Player Matchup

Awilix
Awilix
ApoX79
Awilix
Level 172
God Stats
9W - 7L
1,689 SR
Queue Stats
199W - 186L
1,544 Elo+
Solo
Cerberus
Cerberus
Judge1065
Cerberus
Level 135
God Stats
6W - 5L
1,828 SR
Queue Stats
539W - 513L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
StarrkWolf
Erlang Shen
Level 67
God Stats
12W - 15L
1,623 SR
Queue Stats
252W - 267L
1,517 Elo+
Party 2
Merlin
Merlin
WavyRug28
Merlin
Level 121
God Stats
72W - 54L
1,532 SR
Queue Stats
466W - 488L
1,530 Elo+
Solo
Bacchus
Bacchus
Yukirby
Bacchus
Level 160
God Stats
34W - 14L
1,715 SR
Queue Stats
446W - 415L
1,568 Elo+
Party 2
Team Averages
Level 131
1,677 SR
1,550 Elo+

VS

Team Averages
Level 156
1,580 SR
1,546 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Caradhràs
Chang'e
Level 146
God Stats
12W - 9L
1,616 SR
Queue Stats
116W - 82L
1,640 Elo+
Solo
Thanatos
Thanatos
IKanoxTV
Thanatos
Level 187
God Stats
5W - 2L
2,016 SR
Queue Stats
100W - 77L
1,569 Elo+
Party 1
Xbalanque
Xbalanque
Siansa
Xbalanque
Level 133
God Stats
2W - 2L
1,671 SR
Queue Stats
134W - 137L
1,565 Elo+
Solo
Thor
Thor
SuSdoX
Thor
Level 157
God Stats
2W - 6L
1,097 SR
Queue Stats
139W - 143L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ApoX79
Awilix
12
8 / 5 / 6
6,746
613
7,593
9,789
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Judge1065
Cerberus
13
3 / 2 / 2
7,263
660
3,974
7,218
6,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
StarrkWolf
Erlang Shen
12
3 / 2 / 1
7,010
637
3,430
8,927
3,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
WavyRug28
Merlin
13
5 / 1 / 2
7,437
676
6,206
2,552
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Yukirby
Bacchus
10
2 / 0 / 11
6,673
607
5,558
4,658
4,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 4 / 2
5,278
480
1,283
11,641
5,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Caradhràs
Chang'e
11
1 / 2 / 3
6,494
590
2,996
7,038
1,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
IKanoxTV
Thanatos
12
7 / 7 / 1
7,020
638
4,804
10,283
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Siansa
Xbalanque
11
1 / 4 / 1
6,195
563
5,974
5,748
1,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
SuSdoX
Thor
10
1 / 4 / 1
5,951
541
3,737
9,185
3,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
21
Kills
10
10
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
4
2
0.25
W
Awilix
ApoX79
Awilix
8
5
6
2.2
L
Chang'e
Caradhràs
Chang'e
1
2
3
1.25
L
Thanatos
IKanoxTV
Thanatos
7
7
1
1.07
W
Cerberus
Judge1065
Cerberus
3
2
2
2
L
Xbalanque
Siansa
Xbalanque
1
4
1
0.38
W
Erlang Shen
StarrkWolf
Erlang Shen
3
2
1
1.75
L
Thor
SuSdoX
Thor
1
4
1
0.38
W
Merlin
WavyRug28
Merlin
5
1
2
6
W
Bacchus
Yukirby
Bacchus
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,761
Damage
18,794
33,144
Taken
43,895
17,358
Mitigated
15,515
11,799
Healing
14,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,283
365
136
2,063
11,641
5,872
0
4,905
6,736
15,777
0
W
Awilix
ApoX79
Awilix
7,593
3,382
0
2,676
9,789
2,635
0
1,936
7,853
0
40,254
L
Chang'e
Caradhràs
Chang'e
2,996
333
337
3,051
7,038
1,893
0
2,715
4,323
47,042
0
L
Thanatos
IKanoxTV
Thanatos
4,804
1,547
0
5,520
10,283
2,712
0
3,023
7,188
0
40,152
W
Cerberus
Judge1065
Cerberus
3,974
169
0
2,382
7,218
6,120
0
0
6,726
45,038
1,148
L
Xbalanque
Siansa
Xbalanque
5,974
2,633
0
1,173
5,748
1,631
0
948
4,800
0
40,399
W
Erlang Shen
StarrkWolf
Erlang Shen
3,430
2,195
0
4,472
8,927
3,677
0
428
8,499
0
42,207
L
Thor
SuSdoX
Thor
3,737
902
0
2,657
9,185
3,407
0
3,259
5,544
0
32,928
W
Merlin
WavyRug28
Merlin
6,206
480
0
579
2,552
721
0
671
1,881
52,494
153
W
Bacchus
Yukirby
Bacchus
5,558
847
0
1,690
4,658
4,205
0
1,244
3,414
16,991
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,129
Gold Earned
30,938
401
Minions Killed
346
0
Camps Cleared
0
1,165,381
Distance Traveled
1,059,070
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,278
480
26
2
0
210,841
0
W
Awilix
6,746
613
64
6
0
254,606
0
L
Chang'e
6,494
590
91
8
0
216,843
0
L
Thanatos
7,020
638
75
7
0
230,151
0
W
Cerberus
7,263
660
123
11
0
199,945
0
L
Xbalanque
6,195
563
87
8
0
202,578
0
W
Erlang Shen
7,010
637
88
8
0
236,579
4
L
Thor
5,951
541
67
6
0
198,657
2
W
Merlin
7,437
676
103
9
0
228,522
2
W
Bacchus
6,673
607
23
2
0
245,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role