Player Matchup

Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ChrisedChris
Medusa
Level 154
God Stats
4W - 2L
1,273 SR
Queue Stats
220W - 221L
1,348 Elo+
Party 1
Poseidon
Poseidon
JheezusChrist96
Poseidon
Level 156
God Stats
5W - 5L
1,188 SR
Queue Stats
236W - 226L
1,515 Elo+
Solo
Sobek
Sobek
VIcETb225
Sobek
Level 96
God Stats
7W - 2L
1,890 SR
Queue Stats
77W - 90L
1,470 Elo+
Solo
Amaterasu
Amaterasu
Vilkatha
Amaterasu
Level 149
God Stats
8W - 4L
1,648 SR
Queue Stats
174W - 172L
1,406 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,448 Elo+

VS

Team Averages
Level 104
1,559 SR
1,472 Elo+
Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DARKJD66
Izanami
Level 116
God Stats
51W - 47L
1,498 SR
Queue Stats
135W - 126L
1,477 Elo+
Party 2
Ne Zha
Ne Zha
PoisonSiamang29
Ne Zha
Level 106
God Stats
35W - 44L
1,458 SR
Queue Stats
343W - 336L
1,409 Elo+
Solo
Vulcan
Vulcan
Shannoww
Vulcan
Level 40
God Stats
14W - 7L
1,732 SR
Queue Stats
154W - 134L
1,460 Elo+
Solo
Jormungandr
Jormungandr
Wyll-Goumy
Jormungandr
Level 107
God Stats
1W - 3L
1,605 SR
Queue Stats
213W - 183L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 0 / 3
5,814
646
2,037
3,798
1,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
10
4 / 0 / 2
6,007
667
5,736
6,269
1,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
12
2 / 0 / 0
6,377
709
1,445
3,202
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
VIcETb225
Sobek
9
3 / 0 / 5
6,035
671
2,987
7,459
5,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Vilkatha
Amaterasu
10
2 / 1 / 0
6,131
681
2,176
6,444
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
1 / 2 / 0
5,076
564
2,945
6,061
1,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
DARKJD66
Izanami
8
0 / 5 / 0
4,390
488
3,249
6,166
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

2
0 / 1 / 0
3,608
401
125
1,154
288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
Shannoww
Vulcan
9
0 / 1 / 0
4,738
526
1,022
3,572
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Wyll-Goumy
Jormungandr
8
0 / 4 / 0
4,339
482
4,067
6,684
2,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
0
3
3.5
L
Mulan
 
Mulan
1
2
0
0.5
W
Medusa
4
0
2
5
L
Izanami
DARKJD66
Izanami
0
5
0
0
W
Poseidon
2
0
0
2
L
0
1
0
0
L
Vulcan
Shannoww
Vulcan
0
1
0
0
W
Sobek
VIcETb225
Sobek
3
0
5
5.5
W
Amaterasu
Vilkatha
Amaterasu
2
1
0
2
L
Jormungandr
Wyll-Goumy
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,381
Damage
11,408
27,172
Taken
23,637
11,499
Mitigated
7,107
13,543
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,037
666
84
929
3,798
1,275
0
466
3,332
42,045
1,268
L
Mulan
 
Mulan
2,945
1,078
0
1,988
6,061
1,944
0
585
5,476
0
28,827
W
Medusa
5,736
2,677
0
2,902
6,269
1,769
730
2,231
4,038
0
38,699
L
Izanami
DARKJD66
Izanami
3,249
1,812
0
1,399
6,166
1,610
0
1,945
4,221
0
21,865
W
Poseidon
1,445
148
0
1,045
3,202
827
0
556
2,646
56,161
1,098
L
125
109
0
51
1,154
288
0
331
823
0
5,640
L
Vulcan
Shannoww
Vulcan
1,022
197
0
1,251
3,572
913
0
2,459
1,113
27,157
0
W
Sobek
VIcETb225
Sobek
2,987
281
0
3,837
7,459
5,212
25
1,718
5,741
11,438
213
W
Amaterasu
Vilkatha
Amaterasu
2,176
1,308
0
4,746
6,444
2,416
105
0
6,444
0
35,283
L
Jormungandr
Wyll-Goumy
Jormungandr
4,067
1,040
0
225
6,684
2,352
0
1,143
5,541
22,129
425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,364
Gold Earned
22,151
341
Minions Killed
213
0
Camps Cleared
0
913,508
Distance Traveled
757,470
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,814
646
93
10
0
217,346
0
L
Mulan
5,076
564
65
7
0
158,079
2
W
Medusa
6,007
667
71
8
0
195,263
0
L
Izanami
4,390
488
48
5
0
180,098
0
W
Poseidon
6,377
709
105
12
0
194,929
0
L
Ne Zha
3,608
401
9
1
0
47,689
0
L
Vulcan
4,738
526
60
7
0
184,780
0
W
Sobek
6,035
671
18
2
0
171,816
0
W
Amaterasu
6,131
681
54
6
0
134,154
0
L
Jormungandr
4,339
482
31
3
0
186,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role