Player Matchup

Scylla
Scylla
Emisys
Scylla
Level 197
God Stats
6W - 7L
1,424 SR
Queue Stats
27W - 31L
1,510 Elo+
Party 3
Medusa
Medusa
Kaakschaatser
Medusa
Level 154
God Stats
2W - 1L
1,627 SR
Queue Stats
47W - 38L
1,609 Elo+
Party 3
Vamana
Vamana
Salaminero
Vamana
Level 156
God Stats
8W - 6L
1,653 SR
Queue Stats
200W - 163L
1,604 Elo+
Solo
Thor
Thor
Sapje
Thor
Level 168
God Stats
7W - 3L
1,470 SR
Queue Stats
53W - 33L
1,685 Elo+
Party 3
Nu Wa
Nu Wa
TheDutchTomato
Nu Wa
Level 182
God Stats
0W - 2L
1,551 SR
Queue Stats
66W - 66L
1,608 Elo+
Party 3
Team Averages
Level 171
1,545 SR
1,603 Elo+

VS

Team Averages
Level 215
1,646 SR
1,686 Elo+
Eset
Eset
 
Eset
Level 282
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
GivenchyParis
Tyr
Level 165
God Stats
2W - 2L
1,507 SR
Queue Stats
55W - 37L
1,638 Elo+
Party 1
Zhong Kui
Zhong Kui
Stormed
Zhong Kui
Level 203
God Stats
1W - 2L
1,500 SR
Queue Stats
45W - 35L
1,542 Elo+
Solo
Medusa
Medusa
Zavreses
Medusa
Level 218
God Stats
3W - 1L
1,961 SR
Queue Stats
488W - 58L
2,090 Elo+
Party 2
Chaac
Chaac
klezepan
Chaac
Level 205
God Stats
3W - 0L
1,763 SR
Queue Stats
46W - 26L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Emisys
Scylla
13
0 / 4 / 2
8,021
802
1,463
7,149
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 2 / 3
9,100
910
6,988
6,164
2,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Salaminero
Vamana
11
0 / 3 / 0
7,304
730
1,510
5,283
2,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Sapje
Thor
13
0 / 4 / 2
7,626
763
6,739
8,653
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 2 / 2
8,855
886
7,378
4,218
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
2 / 0 / 5
8,689
869
3,364
3,448
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 3 / 9
8,749
875
7,149
9,323
8,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Stormed
Zhong Kui
15
1 / 0 / 7
9,257
926
3,740
6,571
4,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Zavreses
Medusa
16
5 / 0 / 6
9,814
981
8,145
7,375
2,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chaac
klezepan
Chaac
15
4 / 2 / 5
9,265
927
5,509
7,251
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
5
Kills
15
15
Deaths
5
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
5
4.5
L
Scylla
Emisys
Scylla
0
4
2
0.25
W
3
3
9
2.5
L
2
2
3
1.75
L
Vamana
Salaminero
Vamana
0
3
0
0
L
Thor
Sapje
Thor
0
4
2
0.25
W
Zhong Kui
Stormed
Zhong Kui
1
0
7
4.5
L
3
2
2
2
W
Medusa
Zavreses
Medusa
5
0
6
8
W
Chaac
klezepan
Chaac
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
27,907
31,467
Taken
33,968
10,171
Mitigated
19,657
3,370
Healing
8,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,364
120
518
564
3,448
1,005
0
1,028
2,241
21,002
0
L
Scylla
Emisys
Scylla
1,463
56
0
300
7,149
1,857
0
1,714
5,339
18,664
0
W
7,149
117
0
1,422
9,323
8,171
0
2,512
6,375
0
14,037
L
6,988
1,871
0
799
6,164
2,126
0
1,703
4,385
0
37,537
L
Vamana
Salaminero
Vamana
1,510
0
0
885
5,283
2,400
0
1,377
3,824
0
7,005
L
Thor
Sapje
Thor
6,739
196
0
732
8,653
2,625
0
1,211
7,351
0
15,978
W
Zhong Kui
Stormed
Zhong Kui
3,740
154
0
3,069
6,571
4,474
1,708
1,073
5,286
27,717
903
L
7,378
872
0
654
4,218
1,163
0
1,000
3,132
21,798
344
W
Medusa
Zavreses
Medusa
8,145
2,465
0
2,080
7,375
2,628
592
1,193
5,926
0
44,229
W
Chaac
klezepan
Chaac
5,509
180
0
812
7,251
3,379
0
1,783
5,101
0
30,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,906
Gold Earned
45,774
188
Minions Killed
275
0
Camps Cleared
0
881,896
Distance Traveled
1,085,187
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,689
869
48
5
0
189,444
0
L
Scylla
8,021
802
48
5
0
194,035
1
W
Tyr
8,749
875
20
2
0
224,166
0
L
Medusa
9,100
910
74
7
0
217,067
1
L
Vamana
7,304
730
13
1
0
95,050
0
L
Thor
7,626
763
17
2
0
185,104
0
W
Zhong Kui
9,257
926
76
8
0
182,149
5
L
Nu Wa
8,855
886
36
4
0
190,640
1
W
Medusa
9,814
981
79
8
0
251,537
0
W
Chaac
9,265
927
52
5
0
237,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role