Player Matchup

Thanatos
Thanatos
About3LB
Thanatos
Level 123
God Stats
10W - 9L
1,693 SR
Queue Stats
29W - 29L
1,517 Elo+
Party 1
Heimdallr
Heimdallr
Belial2232
Heimdallr
Level 67
God Stats
12W - 9L
1,529 SR
Queue Stats
359W - 355L
1,438 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
P4nchy
Morgan Le Fay
Level 171
God Stats
5W - 5L
1,649 SR
Queue Stats
284W - 309L
1,485 Elo+
Party 1
Khepri
Khepri
V380
Khepri
Level 89
God Stats
66W - 42L
1,589 SR
Queue Stats
692W - 680L
1,461 Elo+
Party 3
Osiris
Osiris
arma_333_letale
Osiris
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
814W - 847L
1,452 Elo+
Solo
Team Averages
Level 105
1,592 SR
1,471 Elo+

VS

Team Averages
Level 118
1,439 SR
1,443 Elo+
Sun Wukong
Sun Wukong
Chobble
Sun Wukong
Level 109
God Stats
8W - 6L
1,500 SR
Queue Stats
44W - 57L
1,500 Elo+
Solo
Pele
Pele
PB1CUP
Pele
Level 108
God Stats
3W - 11L
1,188 SR
Queue Stats
266W - 274L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
SedanGas
Kuzenbo
Level 149
God Stats
13W - 13L
1,490 SR
Queue Stats
29W - 28L
1,412 Elo+
Party 2
Artemis
Artemis
iPhuckYoo
Artemis
Level 96
God Stats
19W - 18L
1,551 SR
Queue Stats
121W - 110L
1,483 Elo+
Party 2
Thanatos
Thanatos
phatniko
Thanatos
Level 127
God Stats
1W - 3L
1,467 SR
Queue Stats
85W - 81L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
About3LB
Thanatos
16
15 / 2 / 0
10,329
574
9,950
10,772
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Heimdallr
Belial2232
Heimdallr
17
5 / 2 / 11
9,976
554
10,477
11,494
5,118
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
P4nchy
Morgan Le Fay
19
2 / 0 / 9
11,047
614
15,290
6,723
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
V380
Khepri
13
0 / 3 / 9
8,287
460
2,863
11,173
9,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 4 / 3
8,260
459
5,605
14,406
14,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chobble
Sun Wukong
16
4 / 2 / 1
10,312
573
9,682
14,431
7,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
PB1CUP
Pele
17
2 / 6 / 1
9,624
535
5,992
15,915
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
SedanGas
Kuzenbo
12
0 / 6 / 2
6,842
380
4,869
14,427
14,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Artemis
iPhuckYoo
Artemis
15
3 / 7 / 1
9,528
529
8,216
12,467
3,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
phatniko
Thanatos
13
2 / 3 / 2
8,390
466
4,462
11,287
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
23
Kills
11
11
Deaths
24
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thanatos
About3LB
Thanatos
15
2
0
7.5
W
Heimdallr
Belial2232
Heimdallr
5
2
11
5.25
L
Sun Wukong
Chobble
Sun Wukong
4
2
1
2.25
W
Morgan Le Fay
P4nchy
Morgan Le Fay
2
0
9
6.5
L
Pele
PB1CUP
Pele
2
6
1
0.42
L
Kuzenbo
SedanGas
Kuzenbo
0
6
2
0.17
W
Khepri
V380
Khepri
0
3
9
1.5
W
1
4
3
0.63
L
Artemis
iPhuckYoo
Artemis
3
7
1
0.5
L
Thanatos
phatniko
Thanatos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,185
Damage
33,221
54,568
Taken
68,527
36,173
Mitigated
33,414
19,784
Healing
17,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
About3LB
Thanatos
9,950
2,342
0
7,183
10,772
4,742
0
552
10,220
0
49,766
W
Heimdallr
Belial2232
Heimdallr
10,477
5,417
0
5,363
11,494
5,118
3,842
1,339
10,155
0
89,049
L
Sun Wukong
Chobble
Sun Wukong
9,682
2,253
0
4,979
14,431
7,345
824
1,703
12,654
0
73,030
W
Morgan Le Fay
P4nchy
Morgan Le Fay
15,290
434
0
959
6,723
2,678
0
884
5,839
108,257
2,394
L
Pele
PB1CUP
Pele
5,992
1,516
0
2,478
15,915
4,496
0
6,879
8,506
0
92,706
L
Kuzenbo
SedanGas
Kuzenbo
4,869
2,292
0
669
14,427
14,265
625
3,080
11,061
18,660
0
W
Khepri
V380
Khepri
2,863
20
0
3,098
11,173
9,226
0
1,420
9,753
24,515
0
W
5,605
1,381
0
3,181
14,406
14,409
432
674
13,732
0
39,487
L
Artemis
iPhuckYoo
Artemis
8,216
3,507
0
2,645
12,467
3,794
2,506
1,856
10,601
0
67,507
L
Thanatos
phatniko
Thanatos
4,462
304
0
6,267
11,287
3,514
0
3,410
7,697
0
47,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,899
Gold Earned
44,696
488
Minions Killed
510
0
Camps Cleared
0
1,761,177
Distance Traveled
1,819,350
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,329
574
65
4
0
406,222
0
W
Heimdallr
9,976
554
132
7
0
298,600
2
L
Sun Wukong
10,312
573
134
7
0
319,633
3
W
Morgan Le Fay
11,047
614
200
11
0
380,926
2
L
Pele
9,624
535
166
9
0
369,671
0
L
Kuzenbo
6,842
380
26
1
0
439,639
7
W
Khepri
8,287
460
37
2
0
372,087
10
W
Osiris
8,260
459
54
3
0
303,342
0
L
Artemis
9,528
529
109
6
0
290,101
1
L
Thanatos
8,390
466
75
4
0
400,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role