Player Matchup

Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond III
ArDarSila
Chang'e
Diamond III
Level 107
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 139L
2,377 MMR
Party 1
Bellona
Bellona
Diamond IV
Judje
Bellona
Diamond IV
Level 156
God Stats
11W - 7L
1,738 SR
Queue Stats
283W - 251L
2,136 MMR
Party 1
Rama
Rama
Diamond I
vLPrince
Rama
Diamond I
Level 146
God Stats
21W - 18L
1,500 SR
Queue Stats
221W - 191L
2,431 MMR
Solo
Da Ji
Da Ji
Diamond IV
Κami
Da Ji
Diamond IV
Level 136
God Stats
5W - 1L
1,835 SR
Queue Stats
369W - 338L
2,129 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,615 SR
2,115 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,613 SR
2,213 MMR
Lancelot
Lancelot
Diamond V
Bigglesworth8
Lancelot
Diamond V
Level 113
God Stats
2W - 3L
1,824 SR
Queue Stats
117W - 109L
2,026 MMR
Solo
Yu Huang
Yu Huang
Diamond I
CLYDΕ
Yu Huang
Diamond I
Level 173
God Stats
20W - 22L
1,451 SR
Queue Stats
194W - 151L
2,412 MMR
Solo
Apollo
Apollo
Masters
CannabisEnjoyer
Apollo
Masters
Level 129
God Stats
22W - 17L
1,658 SR
Queue Stats
142W - 121L
2,628 MMR
Solo
Odin
Odin
Diamond V
FreefireFreeway
Odin
Diamond V
Level 158
God Stats
2W - 1L
1,874 SR
Queue Stats
56W - 51L
1,998 MMR
Solo
Bacchus
Bacchus
Platinum II
TouchMyKraken
Bacchus
Platinum II
Level 129
God Stats
1W - 2L
1,259 SR
Queue Stats
187W - 194L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
0 / 0 / 3
3,886
648
3,599
4,759
1,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chang'e
ArDarSila
Chang'e
9
3 / 0 / 2
4,601
767
3,194
3,800
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Judje
Bellona
8
2 / 0 / 2
4,702
784
3,232
4,580
2,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
7
1 / 1 / 2
3,723
621
2,651
3,132
815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
Κami
Da Ji
8
5 / 4 / 0
4,752
792
3,501
5,284
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ao KuangMulanSusanoJanus

VS

Bans
ThothAresAgniCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bigglesworth8
Lancelot
7
0 / 2 / 0
3,439
573
1,390
4,033
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Yu Huang
CLYDΕ
Yu Huang
9
3 / 2 / 1
4,677
780
2,135
2,995
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 3 / 1
3,757
626
3,367
6,143
1,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

5
0 / 3 / 0
3,227
538
1,512
4,204
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bacchus
6
1 / 1 / 0
3,970
662
2,019
4,851
2,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
11
Kills
5
5
Deaths
11
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
3
1.5
W
Chang'e
ArDarSila
Chang'e
3
0
2
4
L
Lancelot
Bigglesworth8
Lancelot
0
2
0
0
L
Yu Huang
CLYDΕ
Yu Huang
3
2
1
1.75
L
1
3
1
0.5
L
0
3
0
0
W
Bellona
Judje
Bellona
2
0
2
3
L
Bacchus
1
1
0
1
W
Rama
1
1
2
2
W
Da Ji
Κami
Da Ji
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,177
Damage
10,423
21,555
Taken
22,226
6,951
Mitigated
8,204
8,978
Healing
7,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,599
637
0
1,012
4,759
1,478
0
1,159
3,600
0
13,396
W
Chang'e
ArDarSila
Chang'e
3,194
425
280
3,434
3,800
977
0
520
3,199
33,924
0
L
Lancelot
Bigglesworth8
Lancelot
1,390
264
0
1,756
4,033
1,220
0
1,054
2,938
0
14,262
L
Yu Huang
CLYDΕ
Yu Huang
2,135
656
0
930
2,995
741
0
1,022
1,973
21,092
0
L
3,367
2,224
0
1,694
6,143
1,436
0
568
5,575
0
17,947
L
1,512
489
0
1,056
4,204
2,415
0
550
3,366
0
10,451
W
Bellona
Judje
Bellona
3,232
1,129
0
2,356
4,580
2,251
0
0
4,373
0
24,307
L
Bacchus
2,019
354
506
1,336
4,851
2,392
0
0
4,851
10,324
0
W
Rama
2,651
2,018
0
1,083
3,132
815
0
986
2,106
0
22,241
W
Da Ji
Κami
Da Ji
3,501
1,020
0
813
5,284
1,430
0
1,267
3,881
0
20,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,664
Gold Earned
19,070
208
Minions Killed
142
0
Camps Cleared
0
688,478
Distance Traveled
638,155
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,886
648
25
4
0
129,095
0
W
Chang'e
4,601
767
68
11
0
160,154
0
L
Lancelot
3,439
573
26
4
0
149,690
0
L
Yu Huang
4,677
780
48
8
0
130,668
0
L
Apollo
3,757
626
39
7
0
135,073
2
L
Odin
3,227
538
17
3
0
89,013
0
W
Bellona
4,702
784
42
7
0
132,587
1
L
Bacchus
3,970
662
12
2
0
133,711
2
W
Rama
3,723
621
40
7
0
120,250
0
W
Da Ji
4,752
792
33
6
0
146,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role