Player Matchup

Camazotz
Camazotz
Gold II
 
Camazotz
Gold II
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
Charizardos
Morgan Le Fay
Platinum III
Level 136
God Stats
3W - 4L
1,414 SR
Queue Stats
224W - 222L
1,662 MMR
Solo
Cthulhu
Cthulhu
Gold III
KemoStreames
Cthulhu
Gold III
Level 115
God Stats
6W - 2L
1,942 SR
Queue Stats
47W - 51L
1,623 MMR
Solo
Awilix
Awilix
Platinum III
SngKrv
Awilix
Platinum III
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,710 MMR
Party 1
Medusa
Medusa
Gold II
WhyNǿt
Medusa
Gold II
Level 69
God Stats
27W - 22L
1,636 SR
Queue Stats
50W - 44L
1,666 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,598 SR
1,632 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,484 SR
1,637 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Platinum V
IamSoFree
Kali
Platinum V
Level 205
God Stats
151W - 135L
1,650 SR
Queue Stats
692W - 692L
1,720 MMR
Solo
Charybdis
Charybdis
Gold I
Just-Juice-999
Charybdis
Gold I
Level 158
God Stats
7W - 9L
1,487 SR
Queue Stats
305W - 287L
1,667 MMR
Solo
Achilles
Achilles
Gold III
Veljo
Achilles
Gold III
Level 151
God Stats
3W - 1L
1,406 SR
Queue Stats
49W - 35L
1,689 MMR
Solo
Athena
Athena
Gold I
我没有梦想丶
Athena
Gold I
Level 93
God Stats
8W - 10L
1,379 SR
Queue Stats
426W - 426L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
12
2 / 5 / 1
7,011
501
4,920
13,868
4,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
Charizardos
Morgan Le Fay
14
4 / 5 / 3
8,095
578
9,152
7,930
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
KemoStreames
Cthulhu
11
2 / 4 / 5
6,552
468
7,595
12,757
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
SngKrv
Awilix
12
2 / 8 / 5
7,078
506
7,064
14,529
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
WhyNǿt
Medusa
13
2 / 4 / 0
7,424
530
5,767
8,330
2,112
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SkadiSusanoKuzenboAgni

VS

Bans
Ao KuangAh Muzen CabJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
8 / 5 / 5
9,656
690
12,245
10,990
5,439
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kali
14
7 / 3 / 6
8,493
607
10,183
13,344
5,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Just-Juice-999
Charybdis
15
1 / 1 / 4
8,537
610
6,239
8,138
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Veljo
Achilles
15
6 / 1 / 4
9,534
681
12,400
12,006
9,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
4 / 2 / 10
8,221
587
5,312
13,403
11,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
12
Kills
26
26
Deaths
12
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
5
1
0.5
W
Anubis
 
Anubis
8
5
5
2.1
L
Morgan Le Fay
Charizardos
Morgan Le Fay
4
5
3
1.1
W
Kali
7
3
6
3.33
W
Charybdis
Just-Juice-999
Charybdis
1
1
4
3
L
Cthulhu
KemoStreames
Cthulhu
2
4
5
1.13
L
Awilix
SngKrv
Awilix
2
8
5
0.56
W
Achilles
Veljo
Achilles
6
1
4
8
L
Medusa
WhyNǿt
Medusa
2
4
0
0.5
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,498
Damage
46,379
57,414
Taken
57,881
18,921
Mitigated
34,397
8,908
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
4,920
1,407
0
3,432
13,868
4,452
0
1,039
11,961
0
39,914
W
Anubis
 
Anubis
12,245
692
0
4,758
10,990
5,439
0
5,100
5,890
74,485
937
L
Morgan Le Fay
Charizardos
Morgan Le Fay
9,152
817
0
598
7,930
1,675
0
5,107
2,784
50,860
575
W
Kali
10,183
4,028
0
6,603
13,344
5,081
688
3,876
9,468
0
57,792
W
Charybdis
Just-Juice-999
Charybdis
6,239
3,326
0
2,986
8,138
2,650
698
1,451
6,687
0
81,395
L
Cthulhu
KemoStreames
Cthulhu
7,595
307
271
1,936
12,757
6,235
0
5,002
7,629
21,035
616
L
Awilix
SngKrv
Awilix
7,064
3,214
0
655
14,529
4,447
0
4,130
10,263
0
28,276
W
Achilles
Veljo
Achilles
12,400
2,550
0
3,228
12,006
9,676
428
1,037
10,969
0
66,822
L
Medusa
WhyNǿt
Medusa
5,767
2,324
0
2,016
8,330
2,112
244
2,294
6,036
0
58,169
W
5,312
1,501
0
1,739
13,403
11,551
160
5,333
8,070
21,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,160
Gold Earned
44,441
355
Minions Killed
459
0
Camps Cleared
0
1,411,104
Distance Traveled
1,478,565
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,011
501
63
5
0
285,158
0
W
Anubis
9,656
690
130
9
0
248,085
0
L
Morgan Le Fay
8,095
578
105
8
0
263,123
2
W
Kali
8,493
607
74
5
0
330,335
0
W
Charybdis
8,537
610
130
9
0
269,613
6
L
Cthulhu
6,552
468
30
2
0
256,534
0
L
Awilix
7,078
506
42
3
0
316,853
0
W
Achilles
9,534
681
101
7
0
291,277
1
L
Medusa
7,424
530
115
8
0
289,436
0
W
Athena
8,221
587
24
2
0
339,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role