Player Matchup

Mercury
Mercury
Bahamut_17
Mercury
Level 190
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 154L
1,536 Elo+
Party 2
Ix Chel
Ix Chel
ItzKitsune
Ix Chel
Level 178
God Stats
5W - 3L
1,645 SR
Queue Stats
57W - 35L
1,732 Elo+
Solo
Fafnir
Fafnir
MacabreHunter
Fafnir
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 73L
1,536 Elo+
Party 2
Medusa
Medusa
TheGreenGuy
Medusa
Level 161
God Stats
8W - 4L
1,672 SR
Queue Stats
160W - 163L
1,538 Elo+
Party 2
King Arthur
King Arthur
xBorisBritvAx
King Arthur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 158
1,563 SR
1,568 Elo+

VS

Team Averages
Level 157
1,585 SR
1,540 Elo+
Persephone
Persephone
 
Persephone
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
AdamsCorleone
Horus
Level 152
God Stats
122W - 103L
1,582 SR
Queue Stats
425W - 405L
1,512 Elo+
Party 1
Bacchus
Bacchus
ChR1sT0pH3r72
Bacchus
Level 159
God Stats
15W - 7L
1,683 SR
Queue Stats
142W - 143L
1,540 Elo+
Party 1
Achilles
Achilles
LordNoctunos
Achilles
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,602 Elo+
Solo
Anhur
Anhur
kovgarenok
Anhur
Level 157
God Stats
16W - 9L
1,661 SR
Queue Stats
669W - 587L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bahamut_17
Mercury
11
3 / 2 / 0
5,774
577
1,668
8,768
2,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
ItzKitsune
Ix Chel
10
0 / 3 / 2
5,602
560
5,879
5,683
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 2
5,989
599
2,862
7,741
6,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Medusa
11
1 / 4 / 2
5,617
562
8,473
8,200
1,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
xBorisBritvAx
King Arthur
9
0 / 4 / 0
4,948
495
3,154
8,742
4,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 0 / 4
6,683
668
6,094
3,993
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
3 / 2 / 5
5,304
530
5,496
8,269
3,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
11
5 / 1 / 4
6,084
608
4,547
6,914
3,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LordNoctunos
Achilles
11
3 / 0 / 4
7,027
703
5,389
8,704
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
12
3 / 3 / 2
6,235
624
4,427
7,803
2,288
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
15
15
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
0
4
3
W
3
2
5
2.75
L
Mercury
Bahamut_17
Mercury
3
2
0
1.5
W
Bacchus
5
1
4
7
L
Ix Chel
ItzKitsune
Ix Chel
0
3
2
0.33
W
Achilles
LordNoctunos
Achilles
3
0
4
5
L
2
2
2
1.5
L
Medusa
1
4
2
0.5
W
Anhur
3
3
2
1.33
L
King Arthur
xBorisBritvAx
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
25,953
39,134
Taken
35,683
17,114
Mitigated
14,009
7,979
Healing
15,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,094
196
0
1,325
3,993
978
0
2,468
1,525
47,398
502
W
5,496
1,993
404
2,783
8,269
3,728
0
2,323
5,946
0
13,178
L
Mercury
Bahamut_17
Mercury
1,668
886
0
989
8,768
2,629
0
2,920
5,759
0
38,253
W
Bacchus
4,547
490
0
3,694
6,914
3,073
0
2,012
4,902
36,499
501
L
Ix Chel
ItzKitsune
Ix Chel
5,879
686
370
1,205
5,683
1,651
0
3,901
1,693
43,512
477
W
Achilles
LordNoctunos
Achilles
5,389
1,081
0
4,486
8,704
3,942
0
1,105
7,599
0
45,015
L
2,862
624
0
2,328
7,741
6,851
0
2,312
5,191
12,448
0
L
Medusa
8,473
3,770
0
2,196
8,200
1,401
0
409
7,565
0
47,761
W
Anhur
4,427
2,666
0
2,914
7,803
2,288
0
878
6,925
0
41,655
L
King Arthur
xBorisBritvAx
King Arthur
3,154
494
0
891
8,742
4,582
0
977
7,241
0
28,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,930
Gold Earned
31,333
311
Minions Killed
340
0
Camps Cleared
0
1,046,552
Distance Traveled
1,054,016
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,683
668
99
10
0
217,507
0
W
Horus
5,304
530
14
1
0
209,271
3
L
Mercury
5,774
577
69
7
0
260,093
0
W
Bacchus
6,084
608
61
6
0
237,630
0
L
Ix Chel
5,602
560
87
9
0
197,294
0
W
Achilles
7,027
703
83
8
0
198,138
3
L
Fafnir
5,989
599
14
1
0
200,169
4
L
Medusa
5,617
562
92
9
0
199,402
1
W
Anhur
6,235
624
83
8
0
191,470
3
L
King Arthur
4,948
495
49
5
0
189,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role