Player Matchup

Mulan
Mulan
 
Mulan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LlamasOnLlamas1
Medusa
Level 109
God Stats
10W - 7L
1,621 SR
Queue Stats
187W - 162L
1,557 Elo+
Solo
Scylla
Scylla
Siansa
Scylla
Level 133
God Stats
7W - 10L
1,497 SR
Queue Stats
134W - 137L
1,553 Elo+
Solo
Thor
Thor
SuSdoX
Thor
Level 157
God Stats
2W - 6L
1,085 SR
Queue Stats
139W - 143L
1,446 Elo+
Solo
Yemoja
Yemoja
saamueelkuko
Yemoja
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 115L
1,496 Elo+
Solo
Team Averages
Level 142
1,441 SR
1,511 Elo+

VS

Team Averages
Level 173
1,597 SR
1,523 Elo+
Hades
Hades
 
Hades
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Ax2u
Baron Samedi
Level 194
God Stats
21W - 10L
1,667 SR
Queue Stats
344W - 311L
1,557 Elo+
Solo
Janus
Janus
Fear_Miki10
Janus
Level 196
God Stats
5W - 5L
1,432 SR
Queue Stats
61W - 59L
1,552 Elo+
Solo
Kali
Kali
LERZNARK
Kali
Level 158
God Stats
3W - 2L
1,790 SR
Queue Stats
230W - 223L
1,525 Elo+
Party 1
Hou Yi
Hou Yi
davidcanov
Hou Yi
Level 105
God Stats
19W - 16L
1,596 SR
Queue Stats
211W - 194L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
5
0 / 2 / 0
3,354
479
1,042
2,960
823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,352
622
3,187
4,022
1,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Scylla
Siansa
Scylla
9
1 / 1 / 0
4,553
650
681
2,245
484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thor
SuSdoX
Thor
8
0 / 2 / 0
4,098
585
2,147
5,694
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Yemoja
8
1 / 0 / 0
4,429
633
1,036
2,992
1,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
0 / 0 / 2
4,924
703
1,919
3,929
1,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Baron Samedi
Ax2u
Baron Samedi
6
0 / 1 / 1
3,958
565
2,542
4,925
3,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 2
4,767
681
1,311
1,616
471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kali
9
5 / 0 / 0
5,498
785
2,882
5,821
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
davidcanov
Hou Yi
8
1 / 1 / 0
4,263
609
1,268
3,750
948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
W
Hades
 
Hades
0
0
2
1
W
Baron Samedi
Ax2u
Baron Samedi
0
1
1
0.5
W
0
1
2
1
W
Kali
5
0
0
5
L
0
1
1
0.5
L
Scylla
Siansa
Scylla
1
1
0
1
L
Thor
SuSdoX
Thor
0
2
0
0
W
Hou Yi
davidcanov
Hou Yi
1
1
0
1
L
Yemoja
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,093
Damage
9,922
17,913
Taken
20,041
5,650
Mitigated
8,427
6,194
Healing
9,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,042
359
0
1,012
2,960
823
0
905
1,951
0
11,166
W
Hades
 
Hades
1,919
292
47
2,954
3,929
1,905
0
0
3,676
28,901
0
W
Baron Samedi
Ax2u
Baron Samedi
2,542
255
103
2,332
4,925
3,181
0
869
4,056
17,319
0
W
1,311
172
0
280
1,616
471
0
262
1,354
30,842
0
W
Kali
2,882
1,331
0
2,694
5,821
1,922
0
206
5,579
0
33,091
L
3,187
927
0
1,026
4,022
1,261
0
1,701
2,321
0
33,501
L
Scylla
Siansa
Scylla
681
86
0
260
2,245
484
0
616
1,595
25,534
204
L
Thor
SuSdoX
Thor
2,147
541
0
2,236
5,694
2,054
0
1,599
4,095
0
22,930
W
Hou Yi
davidcanov
Hou Yi
1,268
551
0
1,019
3,750
948
0
345
3,405
0
19,785
L
Yemoja
1,036
462
704
956
2,992
1,028
0
773
2,179
13,750
1,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,786
Gold Earned
23,410
208
Minions Killed
241
0
Camps Cleared
0
643,005
Distance Traveled
740,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
3,354
479
25
4
0
92,316
0
W
Hades
4,924
703
62
9
0
107,857
0
W
Baron Samedi
3,958
565
13
2
0
153,246
0
W
Janus
4,767
681
65
9
0
150,126
0
W
Kali
5,498
785
58
8
0
184,951
0
L
Medusa
4,352
622
56
8
0
138,087
1
L
Scylla
4,553
650
58
8
0
146,661
0
L
Thor
4,098
585
45
6
0
115,313
0
W
Hou Yi
4,263
609
43
6
0
144,341
2
L
Yemoja
4,429
633
24
3
0
150,628
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role