Player Matchup

Ullr
Ullr
Masters
 
Ullr
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
Connor609
Horus
Masters
Level 209
God Stats
2W - 2L
1,730 SR
Queue Stats
181W - 168L
2,449 MMR
Solo
Guan Yu
Guan Yu
Masters
Fälco
Guan Yu
Masters
Level 66
God Stats
21W - 16L
1,767 SR
Queue Stats
243W - 198L
2,456 MMR
Party 2
Charon
Charon
Masters
OMGItsHarryy
Charon
Masters
Level 166
God Stats
137W - 88L
1,710 SR
Queue Stats
702W - 638L
2,397 MMR
Party 2
Yu Huang
Yu Huang
Masters
TheOneBowen
Yu Huang
Masters
Level 126
God Stats
6W - 2L
1,856 SR
Queue Stats
264W - 233L
2,528 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 143
1,712 SR
2,266 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 149
1,518 SR
2,198 MMR
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Masters
Crimsynic
Surtr
Masters
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
366W - 338L
2,587 MMR
Solo
Zeus
Zeus
Masters
Persona5sucks
Zeus
Masters
Level 159
God Stats
3W - 10L
1,424 SR
Queue Stats
706W - 653L
2,842 MMR
Solo
Skadi
Skadi
Diamond III
最強伝說と絕兇の猛虎
Skadi
Diamond III
Level 102
God Stats
46W - 32L
1,666 SR
Queue Stats
93W - 76L
2,058 MMR
Party 1
Ymir
Ymir
Diamond IV
陈二牛man
Ymir
Diamond IV
Level 181
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
2,001 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
12
3 / 0 / 6
6,224
622
4,296
4,762
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Connor609
Horus
10
2 / 0 / 10
5,978
598
3,661
4,982
3,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Guan Yu
Fälco
Guan Yu
12
2 / 0 / 1
6,518
652
7,008
9,042
8,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charon
12
6 / 0 / 7
6,647
665
5,468
5,543
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
TheOneBowen
Yu Huang
12
4 / 1 / 3
6,621
662
4,257
4,437
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AgniThorCu ChulainnAthena

VS

Bans
Zhong KuiChang'eBellonaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
0 / 1 / 1
5,092
509
1,792
7,389
1,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
Crimsynic
Surtr
9
0 / 3 / 0
5,454
545
5,513
11,575
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,282
528
4,068
4,634
1,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
4,924
492
2,746
4,726
1,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 5 / 0
4,593
459
605
7,375
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
17
Kills
1
1
Deaths
17
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
6
6
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
1
0.5
W
Horus
Connor609
Horus
2
0
10
7
L
Surtr
Crimsynic
Surtr
0
3
0
0
W
Guan Yu
Fälco
Guan Yu
2
0
1
2.5
W
Charon
6
0
7
9.5
L
1
4
0
0.25
W
Yu Huang
TheOneBowen
Yu Huang
4
1
3
5.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,690
Damage
14,724
28,766
Taken
35,699
17,174
Mitigated
11,753
13,423
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,296
1,630
0
710
4,762
1,575
0
1,056
3,656
0
54,093
L
Ah Muzen Cab
 
Ah Muzen Cab
1,792
556
0
4,292
7,389
1,969
0
2,376
4,975
0
37,688
W
Horus
Connor609
Horus
3,661
1,473
764
2,470
4,982
3,409
0
474
4,508
0
11,177
L
Surtr
Crimsynic
Surtr
5,513
2,331
0
2,756
11,575
3,662
0
983
10,027
442
37,816
W
Guan Yu
Fälco
Guan Yu
7,008
1,000
204
6,505
9,042
8,554
0
589
8,399
0
50,903
W
Charon
5,468
864
0
2,440
5,543
2,280
0
833
4,591
36,619
0
L
4,068
89
0
299
4,634
1,005
0
3,978
656
28,942
759
W
Yu Huang
TheOneBowen
Yu Huang
4,257
159
0
330
4,437
1,356
0
1,788
2,439
51,134
0
L
2,746
682
0
514
4,726
1,116
0
521
4,205
0
34,895
L
605
101
0
905
7,375
4,001
0
1,867
5,508
5,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
25,345
391
Minions Killed
299
0
Camps Cleared
0
1,097,917
Distance Traveled
982,163
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,224
622
87
9
0
191,637
0
L
Ah Muzen Cab
5,092
509
77
8
0
202,687
0
W
Horus
5,978
598
21
2
0
244,102
5
L
Surtr
5,454
545
69
7
0
190,655
0
W
Guan Yu
6,518
652
101
10
0
203,986
0
W
Charon
6,647
665
83
8
0
239,712
0
L
Zeus
5,282
528
70
7
0
191,727
1
W
Yu Huang
6,621
662
99
10
0
218,480
0
L
Skadi
4,924
492
72
7
0
197,230
0
L
Ymir
4,593
459
11
1
0
199,864
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role