Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Kronbloms
Chang'e
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 208L
1,525 Elo+
Solo
Lancelot
Lancelot
Lozhkyn
Lancelot
Level 118
God Stats
12W - 12L
1,544 SR
Queue Stats
428W - 402L
1,464 Elo+
Solo
The Morrigan
The Morrigan
Mattheus_24
The Morrigan
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 56L
1,391 Elo+
Solo
Nu Wa
Nu Wa
Nod schlecki
Nu Wa
Level 129
God Stats
14W - 5L
1,748 SR
Queue Stats
442W - 471L
1,531 Elo+
Solo
Team Averages
Level 98
1,558 SR
1,482 Elo+

VS

Team Averages
Level 110
1,600 SR
1,435 Elo+
Horus
Horus
Delta712
Horus
Level 142
God Stats
0W - 2L
1,604 SR
Queue Stats
37W - 40L
1,473 Elo+
Solo
Izanami
Izanami
Gueliz
Izanami
Level 118
God Stats
3W - 4L
1,443 SR
Queue Stats
116W - 112L
1,483 Elo+
Solo
Sun Wukong
Sun Wukong
ReBoRn-_GAiA
Sun Wukong
Level 95
God Stats
1W - 1L
1,721 SR
Queue Stats
155W - 156L
1,422 Elo+
Solo
Rama
Rama
losleones40
Rama
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 243L
1,355 Elo+
Solo
Charybdis
Charybdis
theofel-974
Charybdis
Level 84
God Stats
3W - 3L
1,731 SR
Queue Stats
126W - 126L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 14
9,906
762
4,728
19,505
22,400
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
Kronbloms
Chang'e
16
1 / 0 / 12
9,559
735
7,385
9,610
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
Lozhkyn
Lancelot
17
7 / 1 / 3
10,713
824
8,194
8,456
6,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
Mattheus_24
The Morrigan
15
2 / 1 / 10
9,509
731
9,797
7,494
3,797
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
4 / 0 / 9
10,380
798
10,155
9,398
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Delta712
Horus
9
0 / 3 / 1
7,074
544
2,694
8,487
4,908
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Izanami
Gueliz
Izanami
14
2 / 2 / 0
8,018
617
5,376
6,576
1,878
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
ReBoRn-_GAiA
Sun Wukong
14
0 / 1 / 2
7,343
565
6,070
8,480
7,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 3 / 0
8,300
638
6,482
9,231
3,254
Mystical Earring

Mystical Earring

+15
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
theofel-974
Charybdis
14
1 / 5 / 2
7,977
614
13,039
11,990
3,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
14
Kills
4
4
Deaths
14
48
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
14
3.5
L
Horus
Delta712
Horus
0
3
1
0.17
L
Izanami
Gueliz
Izanami
2
2
0
1
W
Chang'e
Kronbloms
Chang'e
1
0
12
7
W
Lancelot
Lozhkyn
Lancelot
7
1
3
8.5
W
The Morrigan
Mattheus_24
The Morrigan
2
1
10
7
W
4
0
9
8.5
L
Sun Wukong
ReBoRn-_GAiA
Sun Wukong
0
1
2
1
L
1
3
0
0.33
L
Charybdis
theofel-974
Charybdis
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,259
Damage
33,661
54,463
Taken
44,764
42,126
Mitigated
21,572
32,204
Healing
16,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,728
519
982
2,511
19,505
22,400
682
102
19,403
12,293
519
L
Horus
Delta712
Horus
2,694
1,285
5,090
3,074
8,487
4,908
0
6,912
1,575
706
4,603
L
Izanami
Gueliz
Izanami
5,376
3,686
512
1,829
6,576
1,878
0
4,960
1,616
0
20,954
W
Chang'e
Kronbloms
Chang'e
7,385
725
16,355
6,140
9,610
4,680
1,449
70
9,540
15,431
1,608
W
Lancelot
Lozhkyn
Lancelot
8,194
616
1,857
1,188
8,456
6,681
1,237
21
8,435
0
23,077
W
The Morrigan
Mattheus_24
The Morrigan
9,797
1,222
49
817
7,494
3,797
281
30
7,464
30,190
0
W
10,155
3,609
430
1,875
9,398
4,568
3,502
70
9,328
30,278
794
L
Sun Wukong
ReBoRn-_GAiA
Sun Wukong
6,070
317
815
2,010
8,480
7,661
0
6,098
2,382
0
20,148
L
6,482
4,114
172
1,382
9,231
3,254
0
6,176
3,055
0
24,627
L
Charybdis
theofel-974
Charybdis
13,039
4,749
331
1,562
11,990
3,871
0
7,577
4,413
0
36,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,067
Gold Earned
38,712
166
Minions Killed
142
0
Camps Cleared
0
1,239,305
Distance Traveled
957,750
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,906
762
1
0
0
239,258
0
L
Horus
7,074
544
6
0
0
149,491
0
L
Izanami
8,018
617
31
2
0
217,856
0
W
Chang'e
9,559
735
41
3
0
240,880
0
W
Lancelot
10,713
824
42
3
0
281,008
0
W
The Morrigan
9,509
731
46
4
0
253,787
0
W
Nu Wa
10,380
798
36
3
0
224,372
0
L
Sun Wukong
7,343
565
29
2
0
204,157
0
L
Rama
8,300
638
23
2
0
210,159
0
L
Charybdis
7,977
614
53
4
0
176,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role