Player Matchup

Arachne
Arachne
ObeyMaurice9
Arachne
Level 140
God Stats
17W - 14L
1,472 SR
Queue Stats
324W - 345L
1,468 Elo+
Solo
Tyr
Tyr
Royyjones
Tyr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,416 Elo+
Solo
Eset
Eset
麻瓜在旁边
Eset
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
425W - 461L
1,545 Elo+
Solo
Team Averages
Level 119
1,491 SR
1,476 Elo+

VS

Team Averages
Level 111
1,602 SR
1,465 Elo+
Horus
Horus
SENNAMU
Horus
Level 88
God Stats
2W - 4L
1,302 SR
Queue Stats
292W - 301L
1,425 Elo+
Solo
Arachne
Arachne
TeamCaptain117
Arachne
Level 138
God Stats
1W - 1L
1,839 SR
Queue Stats
50W - 32L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
TheRayman99
Zhong Kui
Level 107
God Stats
25W - 11L
1,667 SR
Queue Stats
114W - 105L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ObeyMaurice9
Arachne
9
0 / 6 / 0
6,610
551
2,893
9,594
3,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 3 / 0
7,529
627
3,766
16,287
11,659
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
0 / 2 / 1
7,480
623
7,710
6,206
1,854
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
SENNAMU
Horus
14
3 / 0 / 8
8,737
728
5,492
7,551
6,658
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 3
9,358
780
11,193
8,656
4,145
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TheRayman99
Zhong Kui
14
2 / 2 / 8
9,022
752
10,839
7,919
6,329
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
11
11
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
ObeyMaurice9
Arachne
0
6
0
0
L
2
3
0
0.67
W
Horus
SENNAMU
Horus
3
0
8
7
W
6
0
3
7.5
W
Zhong Kui
TheRayman99
Zhong Kui
2
2
8
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,369
Damage
27,524
32,087
Taken
24,126
16,919
Mitigated
17,132
4,905
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ObeyMaurice9
Arachne
2,893
1,627
0
840
9,594
3,406
0
3,186
6,384
0
13,923
L
3,766
295
0
2,040
16,287
11,659
0
4,080
12,155
0
15,809
W
Horus
SENNAMU
Horus
5,492
2,256
1,630
2,496
7,551
6,658
86
2,351
5,200
0
18,109
W
11,193
9,060
0
2,206
8,656
4,145
344
2,839
5,817
0
38,548
W
Zhong Kui
TheRayman99
Zhong Kui
10,839
1,989
0
3,257
7,919
6,329
872
2,529
5,390
58,053
1,564
L
7,710
643
419
1,606
6,206
1,854
0
3,142
3,034
44,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,619
Gold Earned
27,117
138
Minions Killed
211
0
Camps Cleared
0
595,477
Distance Traveled
674,630
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,610
551
22
2
0
184,941
0
L
Tyr
7,529
627
28
2
0
215,416
0
W
Horus
8,737
728
22
2
0
225,213
0
W
Arachne
9,358
780
64
5
0
236,947
0
W
Zhong Kui
9,022
752
125
10
0
212,470
4
L
Eset
7,480
623
88
7
0
195,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role