Player Matchup

Osiris
Osiris
Diamond V
Adxptinz
Osiris
Diamond V
Level 159
God Stats
2W - 4L
1,859 SR
Queue Stats
297W - 282L
2,144 MMR
Solo
Scylla
Scylla
Gold III
LukiePòokie
Scylla
Gold III
Level 174
God Stats
5W - 2L
1,967 SR
Queue Stats
35W - 21L
1,806 MMR
Solo
Bastet
Bastet
Platinum V
TK_BIizzard
Bastet
Platinum V
Level 157
God Stats
13W - 9L
1,602 SR
Queue Stats
139W - 115L
1,654 MMR
Solo
Cthulhu
Cthulhu
Gold II
TheValles100
Cthulhu
Gold II
Level 124
God Stats
0W - 2L
1,445 SR
Queue Stats
33W - 25L
1,711 MMR
Solo
Xbalanque
Xbalanque
Gold III
mb2rea1
Xbalanque
Gold III
Level 168
God Stats
92W - 81L
1,578 SR
Queue Stats
435W - 442L
1,662 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,690 SR
1,795 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 115
1,685 SR
1,797 MMR
Nu Wa
Nu Wa
Platinum III
EatingMyCookies
Nu Wa
Platinum III
Level 63
God Stats
85W - 67L
1,604 SR
Queue Stats
225W - 225L
1,805 MMR
Solo
Jormungandr
Jormungandr
Platinum IV
FabioBro
Jormungandr
Platinum IV
Level 145
God Stats
2W - 1L
1,730 SR
Queue Stats
121W - 118L
1,654 MMR
Solo
Khepri
Khepri
Diamond IV
Obliviòn
Khepri
Diamond IV
Level 166
God Stats
5W - 4L
1,464 SR
Queue Stats
156W - 138L
1,744 MMR
Solo
Apollo
Apollo
Gold I
TheBossCeldara
Apollo
Gold I
Level 53
God Stats
9W - 3L
1,780 SR
Queue Stats
68W - 59L
1,679 MMR
Solo
Mercury
Mercury
Platinum II
Trollerinno
Mercury
Platinum II
Level 146
God Stats
2W - 1L
1,849 SR
Queue Stats
32W - 18L
2,106 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Adxptinz
Osiris
14
1 / 5 / 0
8,600
538
8,840
19,729
16,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
15
1 / 2 / 0
8,717
545
8,481
7,720
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
3 / 1 / 0
8,238
515
5,074
9,253
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
TheValles100
Cthulhu
11
0 / 3 / 0
7,107
444
5,857
14,573
10,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
mb2rea1
Xbalanque
15
1 / 4 / 1
8,638
540
6,074
10,092
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AgniSun WukongThanatosAthena

VS

Bans
HachimanMedusaArtioIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,435
590
10,495
5,794
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
FabioBro
Jormungandr
17
2 / 2 / 3
10,674
667
11,648
13,832
8,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Obliviòn
Khepri
12
0 / 0 / 7
8,716
545
3,945
11,927
8,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
8 / 2 / 1
10,415
651
10,265
11,131
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Trollerinno
Mercury
18
5 / 0 / 2
9,916
620
5,823
13,387
5,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
6
Kills
15
15
Deaths
6
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Osiris
Adxptinz
Osiris
1
5
0
0.2
W
0
2
5
1.25
W
Jormungandr
FabioBro
Jormungandr
2
2
3
1.75
L
Scylla
1
2
0
0.5
W
Khepri
Obliviòn
Khepri
0
0
7
3.5
L
Bastet
3
1
0
3
W
8
2
1
4.25
L
Cthulhu
TheValles100
Cthulhu
0
3
0
0
W
Mercury
Trollerinno
Mercury
5
0
2
6
L
Xbalanque
mb2rea1
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,326
Damage
42,176
61,367
Taken
56,071
35,379
Mitigated
28,985
20,255
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Adxptinz
Osiris
8,840
4,222
0
6,562
19,729
16,955
0
11,460
8,173
0
66,457
W
10,495
2,165
0
632
5,794
1,662
638
3,471
2,323
71,460
224
W
Jormungandr
FabioBro
Jormungandr
11,648
2,936
0
6,315
13,832
8,909
289
1,754
12,078
76,122
2,452
L
Scylla
8,481
851
0
1,182
7,720
1,986
0
2,117
5,320
86,320
817
W
Khepri
Obliviòn
Khepri
3,945
898
1,735
2,666
11,927
8,893
0
4,876
7,051
21,284
1,555
L
Bastet
5,074
1,431
0
5,538
9,253
2,937
0
2,379
6,621
0
62,854
W
10,265
6,525
0
4,848
11,131
4,056
45
1,510
9,621
0
86,486
L
Cthulhu
TheValles100
Cthulhu
5,857
678
0
3,029
14,573
10,319
0
7,176
6,859
37,864
0
W
Mercury
Trollerinno
Mercury
5,823
3,420
0
5,593
13,387
5,465
0
5,026
8,361
0
96,561
L
Xbalanque
mb2rea1
Xbalanque
6,074
2,478
0
3,944
10,092
3,182
0
1,218
8,714
0
74,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,300
Gold Earned
49,156
587
Minions Killed
574
0
Camps Cleared
0
1,649,138
Distance Traveled
1,706,314
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,600
538
118
7
0
287,640
0
W
Nu Wa
9,435
590
132
8
0
315,406
4
W
Jormungandr
10,674
667
137
9
0
292,632
0
L
Scylla
8,717
545
176
11
0
324,017
7
W
Khepri
8,716
545
44
3
0
351,299
6
L
Bastet
8,238
515
116
7
0
395,848
2
W
Apollo
10,415
651
144
9
0
316,301
5
L
Cthulhu
7,107
444
44
3
0
350,889
0
W
Mercury
9,916
620
117
7
0
430,676
1
L
Xbalanque
8,638
540
133
8
0
290,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role