Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DrMugg1337
Zeus
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 101L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
Jackmcwhinnie03
Heimdallr
Level 36
God Stats
4W - 6L
1,408 SR
Queue Stats
71W - 77L
1,420 Elo+
Party 3
Loki
Loki
KyleGarvie
Loki
Level 108
God Stats
2W - 3L
1,464 SR
Queue Stats
169W - 143L
1,482 Elo+
Party 3
Nu Wa
Nu Wa
vashdbhasd
Nu Wa
Level 40
God Stats
4W - 8L
1,417 SR
Queue Stats
53W - 71L
1,393 Elo+
Party 1
Team Averages
Level 64
1,458 SR
1,435 Elo+

VS

Team Averages
Level 79
1,251 SR
1,305 Elo+
Sobek
Sobek
Player852190557
Sobek
Level 28
God Stats
5W - 11L
1,036 SR
Queue Stats
8W - 22L
1,103 Elo+
Party 2
Jormungandr
Jormungandr
SergiDestroyer
Jormungandr
Level 143
God Stats
10W - 7L
1,636 SR
Queue Stats
216W - 216L
1,369 Elo+
Solo
Fenrir
Fenrir
Vulpo5
Fenrir
Level 42
God Stats
2W - 2L
1,165 SR
Queue Stats
10W - 24L
1,206 Elo+
Party 2
Agni
Agni
iSmokeWoods42O
Agni
Level 98
God Stats
1W - 0L
1,173 SR
Queue Stats
27W - 31L
1,441 Elo+
Solo
Chaac
Chaac
xX-Ulux_17
Chaac
Level 85
God Stats
1W - 2L
1,243 SR
Queue Stats
97W - 102L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 4 / 1
7,237
482
4,651
11,002
6,338
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
2 / 7 / 1
7,824
522
10,160
10,825
3,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Jackmcwhinnie03
Heimdallr
9
0 / 9 / 1
5,919
395
6,916
12,358
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
3 / 6 / 2
7,308
487
6,928
12,832
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
14
4 / 2 / 1
9,224
615
10,503
5,924
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 7
8,794
586
6,588
16,082
16,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jormungandr
SergiDestroyer
Jormungandr
12
4 / 3 / 14
7,960
531
8,098
9,855
7,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Vulpo5
Fenrir
15
10 / 1 / 4
8,633
576
8,587
11,369
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 5 / 5
7,025
468
4,302
6,581
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chaac
14
3 / 1 / 1
8,473
565
4,917
11,392
5,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
10
Kills
26
28
Deaths
10
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
L
2
7
1
0.36
L
Heimdallr
Jackmcwhinnie03
Heimdallr
0
9
1
0.06
L
3
6
2
0.67
W
9
0
7
12.5
W
Jormungandr
SergiDestroyer
Jormungandr
4
3
14
3.67
W
Fenrir
Vulpo5
Fenrir
10
1
4
12
W
0
5
5
0.5
L
Nu Wa
4
2
1
2.25
W
Chaac
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,158
Damage
32,492
52,941
Taken
55,279
19,923
Mitigated
36,037
11,214
Healing
13,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,651
561
719
2,636
11,002
6,338
0
5,280
5,712
22,233
0
L
10,160
1,801
0
1,997
10,825
3,545
103
2,850
7,975
63,364
1,382
L
Heimdallr
Jackmcwhinnie03
Heimdallr
6,916
2,422
0
1,573
12,358
3,841
240
6,853
5,485
0
25,609
L
6,928
2,123
0
3,927
12,832
4,119
0
3,420
9,412
0
46,007
W
6,588
432
1,668
6,207
16,082
16,453
0
6,646
9,204
18,999
0
W
Jormungandr
SergiDestroyer
Jormungandr
8,098
3,333
147
312
9,855
7,417
0
2,225
7,500
44,773
1,764
W
Fenrir
Vulpo5
Fenrir
8,587
2,482
0
1,359
11,369
4,877
0
5,186
6,001
0
50,986
W
4,302
94
0
500
6,581
1,570
42
3,369
3,052
35,792
0
L
Nu Wa
10,503
2,597
0
362
5,924
2,080
210
423
5,501
49,898
0
W
Chaac
4,917
681
0
3,612
11,392
5,720
0
6,466
4,281
870
55,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,512
Gold Earned
40,885
334
Minions Killed
346
0
Camps Cleared
0
1,298,431
Distance Traveled
1,451,788
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,237
482
36
2
0
280,646
4
L
Zeus
7,824
522
95
6
0
249,583
0
L
Heimdallr
5,919
395
35
2
0
264,377
0
L
Loki
7,308
487
70
5
0
268,782
0
W
Sobek
8,794
586
20
1
0
324,529
0
W
Jormungandr
7,960
531
81
5
0
228,770
0
W
Fenrir
8,633
576
77
5
0
322,348
0
W
Agni
7,025
468
63
4
0
263,628
0
L
Nu Wa
9,224
615
98
7
0
235,043
0
W
Chaac
8,473
565
105
7
0
312,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role