR
1,471 Elo+

VS

Team Averages
Level 79
1,534 SR
1,431 Elo+
Poseidon
Poseidon
BigJR421
Poseidon
Level 105
God Stats
42W - 20L
1,696 SR
Queue Stats
140W - 165L
1,398 Elo+
Party 1
Heimdallr
Heimdallr
ButtGodd
Heimdallr
Level 66
God Stats
13W - 4L
1,698 SR
Queue Stats
131W - 125L
1,544 Elo+
Solo
Sol
Sol
ChocolatraMan
Sol
Level 122
God Stats
4W - 7L
1,189 SR
Queue Stats
313W - 318L
1,446 Elo+
Solo
Neith
Neith
Cosmicfelinae
Neith
Level 19
God Stats
54W - 68L
1,419 SR
Queue Stats
109W - 144L
1,358 Elo+
Party 1
Bacchus
Bacchus
KISSANDKILL
Bacchus
Level 85
God Stats
28W - 37L
1,669 SR
Queue Stats
511W - 644L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
2 / 1 / 1
7,717
1,102
6,610
5,560
2,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
ArcanaSpirit
Aphrodite
13
1 / 0 / 2
7,298
1,043
6,155
5,941
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
12
0 / 5 / 3
6,858
980
6,856
10,206
6,954
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
12
0 / 7 / 1
6,543
935
1,572
5,695
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Price
Hou Yi
12
1 / 0 / 2
7,156
1,022
4,339
6,348
2,206
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

272

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigJR421
Poseidon
13
4 / 1 / 6
7,717
1,102
5,833
3,708
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
ButtGodd
Heimdallr
13
4 / 0 / 8
8,048
1,150
8,041
5,990
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

13
4 / 1 / 6
7,950
1,136
6,611
6,881
2,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 0 / 8
7,525
1,075
3,470
4,705
1,932
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
KISSANDKILL
Bacchus
13
0 / 2 / 10
8,266
1,181
5,571
7,532
8,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
4
Kills
13
13
Deaths
4
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
1
1
2.5
L
Aphrodite
ArcanaSpirit
Aphrodite
1
0
2
2
W
Poseidon
BigJR421
Poseidon
4
1
6
7
W
Heimdallr
ButtGodd
Heimdallr
4
0
8
8
W
4
1
6
7
W
1
0
8
5
L
Odin
0
5
3
0.3
W
Bacchus
KISSANDKILL
Bacchus
0
2
10
2.5
L
Merlin
0
7
1
0.07
L
Hou Yi
Price
Hou Yi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
29,526
33,750
Taken
28,816
16,856
Mitigated
18,843
6,542
Healing
2,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,610
1,567
0
331
5,560
2,921
0
2,549
3,011
0
18,941
L
Aphrodite
ArcanaSpirit
Aphrodite
6,155
444
2,646
2,877
5,941
2,898
0
3,048
2,893
19,791
1,144
W
Poseidon
BigJR421
Poseidon
5,833
779
0
120
3,708
1,236
0
1,093
2,615
14,549
759
W
Heimdallr
ButtGodd
Heimdallr
8,041
1,903
0
0
5,990
4,664
0
998
4,992
0
24,505
W
6,611
1,299
0
738
6,881
2,384
0
2,120
4,761
11,947
1,141
W
3,470
1,950
0
422
4,705
1,932
0
1,129
3,576
0
11,630
L
Odin
6,856
1,412
0
167
10,206
6,954
0
5,336
4,870
0
15,477
W
Bacchus
KISSANDKILL
Bacchus
5,571
805
0
1,718
7,532
8,627
0
2,137
5,395
18,574
0
L
Merlin
1,572
555
0
0
5,695
1,877
0
3,736
1,959
7,975
0
L
Hou Yi
Price
Hou Yi
4,339
2,983
0
521
6,348
2,206
0
2,874
3,474
0
13,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
39,506
119
Minions Killed
128
4
Camps Cleared
6
565,907
Distance Traveled
634,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,717
1,102
34
5
1
104,838
0
L
Aphrodite
7,298
1,043
35
5
0
131,764
0
W
Poseidon
7,717
1,102
32
5
1
115,145
0
W
Heimdallr
8,048
1,150
39
6
2
136,458
0
W
Sol
7,950
1,136
19
3
2
122,582
0
W
Neith
7,525
1,075
16
2
0
120,739
0
L
Odin
6,858
980
15
2
0
132,604
0
W
Bacchus
8,266
1,181
22
3
1
139,898
0
L
Merlin
6,543
935
13
2
0
81,172
0
L
Hou Yi
7,156
1,022
22
3
3
115,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role