Player Matchup

Nu Wa
Nu Wa
BLASphemy671
Nu Wa
Level 159
God Stats
131W - 84L
1,564 SR
Queue Stats
384W - 367L
1,471 Elo+
Solo
Horus
Horus
BraggestCrane72
Horus
Level 148
God Stats
30W - 14L
1,775 SR
Queue Stats
203W - 180L
1,620 Elo+
Party 1
Gilgamesh
Gilgamesh
GobbleMyWood
Gilgamesh
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 66L
1,457 Elo+
Solo
Pele
Pele
OG KSZ
Pele
Level 154
God Stats
8W - 2L
1,867 SR
Queue Stats
159W - 143L
1,566 Elo+
Party 1
Ullr
Ullr
TriHardSevenn
Ullr
Level 40
God Stats
0W - 2L
1,287 SR
Queue Stats
5W - 16L
1,224 Elo+
Solo
Team Averages
Level 131
1,599 SR
1,468 Elo+

VS

Team Averages
Level 121
1,654 SR
1,549 Elo+
Ares
Ares
RTR Ilumi
Ares
Level 129
God Stats
6W - 6L
1,581 SR
Queue Stats
321W - 325L
1,525 Elo+
Solo
Serqet
Serqet
StarDust90964
Serqet
Level 103
God Stats
5W - 1L
1,725 SR
Queue Stats
11W - 7L
1,694 Elo+
Solo
Hera
Hera
Wess4766
Hera
Level 140
God Stats
17W - 28L
1,412 SR
Queue Stats
767W - 749L
1,483 Elo+
Solo
Medusa
Medusa
jake_daP04
Medusa
Level 110
God Stats
10W - 7L
1,931 SR
Queue Stats
77W - 68L
1,537 Elo+
Solo
Chaac
Chaac
xXDevilsLawXx
Chaac
Level 125
God Stats
15W - 9L
1,624 SR
Queue Stats
230W - 224L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,541
504
4,844
5,440
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 0
4,998
454
2,020
8,965
5,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
GobbleMyWood
Gilgamesh
11
1 / 3 / 0
6,481
589
6,329
10,820
4,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pele
OG KSZ
Pele
11
2 / 1 / 0
5,854
532
2,362
7,256
2,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 8 / 0
4,717
429
2,288
9,996
2,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
2 / 0 / 10
7,158
651
5,622
8,463
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 2
5,919
538
1,818
6,750
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
12
2 / 2 / 1
6,740
613
3,536
4,681
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
jake_daP04
Medusa
12
9 / 0 / 1
7,495
681
8,197
4,058
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 1 / 0
7,015
638
8,613
9,496
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
3
Kills
17
17
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
3
0
0
L
Gilgamesh
GobbleMyWood
Gilgamesh
1
3
0
0.33
L
Pele
OG KSZ
Pele
2
1
0
2
W
Ares
2
0
10
7
W
2
0
2
3
L
0
8
0
0
W
Hera
2
2
1
1.25
W
Medusa
jake_daP04
Medusa
9
0
1
9.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,843
Damage
27,786
42,477
Taken
33,448
16,753
Mitigated
16,474
10,031
Healing
12,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,844
1,087
0
635
5,440
1,671
0
3,707
1,733
36,067
1,393
L
2,020
879
180
3,002
8,965
5,871
0
2,354
6,611
0
18,593
L
Gilgamesh
GobbleMyWood
Gilgamesh
6,329
2,687
0
3,793
10,820
4,500
0
0
10,820
0
43,205
L
Pele
OG KSZ
Pele
2,362
397
0
1,581
7,256
2,009
0
734
6,332
0
38,042
W
Ares
5,622
483
0
2,999
8,463
6,398
0
815
7,492
21,123
0
W
1,818
335
0
4,125
6,750
2,082
0
517
6,173
0
38,386
L
2,288
1,282
0
840
9,996
2,702
0
2,363
7,633
0
27,735
W
Hera
3,536
734
0
438
4,681
1,139
95
2,167
2,303
51,203
0
W
Medusa
jake_daP04
Medusa
8,197
3,200
0
1,018
4,058
1,372
55
370
3,628
0
59,300
W
8,613
2,250
0
3,513
9,496
5,483
0
411
9,025
0
51,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,591
Gold Earned
34,327
313
Minions Killed
383
0
Camps Cleared
0
1,059,525
Distance Traveled
1,136,031
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,541
504
76
7
0
201,783
3
L
Horus
4,998
454
26
2
0
204,725
0
L
Gilgamesh
6,481
589
84
8
0
208,232
0
L
Pele
5,854
532
79
7
0
243,818
0
W
Ares
7,158
651
21
2
0
234,223
4
W
Serqet
5,919
538
80
7
0
261,577
1
L
Ullr
4,717
429
48
4
0
200,967
0
W
Hera
6,740
613
91
8
0
204,328
0
W
Medusa
7,495
681
91
8
0
219,033
1
W
Chaac
7,015
638
100
9
0
216,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role